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[Event "rated Antichess game"] [Site "https://lichess.org/RtXOGsCk"] [Date "2021.05.29"] [White "MrSachin007"] [Black "Mirath"] [Result "1-0"] [GameId "RtXOGsCk"] [UTCDate "2021.05.29"] [UTCTime "19:42:49"] [WhiteElo "1111"] [BlackElo "1272"] [WhiteRatingDiff "+139"] [BlackRatingDiff "-14"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... d6?? { (0.97 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Qf3?? { (Mate in 14 → -0.20) Lost forced checkmate sequence. Qg4 was best. } { [%eval -0.2] } (2. Qg4 Bxg4 3. Kd1 Bxd1 4. a3 Bxc2 5. Ra2 Bxb1 6. a4 Bxa2) 2... Bg4?? { (-0.20 → Mate in 14) Checkmate is now unavoidable. Bh3 was best. } { [%eval #14] } (2... Bh3 3. Qxh3 b5 4. Bxb5 Nc6 5. Bxc6 Qd7 6. Bxd7 Kxd7 7. Qxh7) 3. Qxf7 { [%eval #15] } 3... Kxf7 { [%eval #14] } 4. Ke2?? { (Mate in 14 → -6.00) Lost forced checkmate sequence. Kd1 was best. } { [%eval -6.0] } (4. Kd1 Bxd1 5. a4 Bxc2 6. Na3 Bxa4 7. b3 Bxb3 8. Nc2 Bxc2 9. Rxa7 Rxa7 10. e4 Bxe4) 4... Bxe2 { [%eval -5.6] } 5. Bxe2?? { (-5.60 → Mate in 13) Checkmate is now unavoidable. Nxe2 was best. } { [%eval #-13] } (5. Nxe2 Qe8) 5... b5 { [%eval #-13] } 6. Bxb5 { [%eval #-12] } 6... Qe8?? { (Mate in 12 → -0.16) Lost forced checkmate sequence. Nc6 was best. } { [%eval -0.16] } (6... Nc6 7. Bxc6 Qb8 8. Bxa8 Qxb2 9. Bxb2 g6 10. Bxh8 d5 11. Bxd5 h5 12. Bxf7 Nh6 13. Bxg6) 7. Bxe8 { [%eval 0.23] } 7... Kxe8 { [%eval 0.78] } 8. Ne2?? { (0.78 → -2.03) Blunder. Nf3 was best. } { [%eval -2.03] } (8. Nf3 Kf7 9. Ne5 dxe5 10. e4 Ke6 11. d4 exd4 12. e5 Kxe5 13. Bf4 Kxf4 14. g3 Kxg3) 8... e5? { (-2.03 → -0.75) Mistake. Nd7 was best. } { [%eval -0.75] } (8... Nd7) 9. g3? { (-0.75 → -2.46) Mistake. a4 was best. } { [%eval -2.46] } (9. a4 Kd8 10. Ra3 Nd7 11. Re1 Ke7 12. Rf1 Kf7 13. Re1 Ke8 14. Rh1 Ne7 15. Re1 Kd8) 9... Nc6? { (-2.46 → -0.87) Mistake. Be7 was best. } { [%eval -0.87] } (9... Be7 10. g4) 10. b4 { [%eval -0.95] } 10... Nxb4 { [%eval -0.13] } 11. a3?! { (-0.13 → -1.04) Inaccuracy. a4 was best. } { [%eval -1.04] } (11. a4 Nxc2) 11... Nxc2 { [%eval -0.85] } 12. Rg1?! { (-0.85 → -1.42) Inaccuracy. Re1 was best. } { [%eval -1.42] } (12. Re1 Nxa3 13. Nxa3 Be7 14. f4 exf4 15. gxf4 Bg5 16. fxg5 h6 17. gxh6 gxh6 18. Rh1 Kf7) 12... Nxe3 { [%eval -2.44] } 13. fxe3 { [%eval -2.12] } 13... Nf6?? { (-2.12 → 0.61) Blunder. Be7 was best. } { [%eval 0.61] } (13... Be7) 14. g4?! { (0.61 → 0.00) Inaccuracy. e4 was best. } { [%eval 0.0] } (14. e4 Nxe4) 14... Nxg4 { [%eval 0.0] } 15. Rxg4 { [%eval 0.0] } 15... Be7 { [%eval -0.14] } 16. Rxg7 { [%eval -0.51] } 16... d5?? { (-0.51 → Mate in 9) Checkmate is now unavoidable. Bh4 was best. } { [%eval #9] } (16... Bh4 17. Rxc7) 17. Rxh7 { [%eval #9] } 17... Bxa3 { [%eval #7] } 18. Rxa3 { [%eval #8] } 18... Rxh7 { [%eval #7] } 19. Rxa7 { [%eval #7] } 19... Rxa7 { [%eval #5] } 20. Na3 { [%eval #6] } 20... Rxh2 { [%eval #5] } 21. d3 { [%eval #5] } 21... Rxe2 { [%eval #4] } 22. Bb2?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. Bd2 was best. } { [%eval #-11] } (22. Bd2 Rxa3 23. Bb4 Rxd3 24. e4 dxe4 25. Bd6 cxd6#) 22... Rxe3 { [%eval #-12] } 23. Bxe5 { [%eval #-10] } 23... Rxd3?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. Rxe5 was best. } { [%eval #2] } (23... Rxe5 24. Nb1 Rb7 25. d4 Rxb1 26. dxe5 Kd8 27. e6 Kc8 28. e7 c6 29. e8=Q Kd8 30. Qxd8) 24. Bxc7 { [%eval #2] } 24... Raxa3 { [%eval #1] } 25. Ba5 { [%eval #1] } 25... Rxa5# { Game ends by variant rule. } 1-0