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FEN
[Event "Rated King of the Hill game"] [Site "https://lichess.org/T7bFG4L4"] [Date "2020.08.31"] [White "seth_777"] [Black "agentp0909"] [Result "0-1"] [UTCDate "2020.08.31"] [UTCTime "20:37:39"] [WhiteElo "1803"] [BlackElo "1543"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+154"] [Variant "King of the Hill"] [TimeControl "30+0"] [ECO "C45"] [Opening "Scotch Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.87] } 1... e5 { [%eval 0.91] } 2. Nf3 { [%eval 0.91] } 2... Nc6 { [%eval 0.87] } 3. d4 { [%eval 0.48] } 3... exd4 { [%eval 0.62] } 4. Nxd4 { [%eval 0.67] } { C45 Scotch Game } 4... Nxd4? { (0.67 → 2.03) Mistake. Nf6 was best. } { [%eval 2.03] } (4... Nf6 5. Nc3 Bb4 6. Bg5 h6 7. Bh4 Qe7 8. f3 Bxc3+ 9. bxc3) 5. Qxd4 { [%eval 2.1] } 5... Qe7?? { (2.10 → 4.48) Blunder. c5 was best. } { [%eval 4.48] } (5... c5 6. Qe5+) 6. Bc4 { [%eval 3.84] } 6... Nf6 { [%eval 4.0] } 7. Nc3 { [%eval 3.24] } 7... d6?! { (3.24 → 4.35) Inaccuracy. c5 was best. } { [%eval 4.35] } (7... c5 8. Qd3 d5 9. Bxd5 Be6 10. Be3 Bxd5 11. exd5 Qd7 12. O-O-O Bd6 13. Nb5 O-O 14. Rhe1) 8. Bg5? { (4.35 → 2.69) Mistake. Bf4 was best. } { [%eval 2.69] } (8. Bf4 c5 9. Qe3 Be6 10. Bb5+ Bd7 11. O-O-O Qe6 12. Bxd7+ Nxd7 13. Nb5 O-O-O 14. Nxa7+ Kb8) 8... Be6? { (2.69 → 5.15) Mistake. Qe5 was best. } { [%eval 5.15] } (8... Qe5 9. Qd2 Be6 10. f4 Qc5 11. Bxe6 fxe6 12. O-O-O h6 13. Bh4 Be7 14. Qe2 Rf8 15. e5) 9. Bxe6?! { (5.15 → 3.77) Inaccuracy. Kd2 was best. } { [%eval 3.77] } (9. Kd2 c5) 9... Qxe6?! { (3.77 → 5.18) Inaccuracy. fxe6 was best. } { [%eval 5.18] } (9... fxe6 10. Kd2) 10. Bxf6 { [%eval 4.84] } 10... gxf6 { [%eval 4.9] } 11. Ke2 { [%eval 4.9] } 11... Kd7? { (4.90 → 11.04) Mistake. O-O-O was best. } { [%eval 11.04] } (11... O-O-O 12. Kd3) 12. Ke3 { [%eval 8.09] } 12... Qe5 { [%eval 10.03] } 13. f4 { [%eval 10.56] } 13... Qc5 { [%eval 22.46] } 14. b4 { [%eval 21.79] } 14... Qb6?! { (21.79 → Mate in 5) Checkmate is now unavoidable. Qe5 was best. } { [%eval #5] } (14... Qe5 15. fxe5) 15. Qxb6 { [%eval #4] } 15... c5 { [%eval #4] } 16. bxc5 { [%eval #3] } 16... dxc5 { [%eval #3] } 17. Qxc5?! { (Mate in 3 → 12.75) Lost forced checkmate sequence. Rhd1+ was best. } { [%eval 12.75] } (17. Rhd1+ Bd6 18. Qxc5 Ke8 19. Kd4#) 17... Bxc5+ { [%eval 11.74] } 18. Kd3?? { (11.74 → 2.63) Blunder. Kf3 was best. } { [%eval 2.63] } (18. Kf3 Ke6 19. Rhd1 Rhc8 20. Rd5 Bb6 21. e5 Rc4 22. Rd6+ Ke7 23. Nd5+ Kf8 24. Nxf6 Ra4) 18... Rad8?? { (2.63 → 9.18) Blunder. Ke6 was best. } { [%eval 9.18] } (18... Ke6) 19. Kc4 { [%eval 8.36] } 19... Kc6 { [%eval 6.73] } 20. Nd5?? { (6.73 → Mate in 15) Checkmate is now unavoidable. Rhd1 was best. } { [%eval #-15] } (20. Rhd1) 20... Rxd5 { [%eval -31.42] } 21. exd5+?! { (-31.42 → Mate in 14) Checkmate is now unavoidable. Kb3 was best. } { [%eval #-14] } (21. Kb3 Rd4) 21... Kd6 { [%eval -1.78] } 22. Rhd1?? { (-1.78 → Mate in 8) Checkmate is now unavoidable. a4 was best. } { [%eval #-8] } (22. a4 Be3) 22... Rd8?? { (Mate in 8 → 3.10) Lost forced checkmate sequence. Re8 was best. } { [%eval 3.1] } (22... Re8 23. g3 Re4+ 24. Kb3 b5 25. Rab1 Rc4 26. a4 Bd4 27. Rxd4 Rxd4 28. c4 bxc4+ 29. Kc3) 23. Rd3?? { (3.10 → -15.74) Blunder. Rab1 was best. } { [%eval -15.74] } (23. Rab1) 23... b5+?? { (-15.74 → -3.72) Blunder. Re8 was best. } { [%eval -3.72] } (23... Re8 24. Kb3 Re4 25. g3 Rd4 26. Rxd4 Bxd4 27. Kc4 Bxa1 28. a4 a6 29. a5 f5 30. g4) 24. Kxb5?? { (-3.72 → Mate in 8) Checkmate is now unavoidable. Kb3 was best. } { [%eval #-8] } (24. Kb3 Re8) 24... a6+?? { (Mate in 8 → 6.88) Lost forced checkmate sequence. Rb8+ was best. } { [%eval 6.88] } (24... Rb8+ 25. Ka6 Rb6+ 26. Ka5 Rb4 27. g3 Bd4 28. Rxd4 Rxd4 29. c4 Kc5 30. a3 Rd3 31. Rd1) 25. Kc4 { [%eval 5.69] } 25... Rb8 { [%eval 6.72] } 26. Kc3?? { (6.72 → 0.00) Blunder. c3 was best. } { [%eval 0.0] } (26. c3) 26... Rb4 { [%eval 0.0] } 27. Kd2?? { (0.00 → Mate in 4) Checkmate is now unavoidable. g3 was best. } { [%eval #-4] } (27. g3 Re4 28. Rb1 Re3 29. Rd1 Re4 30. a3 f5 31. a4 Rxa4 32. Rb1 Ra3+ 33. Rb3 Ra4) 27... Rc4 { [%eval #-4] } 28. c3 { [%eval #-3] } 28... Rd4?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. Bd4 was best. } { [%eval #7] } (28... Bd4 29. Rxd4 Rxd4+ 30. cxd4 Kxd5#) 29. Ke3?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. Rxd4 was best. } { [%eval #-1] } (29. Rxd4 f5 30. Kd3 h5 31. Re1 f6 32. Re6+ Kc7 33. Rxf6 Kd7 34. Rxf5 Kd6 35. Ke4#) 29... Kxd5# { Game ends by variant rule. } 0-1
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