lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/SXTF0yZv"] [Date "2019.11.06"] [Round "-"] [White "Raicosta"] [Black "agaliana"] [Result "0-1"] [UTCDate "2019.11.06"] [UTCTime "15:27:24"] [WhiteElo "2106"] [BlackElo "2255"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+4"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.63] } 1... b5 { [%eval 0.82] } 2. Bxb5 { [%eval 1.41] } 2... Ba6 { [%eval 1.75] } 3. Bxd7 { [%eval 1.26] } 3... Nxd7 { [%eval 1.55] } 4. d3 { [%eval 1.49] } 4... Bxd3 { [%eval 1.4] } 5. Qxd3 { [%eval 1.24] } 5... Rb8 { [%eval 2.26] } 6. Qxd7? { (2.26 → 1.13) Mistake. Best move was Qxh7. } { [%eval 1.13] } (6. Qxh7) 6... Kxd7 { [%eval 0.99] } 7. b4 { [%eval 0.52] } 7... Rxb4 { [%eval 0.44] } 8. Bb2 { [%eval 0.62] } 8... Rxb2 { [%eval 0.85] } 9. Nc3 { [%eval 1.21] } 9... Rxa2 { [%eval 1.59] } 10. Nxa2 { [%eval 1.42] } 10... Qc8?! { (1.42 → 2.43) Inaccuracy. Best move was Qe8. } { [%eval 2.43] } (10... Qe8 11. Rc1) 11. Rc1?? { (2.43 → 0.69) Blunder. Best move was c4. } { [%eval 0.69] } (11. c4 Nh6 12. c5 Ng4 13. h3 Nxe3 14. fxe3 Ke6 15. Ne2 Qa6 16. Rb1 Qxe2 17. Kxe2 g5) 11... Kc6 { [%eval 0.76] } 12. g4 { [%eval 0.0] } 12... Qxg4 { [%eval 0.35] } 13. Nf3?? { (0.35 → -4.43) Blunder. Best move was Kf1. } { [%eval -4.43] } (13. Kf1) 13... Qxf3 { [%eval -4.09] } 14. Kd2 { [%eval -3.54] } 14... Qxe3 { [%eval -2.67] } 15. fxe3?! { (-2.67 → -3.83) Inaccuracy. Best move was Kxe3. } { [%eval -3.83] } (15. Kxe3) 15... f5 { [%eval -2.72] } 16. e4 { [%eval -2.32] } 16... fxe4 { [%eval -2.88] } 17. Ra1?? { (-2.88 → Mate in 13) Checkmate is now unavoidable. Best move was Ke2. } { [%eval #-13] } (17. Ke2 e5) 17... Nf6?? { (Mate in 13 → -3.54) Lost forced checkmate sequence. Best move was Kc5. } { [%eval -3.54] } (17... Kc5 18. c4 Kxc4 19. Kd3 Kxd3 20. Rhg1 g5 21. Rxg5 Kc3 22. Nxc3 Nh6 23. Rxa7 e6 24. Rxc7) 18. Kc1?? { (-3.54 → Mate in 11) Checkmate is now unavoidable. Best move was c3. } { [%eval #-11] } (18. c3 Kd5) 18... e6 { [%eval #-11] } 19. c3 { [%eval #-10] } 19... Bb4 { [%eval #-10] } 20. cxb4 { [%eval #-10] } 20... a5 { [%eval #-10] } 21. bxa5 { [%eval #-9] } 21... e3?? { (Mate in 9 → -3.46) Lost forced checkmate sequence. Best move was Nh5. } { [%eval -3.46] } (21... Nh5 22. h3 Nf6 23. Rf1 g5 24. Rxf6 e5 25. Rxc6 Rg8 26. Rxc7 Rg7 27. Rxg7 h5 28. Rxg5) 22. Kb1?? { (-3.46 → Mate in 10) Checkmate is now unavoidable. Best move was Kd1. } { [%eval #-10] } (22. Kd1 g5) 22... h5?? { (Mate in 10 → -4.78) Lost forced checkmate sequence. Best move was Ne4. } { [%eval -4.78] } (22... Ne4 23. Nc3 Nxc3 24. a6 Nxb1 25. Raxb1 Rb8 26. Rxb8 Kb5 27. Rxb5 c5 28. Rxc5 g5 29. Rxg5) 23. Nc1?? { (-4.78 → Mate in 8) Checkmate is now unavoidable. Best move was Kc1. } { [%eval #-8] } (23. Kc1 h4) 23... e2?? { (Mate in 8 → -2.17) Lost forced checkmate sequence. Best move was Ne4. } { [%eval -2.17] } (23... Ne4 24. h4 e2 25. Nxe2 Ng3 26. Nxg3 Rd8 27. Nxh5 Kc5 28. Nxg7 c6 29. Nxe6 Rd6 30. Nxc5) 24. Nxe2 { [%eval -1.75] } 24... Re8 { [%eval -2.13] } 25. Ra2?? { (-2.13 → Mate in 11) Checkmate is now unavoidable. Best move was Kc2. } { [%eval #-11] } (25. Kc2 