lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/TX5gxCol"] [Date "2021.07.04"] [White "TJSwoboda"] [Black "leonardo_17x"] [Result "0-1"] [UTCDate "2021.07.04"] [UTCTime "22:37:09"] [WhiteElo "1011"] [BlackElo "1083"] [WhiteRatingDiff "-57"] [BlackRatingDiff "+14"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f4?? { (0.15 → -15.05) Blunder. e3 was best. } { [%eval -15.05] } (1. e3 c5) 1... g5?? { (-15.05 → -0.89) Blunder. e5 was best. } { [%eval -0.89] } (1... e5 2. fxe5 Ba3 3. bxa3 Qh4 4. e6 dxe6 5. Nh3 Qxh3 6. gxh3) 2. fxg5 { [%eval 0.16] } 2... f6?? { (0.16 → 2.58) Blunder. Bh6 was best. } { [%eval 2.58] } (2... Bh6) 3. gxf6 { [%eval 2.13] } 3... exf6 { [%eval 2.38] } 4. c3? { (2.38 → 0.71) Mistake. b4 was best. } { [%eval 0.71] } (4. b4) 4... c6?? { (0.71 → 2.89) Blunder. f5 was best. } { [%eval 2.89] } (4... f5 5. e4 fxe4 6. Bd3 exd3 7. Qf3 Qe7 8. Qxb7 Qxe1 9. Qxc7 Qxc1 10. Qxc8 Qxb2 11. Qxe8) 5. h4?! { (2.89 → 1.75) Inaccuracy. Nf3 was best. } { [%eval 1.75] } (5. Nf3 Bb4) 5... Ba3 { [%eval 2.25] } 6. bxa3?? { (2.25 → 0.50) Blunder. Nxa3 was best. } { [%eval 0.5] } (6. Nxa3 b5 7. Nxb5 cxb5 8. b4 Kf7 9. Nf3 Ke6 10. Rh3 Kd6 11. c4 bxc4 12. d3 cxd3) 6... Ne7 { [%eval 0.19] } 7. g3 { [%eval -0.25] } 7... d5?? { (-0.25 → Mate in 15) Checkmate is now unavoidable. Kf7 was best. } { [%eval #15] } (7... Kf7 8. a4) 8. c4 { [%eval #15] } 8... dxc4 { [%eval 24.0] } 9. d3?? { (24.00 → -0.02) Blunder. g4 was best. } { [%eval -0.02] } (9. g4 Bxg4) 9... cxd3?! { (-0.02 → 0.65) Inaccuracy. Qxd3 was best. } { [%eval 0.65] } (9... Qxd3) 10. exd3 { [%eval 0.93] } 10... Qxd3 { [%eval 1.15] } 11. Bxd3?? { (1.15 → Mate in 11) Checkmate is now unavoidable. Qxd3 was best. } { [%eval #-11] } (11. Qxd3 Rf8) 11... Bf5?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Rf8 was best. } { [%eval #10] } (11... Rf8 12. Bxh7 Ng6 13. Bxg6 Rh8 14. Bxe8 Rxh4 15. gxh4 Bg4 16. Qxg4 f5 17. Qxf5 b5 18. Bxc6) 12. Bxf5 { [%eval #10] } 12... Nxf5 { [%eval #9] } 13. Bd2?? { (Mate in 9 → 2.36) Lost forced checkmate sequence. h5 was best. } { [%eval 2.36] } (13. h5 Nxg3 14. h6 Nxh1 15. Kf2 Nxf2 16. Nd2 Nxd1 17. Bb2 Nxb2 18. Nc4 Nxc4 19. Re1 Nxa3) 13... Nxh4 { [%eval 2.47] } 14. gxh4 { [%eval 2.73] } 14... h6?? { (2.73 → Mate in 10) Checkmate is now unavoidable. Kf7 was best. } { [%eval #10] } (14... Kf7 15. Bf4) 15. Bxh6 { [%eval #10] } 15... Rxh6 { [%eval #9] } 16. Nh3 { [%eval #9] } 16... Rxh4 { [%eval #8] } 17. Nc3?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-8] } (17. Rg1 Rxh3 18. Qf3 Rxf3 19. Nc3 Rxc3 20. Rd1 Rxa3 21. Ke2 Rxa2 22. Kf2 Rxf2 23. Rg2 Rxg2) 17... Rxh3 { [%eval #-8] } 18. Rxh3 { [%eval #-7] } 18... b5?? { (Mate in 7 → 2.25) Lost forced checkmate sequence. Kd8 was best. } { [%eval 2.25] } (18... Kd8 19. Qxd8 Na6 20. Qxf6 b6 21. Qxc6 b5 22. Nxb5 Rg8 23. Qxa6 Rg3 24. Qxa7 Rxa3 25. Rxa3#) 19. Nxb5 { [%eval 1.75] } 19... cxb5 { [%eval 1.99] } 20. Kd2 { [%eval 1.82] } 20... b4 { [%eval 2.39] } 21. axb4 { [%eval 3.93] } 21... a5?? { (3.93 → Mate in 6) Checkmate is now unavoidable. Kf8 was best. } { [%eval #6] } (21... Kf8 22. b5) 22. bxa5 { [%eval #6] } 22... Rxa5 { [%eval #5] } 23. Qa4 { [%eval #5] } 23... Rxa4 { [%eval #4] } 24. Ke3?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-4] } (24. Rd1 Rxa2 25. Rg1 Rxd2 26. Rd3 Rxd3 27. Rg5 fxg5#) 24... Rxa2 { [%eval #-4] } 25. Rxa2 { [%eval #-3] } 25... Na6 { [%eval #-3] } 26. Rxa6 { [%eval #-2] } 26... Kd7 { [%eval #-2] } 27. Rxf6 { [%eval #-1] } 27... Kd6 { [%eval #-1] } 28. Rxd6# { Game ends by variant rule. } 0-1
Reconnecting