FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/SHjsZyAH"]
[Date "2019.07.25"]
[Round "-"]
[White "AdamiXuS"]
[Black "wielomian"]
[Result "0-1"]
[GameId "SHjsZyAH"]
[UTCDate "2019.07.25"]
[UTCTime "16:52:52"]
[WhiteElo "1290"]
[BlackElo "1640"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f4?? { (0.15 → -5.70) Blunder. e3 was best. } { [%eval -5.7] } (1. e3) 1... f5?? { (-5.70 → 7.13) Blunder. e5 was best. } { [%eval 7.13] } (1... e5 2. fxe5) 2. g4?? { (7.13 → -6.40) Blunder. e4 was best. } { [%eval -6.4] } (2. e4 fxe4) 2... fxg4 { [%eval -6.32] } 3. Nh3?? { (-6.32 → Mate in 15) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-15] } (3. Kf2) 3... gxh3 { [%eval #-16] } 4. Bxh3 { [%eval #-15] } 4... e5 { [%eval #-15] } 5. Bxd7 { [%eval #-14] } 5... Kxd7?? { (Mate in 14 → -4.49) Lost forced checkmate sequence. exf4 was best. } { [%eval -4.49] } (5... exf4 6. Bxc8 Qxd2 7. Qxd2 c5 8. Qxf4 Na6 9. Bxb7 Be7 10. Bxa8 c4 11. Qxc4 Nf6 12. Qxa6) 6. fxe5 { [%eval -3.09] } 6... Ba3 { [%eval -3.31] } 7. bxa3 { [%eval -5.0] } 7... Qf6?? { (-5.00 → -0.75) Blunder. Na6 was best. } { [%eval -0.75] } (7... Na6 8. a4) 8. exf6 { [%eval -1.51] } 8... gxf6 { [%eval -1.22] } 9. Nc3?? { (-1.22 → -4.76) Blunder. c3 was best. } { [%eval -4.76] } (9. c3) 9... b5 { [%eval -3.76] } 10. Nxb5 { [%eval -4.07] } 10... c6?? { (-4.07 → Mate in 15) Checkmate is now unavoidable. Na6 was best. } { [%eval #15] } (10... Na6 11. Nxc7) 11. Nxa7 { [%eval #15] } 11... Rxa7 { [%eval #14] } 12. a4 { [%eval #14] } 12... Rxa4 { [%eval #13] } 13. Ba3 { [%eval #13] } 13... Rxa3 { [%eval 1.6] } 14. Kf2?! { (1.60 → 0.79) Inaccuracy. c4 was best. } { [%eval 0.79] } (14. c4) 14... Rxa2 { [%eval 0.76] } 15. Rxa2 { [%eval -1.5] } 15... Ne7?? { (-1.50 → Mate in 10) Checkmate is now unavoidable. Nh6 was best. } { [%eval #10] } (15... Nh6) 16. Ra6 { [%eval #10] } 16... Nxa6 { [%eval #9] } 17. Qg1?? { (Mate in 9 → -1.50) Lost forced checkmate sequence. Rg1 was best. } { [%eval -1.5] } (17. Rg1 Rd8 18. Rg8 Nxg8 19. Qh1 Bb7 20. Qxc6 Bxc6 21. e4 Bxe4 22. Ke1 Bxc2 23. d3 Bxd3) 17... Rg8 { [%eval -1.26] } 18. Qxg8 { [%eval -1.78] } 18... Nxg8 { [%eval -1.18] } 19. Kf3 { [%eval -1.75] } 19... Ne7 { [%eval -1.38] } 20. Ke3?! { (-1.38 → -2.47) Inaccuracy. e4 was best. } { [%eval -2.47] } (20. e4) 20... f5 { [%eval -2.36] } 21. Ke4?? { (-2.36 → -10.10) Blunder. Kf3 was best. } { [%eval -10.1] } (21. Kf3 Ke6) 21... fxe4 { [%eval -9.38] } 22. d3 { [%eval -13.29] } 22... exd3 { [%eval -9.24] } 23. cxd3 { [%eval -10.08] } 23... h5 { [%eval -7.36] } 24. h4? { (-7.36 → Mate in 11) Checkmate is now unavoidable. e4 was best. } { [%eval #-11] } (24. e4 h4) 24... Kd6 { [%eval #-16] } 25. e3 { [%eval #-6] } 25... Bh3 { [%eval #-6] } 26. Rxh3 { [%eval #-5] } 26... c5 { [%eval #-10] } 27. d4 { [%eval #-9] } 27... cxd4 { [%eval #-9] } 28. exd4 { [%eval #-8] } 28... Ke5 { [%eval #-9] } 29. dxe5 { [%eval #-8] } 29... Nb8 { [%eval #-10] } 30. Rg3 { [%eval #-2] } 30... Ng6 { [%eval #-2] } 31. Rxg6 { [%eval #-1] } 31... Nc6 { [%eval #-1] } 32. Rxc6# { Game ends by variant rule. } 0-1