- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/To2QIhcP"] [Date "2024.02.12"] [White "akamala"] [Black "Foxcroft"] [Result "0-1"] [GameId "To2QIhcP"] [UTCDate "2024.02.12"] [UTCTime "15:54:15"] [WhiteElo "1897"] [BlackElo "1606"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+13"] [Variant "Antichess"] [TimeControl "120+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.22] } 1... b5 { [%eval 0.54] } 2. Bxb5 { [%eval 0.39] } 2... Bb7?? { (0.39 → 2.54) Blunder. e6 was best. } { [%eval 2.54] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 a5 7. Ba3) 3. Bxd7 { [%eval 2.39] } 3... Bxg2 { [%eval 2.51] } 4. Bxe8 { [%eval 2.48] } 4... Bxh1 { [%eval 2.38] } 5. Bxf7 { [%eval 2.23] } 5... Qxd2 { [%eval 2.67] } 6. Bxd2 { [%eval 2.48] } 6... Bf3 { [%eval 2.63] } 7. Bxg8 { [%eval 2.41] } 7... Rxg8 { [%eval 2.43] } 8. Qxf3 { [%eval 3.3] } 8... Nd7 { [%eval 3.28] } 9. Qxf8 { [%eval 2.67] } 9... Raxf8?? { (2.67 → Mate in 10) Checkmate is now unavoidable. Nxf8 was best. } { [%eval #10] } (9... Nxf8 10. c4) 10. c4?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Bb4 was best. } { [%eval #-7] } (10. Bb4 Rxf2 11. Bxe7 Rxc2 12. a3 Rxh2 13. Nc3 Rxb2 14. Bc5 Nxc5 15. Kf2 Rxf2 16. Na4 Nxa4) 10... Rxf2 { [%eval #-7] } 11. Kxf2 { [%eval #-6] } 11... Nb8?? { (Mate in 6 → 7.84) Lost forced checkmate sequence. a5 was best. } { [%eval 7.84] } (11... a5 12. Bxa5 Rd8 13. Bxc7 g5 14. Bxd8 Nf6 15. Bxe7 Ng8 16. Bxg5 Nh6 17. Bxh6#) 12. Bc1 { [%eval 7.31] } 12... Rh8 { [%eval 8.29] } 13. c5 { [%eval 9.39] } 13... c6 { [%eval 10.62] } 14. a4 { [%eval 10.57] } 14... a5?! { (10.57 → Mate in 9) Checkmate is now unavoidable. Re8 was best. } { [%eval #9] } (14... Re8 15. Nc3) 15. Nc3 { [%eval #10] } 15... Na6 { [%eval #9] } 16. Nh3 { [%eval #9] } 16... Nxc5 { [%eval #8] } 17. Na2 { [%eval #9] } 17... Nxa4 { [%eval #8] } 18. Nb4?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Ng5 was best. } { [%eval #-6] } (18. Ng5 Nxb2 19. Nxh7 Rxh7 20. Bxb2 Rxh2 21. Bxg7 Rxf2 22. Re1 Rxa2 23. Bf6 exf6 24. Re2 Rxe2) 18... axb4 { [%eval #-7] } 19. Rxa4 { [%eval #-6] } 19... e5?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Rd8 was best. } { [%eval 0.0] } (19... Rd8 20. Rxb4 g5 21. Nxg5 Rg8 22. Nxh7 Rg5 23. Nxg5 e6 24. Nxe6 c5 25. Nxc5#) 20. Rxb4 { [%eval 0.0] } 20... e4 { [%eval 0.0] } 21. Rxe4 { [%eval 0.0] } 21... Re8 { [%eval 0.0] } 22. Rxe8 { [%eval 0.0] } 22... g5 { [%eval 0.0] } 23. Nxg5 { [%eval 0.0] } 23... c5 { [%eval 0.0] } 24. Nxh7 { [%eval 0.0] } 24... c4 { [%eval 0.0] } 25. b3 { [%eval 0.0] } 25... cxb3 { [%eval 0.0] } 26. Bd2 { [%eval 0.0] } 26... b2 { [%eval 0.0] } 27. Bc1?? { (0.00 → Mate in 2) Checkmate is now unavoidable. e4 was best. } { [%eval #-2] } (27. e4 b1=B 28. Rg8 Bxe4 29. h4 Bxh7 30. h5 Bxg8 31. h6 Bb3 32. Kg2 Bg8 33. Be3 Ba2) 27... bxc1=Q { [%eval #-2] } { White resigns. } 0-1