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[Event "rated Antichess game"] [Site "https://lichess.org/SnALgf2w"] [Date "2025.04.30"] [White "Roxmilt"] [Black "NaturalQuilt"] [Result "0-1"] [GameId "SnALgf2w"] [UTCDate "2025.04.30"] [UTCTime "15:05:00"] [WhiteElo "1817"] [BlackElo "1695"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+9"] [Variant "Antichess"] [TimeControl "90+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Nxd7 { [%eval 2.58] } 4. Ne2?? { (2.58 → -0.10) Blunder. d3 was best. } { [%eval -0.1] } (4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxb4 8. c4 Rxb1) 4... Bxe2 { [%eval 0.24] } 5. Qxe2 { [%eval -0.16] } 5... a6 { [%eval -0.17] } 6. Qxa6 { [%eval -0.17] } 6... Rxa6 { [%eval -0.14] } 7. c4?? { (-0.14 → Mate in 11) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-11] } (7. Nc3 Rxa2 8. Nxa2 Qb8 9. Nc3 Qxb2 10. Bxb2 e5 11. Ba3 Bxa3) 7... Rxa2 { [%eval #-11] } 8. Rxa2 { [%eval #-10] } 8... Qa8 { [%eval #-10] } 9. Rxa8 { [%eval #-9] } 9... Nb8 { [%eval #-9] } 10. Rxb8 { [%eval #-8] } 10... e5 { [%eval #-8] } 11. Rxe8 { [%eval #-7] } 11... h5 { [%eval #-7] } 12. Rxe5 { [%eval #-6] } 12... Nh6 { [%eval #-6] } 13. Rxh5 { [%eval #-5] } 13... Ba3?? { (Mate in 5 → 6.69) Lost forced checkmate sequence. Ng8 was best. } { [%eval 6.69] } (13... Ng8 14. Rxh8 Be7 15. Rxg8 c5 16. Rxg7 Bd8 17. Rxf7 Bf6 18. Rxf6#) 14. Rxh6 { [%eval 7.68] } 14... Rxh6 { [%eval 11.5] } 15. Nxa3 { [%eval 11.27] } 15... Rxh2 { [%eval 9.7] } 16. Rxh2 { [%eval 9.29] } 16... c5? { (9.29 → Mate in 17) Checkmate is now unavoidable. f6 was best. } { [%eval #17] } (16... f6 17. c5) 17. Nb1 { [%eval #14] } 17... g5 { [%eval #13] } 18. d3 { [%eval #13] } 18... g4 { [%eval #12] } 19. b4 { [%eval #16] } 19... cxb4 { [%eval 8.39] } 20. Nc3 { [%eval 8.52] } 20... bxc3 { [%eval 8.66] } 21. Bb2 { [%eval 7.66] } 21... cxb2 { [%eval 5.87] } 22. g3 { [%eval 7.08] } 22... f5 { [%eval 6.61] } 23. f3?? { (6.61 → Mate in 3) Checkmate is now unavoidable. d4 was best. } { [%eval #-3] } (23. d4 b1=K) 23... gxf3 { [%eval #-3] } 24. Rxb2 { [%eval #-2] } 24... f2 { [%eval #-2] } 25. Kxf2 { [%eval #-1] } 25... f4 { [%eval #-1] } 26. gxf4# { Game ends by variant rule. } 0-1