lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "La Lira Júnior Arena"] [Site "https://lichess.org/SpUBKewv"] [Date "2020.06.08"] [White "Maxterres"] [Black "GabrielDi"] [Result "1-0"] [UTCDate "2020.06.08"] [UTCTime "10:25:35"] [WhiteElo "1255"] [BlackElo "1479"] [WhiteRatingDiff "+26"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Qxd7? { (0.90 → 2.69) Mistake. Nxd7 was best. } (3... Nxd7) 4. Qg4 Qxd2 5. Qxg7?? { (2.70 → -2.22) Blunder. Bxd2 was best. } (5. Bxd2) 5... Qxe3?? { (-2.22 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } (5... Qxe1 6. Qxf7) 6. Qxf7?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. fxe3 was best. } (6. fxe3 Bxg7 7. b4 Bxa1 8. Kf1 Bxf1 9. Nd2 Bxg2 10. Nc4 Bxh1 11. e4 Bxe4 12. c3 Bxc3) 6... Qxe1 7. Qxf8?? { (-3.33 → Mate in 11) Checkmate is now unavoidable. Qxe8 was best. } (7. Qxe8 Qxc1) 7... Qxf2 8. Qxg8?? { (-3.72 → Mate in 10) Checkmate is now unavoidable. Qxe7 was best. } (8. Qxe7 Qxg2) 8... Qxg2 9. Qxh7 Qxh2?? { (Mate in 12 → 1.50) Lost forced checkmate sequence. Qxh1 was best. } (9... Qxh1 10. Qxe7 Qxh2 11. Qxc7 Qxc2 12. Qxa7 Qxb2 13. Bxb2 Rxa7 14. Bxh8 Rg7 15. Bxg7 Kf8 16. Bxf8) 10. Qxe7?? { (1.50 → Mate in 8) Checkmate is now unavoidable. Qxh2 was best. } (10. Qxh2 Rxh2) 10... Qxc2 11. Qxe8 Qxb2?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Qxc1 was best. } (11... Qxc1 12. Qxh8 Qxb1 13. Qxb8 Rxb8 14. Rxb1 Rxb2 15. Rxb2 Bb5 16. Rxb5 a5 17. Rxa5 c5 18. Rxc5#) 12. Qxb8?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Bxb2 was best. } (12. Bxb2 Rxh1 13. Qxb8 Rxg1 14. Qxa7 Rxa7 15. Bc1 Rxc1 16. Na3 Rxa1 17. Nc4 Rxa2 18. Na3 Rxa3#) 12... Qxa2?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Raxb8 was best. } (12... Raxb8 13. Bxb2 Rxb2 14. Rxh8 Rxb1 15. Rxb1 Bb5 16. Rxb5 c5 17. Rxc5 a5 18. Rxa5#) 13. Qxa7 Qxb1 14. Qxa6?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Qxc7 was best. } (14. Qxc7 Qxa1 15. Rxh8 Rxh8 16. Qc3 Qxc1 17. Qxh8 Qxg1 18. Qh1 Qxh1#) 14... Qxc1 15. Qxa8 Qxg1?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. Rxh1 was best. } (15... Rxh1 16. Qxh1 Qxg1 17. Qxg1 c5 18. Qxc5#) 16. Qxh8 Qxh1 17. Rxh1 c5 18. Qd4 cxd4 19. Rh2 d3 20. Rc2 dxc2# { Game ends by variant rule. } 1-0