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[Event "rated Antichess game"] [Site "https://lichess.org/TIbZ6Zau"] [Date "2023.10.19"] [White "ShrinjiniBhatt2017"] [Black "ang0512"] [Result "0-1"] [GameId "TIbZ6Zau"] [UTCDate "2023.10.19"] [UTCTime "11:59:08"] [WhiteElo "2029"] [BlackElo "1659"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "45+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.51) Inaccuracy. e3 was best. } { [%eval -0.51] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5? { (-0.51 → 0.91) Mistake. b6 was best. } { [%eval 0.91] } (1... b6 2. Nh3 c5 3. Ng1 f5 4. gxf5 g6 5. fxg6 hxg6 6. c4) 2. gxf5 { [%eval 0.8] } 2... g6 { [%eval 0.66] } 3. fxg6 { [%eval 0.92] } 3... hxg6 { [%eval 0.93] } 4. Nh3?? { (0.93 → -4.09) Blunder. e3 was best. } { [%eval -4.09] } (4. e3 Rxh2 5. Rxh2 Bh6 6. Rxh6 Nxh6 7. Ba6 Nxa6 8. Qg4 Nxg4) 4... Rxh3 { [%eval -3.17] } 5. Bxh3 { [%eval -3.66] } 5... d6 { [%eval -3.74] } 6. Bxc8 { [%eval -4.36] } 6... Qxc8 { [%eval -3.35] } 7. Rf1 { [%eval -4.05] } 7... Qg4?? { (-4.05 → -1.19) Blunder. Qe6 was best. } { [%eval -1.19] } (7... Qe6 8. b3 Qxe2 9. Kxe2 Nf6 10. Ba3 Bh6 11. Bxd6 exd6 12. h3) 8. e3? { (-1.19 → -2.43) Mistake. Nc3 was best. } { [%eval -2.43] } (8. Nc3 Qxe2 9. Nxe2 Nf6 10. c3 Kd7 11. Qa4 b6 12. Qxa7 Rxa7 13. Nf4 Rxa2 14. Nxg6 Rxb2) 8... Qxd1 { [%eval -2.4] } 9. Kxd1 { [%eval -2.3] } 9... Nh6 { [%eval -2.35] } 10. b3 { [%eval -2.5] } 10... Ng4? { (-2.50 → -0.76) Mistake. Nd7 was best. } { [%eval -0.76] } (10... Nd7) 11. f4?? { (-0.76 → Mate in 9) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-9] } (11. Ke2 Nxe3 12. dxe3 Kf7 13. Bb2 Bg7 14. Bxg7 Kxg7 15. h4 Nd7 16. Kf3 g5 17. hxg5 Kh7) 11... Nxe3 { [%eval #-9] } 12. dxe3 { [%eval #-8] } 12... g5 { [%eval #-8] } 13. fxg5 { [%eval #-7] } 13... Bh6 { [%eval #-7] } 14. gxh6 { [%eval #-6] } 14... Kf8 { [%eval #-6] } 15. Rxf8 { [%eval #-5] } 15... Nc6 { [%eval #-6] } 16. Rxa8 { [%eval #-5] } 16... Ne5 { [%eval #-5] } 17. Rxa7 { [%eval #-4] } 17... d5 { [%eval #-4] } 18. Rxb7 { [%eval #-3] } 18... Nd7 { [%eval #-3] } 19. Rxc7 { [%eval #-2] } 19... d4?? { (Mate in 2 → 6.68) Lost forced checkmate sequence. e5 was best. } { [%eval 6.68] } (19... e5 20. Rxd7 e4 21. Rxd5#) 20. Rxd7 { [%eval 9.0] } 20... dxe3 { [%eval 8.65] } 21. Bxe3 { [%eval 7.5] } 21... e6 { [%eval 8.61] } 22. Kc1?! { (8.61 → 6.00) Inaccuracy. a4 was best. } { [%eval 6.0] } (22. a4 e5) 22... e5 { [%eval 6.83] } 23. Bf4 { [%eval 6.63] } 23... exf4 { [%eval 9.64] } 24. Re7?! { (9.64 → 5.23) Inaccuracy. a4 was best. } { [%eval 5.23] } (24. a4 f3) 24... f3 { [%eval 4.5] } 25. Kb2? { (4.50 → 2.50) Mistake. b4 was best. } { [%eval 2.5] } (25. b4 f2) 25... f2 { [%eval 3.57] } 26. Re1?? { (3.57 → Mate in 4) Checkmate is now unavoidable. Re2 was best. } { [%eval #-4] } (26. Re2) 26... fxe1=R?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. fxe1=K was best. } { [%eval #8] } (26... fxe1=K 27. Nd2 Kxd2 28. Ka3 Kxc2 29. Ka4 Kxb3 30. axb3#) 27. Nd2?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Kc1 was best. } { [%eval #-1] } (27. Kc1 Rxc1 28. Nd2 Rxc2 29. Rb1 Rxd2 30. h3 Rxa2 31. Rb2 Rxb2 32. b4 Rxb4 33. h4 Rxh4) 27... Rxa1 { [%eval #-1] } 28. Kxa1# { Game ends by variant rule. } 0-1