- Blind mode tutorial
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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/UjGVPs0T"] [Date "2025.04.29"] [White "Sooryamuralio5"] [Black "Fins-Love"] [Result "1-0"] [GameId "UjGVPs0T"] [UTCDate "2025.04.29"] [UTCTime "09:07:16"] [WhiteElo "1865"] [BlackElo "2365"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6?? { (2.28 → 0.45) Blunder. Bxd7 was best. } { [%eval 0.45] } (3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 3... Nxa6 { [%eval 0.45] } 4. b4 { [%eval 0.91] } 4... Nxb4 { [%eval 0.29] } 5. a3 { [%eval -0.08] } 5... Nxc2 { [%eval -0.54] } 6. Qxc2 { [%eval 0.05] } 6... h6 { [%eval 0.12] } 7. Qxc7 { [%eval 0.17] } 7... Qxc7 { [%eval -0.22] } 8. Ra2?? { (-0.22 → -2.76) Blunder. Nf3 was best. } { [%eval -2.76] } (8. Nf3 Qxc1 9. Ng5 hxg5 10. Ke2 Qxd2 11. Nxd2 Rxh2 12. Rxh2 g4) 8... Qxh2 { [%eval -2.38] } 9. Rxh2 { [%eval -2.07] } 9... e5?? { (-2.07 → 1.84) Blunder. Kd8 was best. } { [%eval 1.84] } (9... Kd8 10. Rxh6 Rxh6 11. a4 Kc7 12. Na3 Kc6 13. Ne2 e6 14. Rb2 Bxa3 15. Rb5) 10. Rxh6 { [%eval 1.46] } 10... Rxh6 { [%eval 1.29] } 11. Nh3?? { (1.29 → -2.27) Blunder. d4 was best. } { [%eval -2.27] } (11. d4 exd4 12. exd4 Bxa3 13. Bxh6 Nxh6 14. Nxa3 Ng8 15. Kd2 Kd8 16. Kc3 Kc7) 11... Rxh3 { [%eval -2.73] } 12. gxh3 { [%eval -3.14] } 12... Bxa3 { [%eval -3.03] } 13. Nxa3 { [%eval -2.63] } 13... Nh6 { [%eval -2.41] } 14. h4?? { (-2.41 → Mate in 7) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-7] } (14. Ke2 Kd8) 14... g5 { [%eval #-7] } 15. hxg5 { [%eval #-6] } 15... Rb8 { [%eval #-6] } 16. gxh6 { [%eval #-5] } 16... Rb5 { [%eval #-5] } 17. Nxb5 { [%eval #-4] } 17... a5 { [%eval #-5] } 18. Rxa5 { [%eval #-4] } 18... d6 { [%eval #-4] } 19. Nxd6 { [%eval #-3] } 19... Kd7?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. Kf8 was best. } { [%eval #8] } (19... Kf8 20. Rxe5 Kg7 21. hxg7 f5 22. Rxf5#) 20. Rxe5 { [%eval #8] } 20... Kxd6 { [%eval #7] } 21. e4 { [%eval #7] } 21... Kxe5 { [%eval #6] } 22. d4 { [%eval #9] } 22... Kxe4 { [%eval #8] } 23. Ke2 { [%eval #9] } 23... Kxd4 { [%eval #8] } 24. Kd3 { [%eval #8] } 24... Kxd3 { [%eval #7] } 25. Be3 { [%eval #7] } 25... Kxe3 { [%eval #6] } 26. fxe3 { [%eval #6] } 26... f5 { [%eval #5] } 27. e4 { [%eval #5] } 27... fxe4 { [%eval #4] } 28. h7 { [%eval #4] } 28... e3 { [%eval #3] } 29. h8=R { [%eval #3] } 29... e2 { [%eval #2] } 30. Rf8 { [%eval #2] } 30... e1=N { [%eval #1] } 31. Rf3 { [%eval #1] } 31... Nxf3# { Game ends by variant rule. } 1-0