FEN
[Event "Bullet Antichess Arena"]
[Site "https://lichess.org/QuFmPzWy"]
[Date "2025.07.05"]
[White "Nefnef300"]
[Black "ChangeOpening"]
[Result "0-1"]
[GameId "QuFmPzWy"]
[UTCDate "2025.07.05"]
[UTCTime "08:47:41"]
[WhiteElo "1782"]
[BlackElo "2253"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -4.28] } 2. Qb3 { [%eval -1.3] } 2... Bb4 { [%eval -1.1] } 3. Qxe6 { [%eval -0.98] } 3... dxe6 { [%eval -1.99] } 4. cxb4 { [%eval -1.65] } 4... Qxd2 { [%eval -2.0] } 5. Kxd2 { [%eval -2.11] } 5... c5? { (-2.11 → -0.75) Mistake. Ne7 was best. } { [%eval -0.75] } (5... Ne7 6. Ke3) 6. bxc5 { [%eval -0.99] } 6... b6?? { (-0.99 → Mate in 17) Checkmate is now unavoidable. Kd7 was best. } { [%eval #17] } (6... Kd7 7. c6) 7. cxb6 { [%eval #17] } 7... axb6 { [%eval 11.97] } 8. Na3?? { (11.97 → -2.30) Blunder. b4 was best. } { [%eval -2.3] } (8. b4) 8... Rxa3 { [%eval -1.92] } 9. bxa3 { [%eval -2.61] } 9... Na6?! { (-2.61 → -1.38) Inaccuracy. Nc6 was best. } { [%eval -1.38] } (9... Nc6 10. Nh3) 10. g4?? { (-1.38 → -4.25) Blunder. Ke3 was best. } { [%eval -4.25] } (10. Ke3 Nh6) 10... g6?? { (-4.25 → -1.83) Blunder. Ne7 was best. } { [%eval -1.83] } (10... Ne7) 11. Bh3?? { (-1.83 → -5.00) Blunder. a4 was best. } { [%eval -5.0] } (11. a4 Nb8) 11... Ne7 { [%eval -3.87] } 12. Bf1?? { (-3.87 → -8.52) Blunder. e4 was best. } { [%eval -8.52] } (12. e4 Kd7) 12... Nc6 { [%eval -6.35] } 13. e4?? { (-6.35 → Mate in 8) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-8] } (13. Nh3 Na5) 13... Bd7 { [%eval #-8] } 14. Bxa6 { [%eval #-7] } 14... Bc8 { [%eval #-8] } 15. Bxc8 { [%eval #-7] } 15... f6 { [%eval #-7] } 16. Bxe6 { [%eval #-6] } 16... Rg8 { [%eval #-6] } 17. Bxg8 { [%eval #-5] } 17... b5 { [%eval #-5] } 18. Bxh7 { [%eval #-4] } 18... Ke7 { [%eval #-4] } 19. Bxg6 { [%eval #-3] } 19... Nb4 { [%eval #-3] } 20. axb4 { [%eval #-2] } 20... f5 { [%eval #-2] } 21. gxf5 { [%eval #-1] } 21... Kf7 { [%eval #-1] } 22. Bxf7# { Game ends by variant rule. } 0-1

