lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/S3tKAvYW"] [Date "2019.09.05"] [Round "-"] [White "arimakat"] [Black "Ogul1"] [Result "0-1"] [UTCDate "2019.09.05"] [UTCTime "20:07:48"] [WhiteElo "2384"] [BlackElo "2458"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+5"] [WhiteTitle "FM"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.62] } 1... c5 { [%eval 1.81] } 2. Bd3 { [%eval 1.39] } 2... a5 { [%eval 1.25] } 3. Bxh7 { [%eval 1.89] } 3... Rxh7 { [%eval 1.6] } 4. c3?? { (1.60 → -1.74) Blunder. Best move was Ne2. } { [%eval -1.74] } (4. Ne2 Rxh2) 4... Rxh2 { [%eval -0.7] } 5. Rxh2 { [%eval -1.13] } 5... Na6?? { (-1.13 → 1.37) Blunder. Best move was a4. } { [%eval 1.37] } (5... a4 6. Qxa4) 6. Rh6 { [%eval 0.9] } 6... gxh6 { [%eval 1.54] } 7. b4?! { (1.54 → 0.98) Inaccuracy. Best move was Qh5. } { [%eval 0.98] } (7. Qh5 e6) 7... axb4 { [%eval 0.9] } 8. cxb4 { [%eval 1.28] } 8... cxb4 { [%eval 1.31] } 9. Qa4 { [%eval 0.28] } 9... Qc7?? { (0.28 → 3.22) Blunder. Best move was Qa5. } { [%eval 3.22] } (9... Qa5) 10. Qxa6 { [%eval 1.51] } 10... Qxc1 { [%eval 2.4] } 11. Qxa8?? { (2.40 → 0.00) Blunder. Best move was Qxb7. } { [%eval 0.0] } (11. Qxb7) 11... Qxe1 { [%eval 0.0] } 12. Qxc8 { [%eval -0.08] } 12... Qxd2?! { (-0.08 → 0.60) Inaccuracy. Best move was Qxf2. } { [%eval 0.6] } (12... Qxf2 13. Qxd7 Qxg2 14. Qxe8 Qxg1 15. Qxf7 Qxb1 16. Qxf8 Qxa1 17. Qxe7 Nxe7 18. e4 Qxa2 19. e5) 13. Qxe8?? { (0.60 → -2.60) Blunder. Best move was Qxd7. } { [%eval -2.6] } (13. Qxd7) 13... Qxf2 { [%eval -2.34] } 14. Qxf7?? { (-2.34 → Mate in 8) Checkmate is now unavoidable. Best move was Qxd7. } { [%eval #-8] } (14. Qxd7 Qxa2 15. Qxe7 Qxb1 16. Qxf7 Qxg1 17. Qxf8 Qxe3 18. Qxh6 Qxh6 19. Ra3 bxa3 20. g4 Qd6) 14... Qxa2 { [%eval #-8] } 15. Qxf8 { [%eval #-7] } 15... Qxb1 { [%eval #-7] } 16. Qxg8 { [%eval #-6] } 16... Qxg1 { [%eval #-6] } 17. Rxg1 { [%eval #-5] } 17... d5 { [%eval #-5] } 18. Qxd5 { [%eval #-4] } 18... h5 { [%eval #-4] } 19. Qxb7 { [%eval #-3] } 19... e5 { [%eval #-3] } 20. Qxb4 { [%eval #-2] } 20... e4 { [%eval #-2] } 21. Qxe4 { [%eval #-1] } 21... h4 { [%eval #-1] } 22. Qxh4# { Game ends by variant rule. } 0-1
Reconnecting