lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/RGB5v5QG"] [Date "2017.02.13"] [White "Rubik87"] [Black "jkling"] [Result "1-0"] [UTCDate "2017.02.13"] [UTCTime "08:40:01"] [WhiteElo "1535"] [BlackElo "1896"] [WhiteRatingDiff "+127"] [BlackRatingDiff "-20"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 17) Checkmate is now unavoidable. e3 was best. } { [%eval #-17] } (1. e3 b5) 1... d5?? { (Mate in 17 → 0.64) Lost forced checkmate sequence. b5 was best. } { [%eval 0.64] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1 Qxd2 7. Nxd2 Rg8 8. Bxg8) 2. exd5 { [%eval 0.38] } 2... Qxd5 { [%eval 0.28] } 3. Ba6 { [%eval 0.0] } 3... Qxg2 { [%eval 0.38] } 4. Bxb7 { [%eval 0.43] } 4... Bxb7 { [%eval 2.41] } 5. Nf3?? { (2.41 → -1.57) Blunder. Qh5 was best. } { [%eval -1.57] } (5. Qh5 Qxg1) 5... Bxf3 { [%eval -0.79] } 6. Qxf3 { [%eval -0.77] } 6... Qxf2?! { (-0.77 → -0.07) Inaccuracy. Qxh2 was best. } { [%eval -0.07] } (6... Qxh2 7. Qxf7 Kxf7 8. Rxh2 h5 9. Rxh5 Rxh5 10. Kf1 Nd7 11. Kg1 Rh1 12. Kxh1 Ke6 13. Kh2) 7. Qxf7 { [%eval -0.25] } 7... Qxd2?? { (-0.25 → 2.69) Blunder. Kxf7 was best. } { [%eval 2.69] } (7... Kxf7) 8. Bxd2? { (2.69 → 1.29) Mistake. Nxd2 was best. } { [%eval 1.29] } (8. Nxd2 Kxf7) 8... Kxf7 { [%eval 1.22] } 9. Bh6 { [%eval 1.55] } 9... gxh6?? { (1.55 → 4.69) Blunder. Nxh6 was best. } { [%eval 4.69] } (9... Nxh6 10. Nc3 Kf6 11. Ne2 Kf5 12. Nd4 g6 13. Nxf5 Nxf5 14. Kf2 Bh6 15. Rhc1 Bxc1 16. Rxc1) 10. Rg1?? { (4.69 → 1.92) Blunder. c4 was best. } { [%eval 1.92] } (10. c4 Ke6) 10... Bg7?! { (1.92 → 2.79) Inaccuracy. h5 was best. } { [%eval 2.79] } (10... h5 11. Rxg8) 11. Rxg7 { [%eval 2.3] } 11... Kxg7 { [%eval 2.8] } 12. Nd2?? { (2.80 → 0.66) Blunder. c4 was best. } { [%eval 0.66] } (12. c4 Nd7) 12... Nf6?? { (0.66 → Mate in 9) Checkmate is now unavoidable. e5 was best. } { [%eval #9] } (12... e5) 13. Ne4 { [%eval #8] } 13... Nxe4 { [%eval #8] } 14. Kd2 { [%eval #8] } 14... Nxd2 { [%eval #8] } 15. c4 { [%eval #7] } 15... Nxc4 { [%eval #7] } 16. Rf1 { [%eval #6] } 16... Nxb2 { [%eval #6] } 17. Rf6 { [%eval #5] } 17... Kxf6 { [%eval #5] } 18. a4 { [%eval #4] } 18... Nxa4 { [%eval #4] } 19. h4 { [%eval #3] } 19... Kg5 { [%eval #2] } 20. hxg5 { [%eval #1] } 20... hxg5# { Game ends by variant rule. } 1-0
Reconnecting