lichess.org

FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/QSyK3tCS"] [Date "2018.11.16"] [Round "-"] [White "userunknow"] [Black "agaliana"] [Result "1-0"] [UTCDate "2018.11.16"] [UTCTime "14:10:36"] [WhiteElo "2077"] [BlackElo "2230"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3? { (0.15 → -1.02) Mistake. Best move was e3. } { [%eval -1.02] } (1. e3 b5) 1... e6 { [%eval -1.25] } 2. c4 { [%eval -1.2] } 2... Bxa3 { [%eval -1.21] } 3. Nxa3 { [%eval -1.5] } 3... c6 { [%eval -1.81] } 4. Qa4 { [%eval -1.74] } 4... a6? { (-1.74 → -0.45) Mistake. Best move was Qh4. } { [%eval -0.45] } (4... Qh4 5. Qxa7) 5. Qxa6 { [%eval -0.77] } 5... bxa6 { [%eval -0.67] } 6. Nb5?? { (-0.67 → Mate in 13) Checkmate is now unavoidable. Best move was h4. } { [%eval #-13] } (6. h4) 6... axb5 { [%eval #-14] } 7. cxb5 { [%eval #-12] } 7... cxb5 { [%eval #-12] } 8. Rxa8 { [%eval #-12] } 8... e5 { [%eval #-12] } 9. Rxb8 { [%eval #-11] } 9... Qh4 { [%eval #-11] } 10. Rxb5 { [%eval #-10] } 10... Qxf2 { [%eval #-10] } 11. Rxe5 { [%eval #-9] } 11... Qxe1?? { (Mate in 9 → -0.70) Lost forced checkmate sequence. Best move was Qxg2. } { [%eval -0.7] } (11... Qxg2 12. Rxe8 Qxg1 13. Rxg1 Ne7 14. Rxg7 Rxe8 15. Rxf7 Rg8 16. Rxh7 d5 17. Rxe7 Rg3 18. hxg3) 12. Rxe8 { [%eval -0.65] } 12... Qxf1 { [%eval -0.13] } 13. Rxg8 { [%eval -0.42] } 13... Qxg2 { [%eval 0.0] } 14. Rxg7 { [%eval 0.0] } 14... Qxh2?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Best move was Qxe2. } { [%eval #9] } (14... Qxe2 15. Rxh7 Rxh7 16. Nxe2 Rxh2 17. Rxh2 f5 18. Rh3 Bb7 19. Ng1 f4 20. b4 d5 21. Rg3) 15. Rxf7 { [%eval #9] } 15... Qxe2 { [%eval #8] } 16. Rfxh7 { [%eval #8] } 16... Qxd2 { [%eval #7] } 17. Rxh8 { [%eval #7] } 17... Qxc1 { [%eval #6] } 18. Rxc8 { [%eval #6] } 18... Qxg1 { [%eval #5] } 19. Rxg1 { [%eval #5] } 19... d5 { [%eval #4] } 20. Rc4 { [%eval #4] } 20... dxc4 { [%eval #3] } 21. b3 { [%eval #3] } 21... cxb3 { [%eval #2] } 22. Rc1 { [%eval #2] } 22... b2 { [%eval #1] } 23. Ra1 { [%eval #1] } 23... bxa1=Q# { Game ends by variant rule. } 1-0
Reconnecting