Kd5 26. Nd4 Kxd4 27. Kd2 h4 28. Ke2 e5 29. Ra2 Kc4 30. Kf2 Kc3 31. Rd2 Kxd2) 25... h4?? { (Mate in 11 → 0.63) Lost forced checkmate sequence. Best move was Kd5. } { [%eval 0.63] } (25... Kd5 26. Nd4 Kxd4 27. Ra1 Ke3 28. Kb2 Kf3 29. Rhb1 Kg3 30. hxg3 h4 31. gxh4 g5 32. hxg5) 26. Kc1?? { (0.63 → -2.02) Blunder. Best move was Kb2. } { [%eval -2.02] } (26. Kb2) 26... Kd7?? { (-2.02 → 2.00) Blunder. Best move was Kc5. } { [%eval 2.0] } (26... Kc5 27. Nd4 Kxd4 28. Kd2 e5 29. Ke2 Kc4 30. Kf2 Kc3 31. Rd2 Kxd2 32. Re1 Kxe1 33. Kxe1) 27. Re1?? { (2.00 → -0.26) Blunder. Best move was Kd1. } { [%eval -0.26] } (27. Kd1 g5 28. Ke1 g4 29. Kf2 g3 30. Nxg3 hxg3 31. Kxg3 Ng8 32. Kg4 Ne7 33. Rg2 c5) 27... Ke7?? { (-0.26 → 1.87) Blunder. Best move was Nh5. } { [%eval 1.87] } (27... Nh5) 28. h3?? { (1.87 → -3.99) Blunder. Best move was Rf1. } { [%eval -3.99] } (28. Rf1 Nh5) 28... Rc8 { [%eval -3.33] } 29. Ng3? { (-3.33 → -5.56) Mistake. Best move was Kd2. } { [%eval -5.56] } (29. Kd2 Nh5 30. Ng3 hxg3 31. Rxe6 Kxe6 32. a6 Rb8 33. a7 Rb7 34. Rb2 Rxb2 35. Kc3 Rb7) 29... hxg3 { [%eval -5.46] } 30. Rxe6 { [%eval -5.13] } 30... Kxe6 { [%eval -4.82] } 31. Rh2?! { (-4.82 → -8.93) Inaccuracy. Best move was Ra1. } { [%eval -8.93] } (31. Ra1 g2 32. h4 Ne4 33. Kb1 Nc3 34. Ra3 Nxb1 35. h5 Nxa3 36. h6 gxh6 37. a6 Rd8) 31... gxh2 { [%eval -7.37] } 32. Kd1 { [%eval -7.82] } 32... h1=B { [%eval -7.2] } 33. Ke1? { (-7.20 → Mate in 14) Checkmate is now unavoidable. Best move was Kd2. } { [%eval #-14] } (33. Kd2) 33... Rd8 { [%eval #-14] } 34. Kf2 { [%eval #-7] } 34... Bf3 { [%eval #-7] } 35. Kxf3 { [%eval #-6] } 35... Ne4 { [%eval #-6] } 36. Kxe4 { [%eval #-5] } 36... Ke5?? { (Mate in 5 → -1.12) Lost forced checkmate sequence. Best move was Rd4. } { [%eval -1.12] } (36... Rd4 37. Kxd4 c5 38. Kxc5 Kf5 39. Kd6 Kg4 40. hxg4 g5 41. Ke7#) 37. Kxe5 { [%eval -1.12] } 37... Rd5?? { (-1.12 → 0.55) Blunder. Best move was c5. } { [%eval 0.55] } (37... c5 38. Kf6 gxf6 39. a6 c4 40. h4 c3 41. h5 c2 42. a7 c1=R 43. h6 Rd5 44. h7) 38. Kxd5 { [%eval 0.55] } 38... c5 { [%eval 0.55] } 39. Kxc5 { [%eval 0.55] } 39... g5 { [%eval 0.55] } 40. h4 { [%eval 0.55] } 40... gxh4 { [%eval 0.55] } 41. Kb4?! { (0.55 → 0.00) Inaccuracy. Best move was a6. } { [%eval 0.0] } (41. a6 h3 42. a7 h2 43. a8=K h1=R 44. Kb7 Re1 45. Ka6 Re3 46. Kab5 Re2 47. Kbc4 Re8) 41... h3 { [%eval 0.0] } 42. Kb3 { [%eval 0.0] } 42... h2 { [%eval 0.0] } 43. Kb2 { [%eval 0.0] } 43... h1=B { [%eval 0.0] } 44. Kc3 { [%eval 0.0] } 44... Bf3 { [%eval 0.0] } 45. Kb4?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Best move was Kb3. } { [%eval #-7] } (45. Kb3 Be4 46. Kb4 Bh1 47. Kc3 Bc6 48. Kc2 Bd5 49. Kd2 Ba8 50. Kc2 Bc6 51. Kc3 Ba4) 45... Be4 { [%eval #-7] } 46. Ka3 { [%eval #-6] } 46... Bc2 { [%eval #-6] } 47. Kb3 { [%eval #-5] } 47... Bxb3 { [%eval #-5] } 48. a6 { [%eval #-4] } 48... Be6 { [%eval #-4] } 49. a7 { [%eval #-3] } 49... Bc8 { [%eval #-3] } 50. a8=N { [%eval #-2] } 50... Bb7 { [%eval #-2] } 51. Nb6 { [%eval #-1] } 51... Ba8 { [%eval #-1] } 52. Nxa8# { Game ends by variant rule. } 0-1
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