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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/T9gVat9J"] [Date "2025.02.01"] [White "Brilliant_move1009"] [Black "hyeongju1111"] [Result "1-0"] [GameId "T9gVat9J"] [UTCDate "2025.02.01"] [UTCTime "11:36:54"] [WhiteElo "1670"] [BlackElo "1861"] [WhiteRatingDiff "+74"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.22] } 1... g5?? { (1.22 → 6.81) Blunder. e6 was best. } { [%eval 6.81] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qf3 Bxd2 5. Qxf7 Kxf7 6. Nxd2) 2. Ba6 { [%eval 4.64] } 2... bxa6? { (4.64 → 8.74) Mistake. Nxa6 was best. } { [%eval 8.74] } (2... Nxa6 3. b4 Nxb4 4. Qf3 Nxc2 5. Qxf7 Nxe3 6. dxe3 Kxf7 7. Ba3) 3. Qh5 { [%eval 1.02] } 3... Bg7?? { (1.02 → 3.59) Blunder. Bh6 was best. } { [%eval 3.59] } (3... Bh6 4. Qxf7 Kxf7 5. g4 Bf8 6. Ne2 c5 7. Rf1 Qa5 8. f4) 4. Qxh7 { [%eval 1.34] } 4... Bxb2 { [%eval 1.19] } 5. Bxb2 { [%eval 1.44] } 5... Rxh7 { [%eval 0.94] } 6. Bf6 { [%eval 1.5] } 6... Rxh2?? { (1.50 → 5.01) Blunder. exf6 was best. } { [%eval 5.01] } (6... exf6 7. h4 Rxh4 8. Rxh4 gxh4 9. f4 c5 10. g4 hxg3 11. a4) 7. Rxh2 { [%eval 3.87] } 7... exf6 { [%eval 3.68] } 8. Rh6 { [%eval 3.42] } 8... Nxh6 { [%eval 3.75] } 9. g4?! { (3.75 → 2.55) Inaccuracy. f4 was best. } { [%eval 2.55] } (9. f4 gxf4) 9... Nxg4 { [%eval 2.48] } 10. f4?? { (2.48 → -0.69) Blunder. Ne2 was best. } { [%eval -0.69] } (10. Ne2 Nxe3 11. dxe3 Ke7 12. Kd2 Nc6 13. Na3 Ke6 14. Nd4 Nxd4 15. exd4 c5) 10... Nxe3 { [%eval -0.31] } 11. dxe3 { [%eval -0.3] } 11... gxf4 { [%eval -0.29] } 12. exf4 { [%eval 0.0] } 12... f5 { [%eval -0.45] } 13. Nd2 { [%eval -0.45] } 13... Ke7?? { (-0.45 → Mate in 8) Checkmate is now unavoidable. c5 was best. } { [%eval #8] } (13... c5) 14. Ne4?? { (Mate in 8 → 1.92) Lost forced checkmate sequence. Rb1 was best. } { [%eval 1.92] } (14. Rb1 Bb7 15. Rxb7 Qg8 16. Rxa7 Qxg1 17. Rxa8 Qxe1 18. Rxa6 Qxd2 19. a4 Nxa6) 14... fxe4 { [%eval 0.86] } 15. Nf3?? { (0.86 → -2.40) Blunder. f5 was best. } { [%eval -2.4] } (15. f5 f6) 15... exf3 { [%eval -1.92] } 16. Ke2?? { (-1.92 → -7.25) Blunder. Kd2 was best. } { [%eval -7.25] } (16. Kd2) 16... fxe2 { [%eval -5.3] } 17. Rd1?? { (-5.30 → Mate in 19) Checkmate is now unavoidable. a4 was best. } { [%eval #-19] } (17. a4 e1=K) 17... exd1=R { [%eval #-18] } 18. c4 { [%eval #-15] } 18... c5 { [%eval #-15] } 19. a4 { [%eval #-13] } 19... Qg8 { [%eval #-13] } 20. f5 { [%eval #-14] } 20... Kd6 { [%eval #-14] } 21. a5 { [%eval #-13] } 21... Kd5?? { (Mate in 13 → Mate in 8) Lost forced checkmate sequence. Rb1 was best. } { [%eval #8] } (21... Rb1 22. f6 Kd5 23. cxd5 Qg7 24. fxg7 Nc6 25. dxc6 dxc6 26. g8=Q Bf5 27. Qxa8) 22. cxd5 { [%eval #8] } 22... Rxd5 { [%eval #7] } 23. f6 { [%eval #7] } 23... Qg7 { [%eval #6] } 24. fxg7 { [%eval #6] } 24... Re5 { [%eval #5] } 25. g8=K?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. g8=Q was best. } { [%eval #-7] } (25. g8=Q Re8 26. Qxe8 d5 27. Qxc8 Nc6 28. Qxa6 Nxa5 29. Qxa7 Rxa7#) 25... Bb7 { [%eval #-7] } 26. Kxf7 { [%eval #-6] } 26... Re8?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Re7 was best. } { [%eval #3] } (26... Re7 27. Kxe7 d6 28. Kxd6 Bc8 29. Kxc5 Nc6 30. Kxc6 Bd7 31. Kxd7 Rc8 32. Kxc8#) 27. Kxe8 { [%eval #3] } 27... Nc6 { [%eval #2] } 28. Kxd7 { [%eval #2] } 28... Nxa5 { [%eval #1] } 29. Kc8 { [%eval #1] } 29... Bxc8# { Game ends by variant rule. } 1-0