FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/TBzxdLYy"]
[Date "2024.11.16"]
[White "d3c5"]
[Black "HolpGaborDavid"]
[Result "0-1"]
[GameId "TBzxdLYy"]
[UTCDate "2024.11.16"]
[UTCTime "15:39:54"]
[WhiteElo "2225"]
[BlackElo "1832"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval -0.11] } 1... d5 { [%eval 0.11] } 2. cxd5 { [%eval 0.13] } 2... Qxd5 { [%eval 0.04] } 3. g4 { [%eval 0.17] } 3... Bxg4 { [%eval 0.12] } 4. Qa4 { [%eval 0.0] } 4... Bxe2 { [%eval 0.1] } 5. Nxe2 { [%eval 0.1] } 5... Qxd2?! { (0.10 → 0.79) Inaccuracy. Qxh1 was best. } { [%eval 0.79] } (5... Qxh1 6. Qxe8 Qxf1 7. Qxf7 Qxe1 8. Qxg7 Qxf2 9. Qxg8 Qxh2 10. Qxf8) 6. Qxe8 { [%eval 2.0] } 6... Qxe2 { [%eval 0.95] } 7. Qxf7 { [%eval #21] } 7... Qxe1 { [%eval #18] } 8. Qxf8?? { (Mate in 18 → -0.45) Lost forced checkmate sequence. Qxe7 was best. } { [%eval -0.45] } (8. Qxe7 Qxc1 9. Qxg7 Qxb2 10. Qxc7 Qxb1 11. Qxh7 Rxh7 12. Rxb1 Rxh2) 8... Qxc1? { (-0.45 → 0.86) Mistake. Qxf1 was best. } { [%eval 0.86] } (8... Qxf1 9. Rxf1) 9. Qxg7?? { (0.86 → Mate in 11) Checkmate is now unavoidable. Qxe7 was best. } { [%eval #-11] } (9. Qxe7 Qxf1) 9... Qxb2 { [%eval #-11] } 10. Qxh8 { [%eval #-9] } 10... Qxa2?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Qxf2 was best. } { [%eval #7] } (10... Qxf2 11. Qxg8 Qxh2 12. Rxh2 b6 13. Rxh7 Nd7 14. Qxa8 a5 15. Rxe7 Nc5 16. Rxc7) 11. Qxg8?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. Qxh7 was best. } { [%eval #-11] } (11. Qxh7 Qxb1 12. Rxa7 Qxh7 13. Rxb7 Qxh2 14. Rxc7 Qxc7 15. f4 Qxf4 16. Rh3 Qxf1) 11... Qxf2 { [%eval #-11] } 12. Qxh7 { [%eval #-10] } 12... Qxf1 { [%eval #-10] } 13. Qxe7 { [%eval #-9] } 13... Qxh1 { [%eval #-9] } 14. Qxc7 { [%eval #-8] } 14... Qxb1 { [%eval #-8] } 15. Qxb7 { [%eval #-7] } 15... Qxb7 { [%eval #-7] } 16. Rxa7 { [%eval #-6] } 16... Qxa7 { [%eval #-6] } 17. h4 { [%eval #-5] } 17... Nd7 { [%eval #-5] } 18. h5 { [%eval #-4] } 18... Qc7 { [%eval #-5] } 19. h6 { [%eval #-4] } 19... Rg8 { [%eval #-4] } 20. h7 { [%eval #-3] } 20... Ne5 { [%eval #-3] } 21. hxg8=B { [%eval #-2] } 21... Qh7 { [%eval #-2] } 22. Bxh7 { [%eval #-1] } 22... Ng6 { [%eval #-1] } 23. Bxg6# { Game ends by variant rule. } 0-1
