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[Event "rated Antichess game"] [Site "https://lichess.org/Q7GcCewT"] [Date "2024.03.27"] [White "Law17Enforcer1"] [Black "Luz_363R"] [Result "1-0"] [GameId "Q7GcCewT"] [UTCDate "2024.03.27"] [UTCTime "02:47:39"] [WhiteElo "1801"] [BlackElo "1500"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-2"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 { [%eval -0.14] } 1... b5 { [%eval -0.04] } 2. cxb5 { [%eval 0.04] } 2... Ba6?! { (0.04 → 0.62) Inaccuracy. d6 was best. } { [%eval 0.62] } (2... d6 3. g4 Bxg4 4. Qc2 Bxe2 5. Bxe2 Na6 6. Qxc7 Qxc7 7. bxa6) 3. bxa6 { [%eval 0.49] } 3... Nxa6 { [%eval 0.45] } 4. b4 { [%eval 0.51] } 4... Nxb4 { [%eval 0.67] } 5. a4?! { (0.67 → -0.06) Inaccuracy. Nc3 was best. } { [%eval -0.06] } (5. Nc3 Nxa2 6. Nxa2 Qc8 7. e3 Qa6 8. Bxa6 Rc8 9. Bxc8 e5) 5... Na2?! { (-0.06 → 0.92) Inaccuracy. Na6 was best. } { [%eval 0.92] } (5... Na6 6. Ra3 e6 7. e3 Bxa3 8. Bxa6 Bxc1 9. Qxc1 d5 10. Qxc7) 6. Rxa2 { [%eval 0.72] } 6... Rb8?? { (0.72 → Mate in 13) Checkmate is now unavoidable. e6 was best. } { [%eval #13] } (6... e6 7. Rb2) 7. Qb3 { [%eval #13] } 7... Rxb3 { [%eval #12] } 8. a5 { [%eval #12] } 8... Rxb1 { [%eval #11] } 9. g3 { [%eval #11] } 9... Rxc1 { [%eval #10] } 10. Kd1?? { (Mate in 10 → -0.84) Lost forced checkmate sequence. h3 was best. } { [%eval -0.84] } (10. h3 Rxe1 11. e4 Rxf1 12. Ne2 Rxf2 13. a6 Rxe2 14. Rc2 Rxe4 15. Rxc7 Qxc7 16. Rh2 Qxg3) 10... Rxd1 { [%eval 0.24] } 11. h4?? { (0.24 → Mate in 12) Checkmate is now unavoidable. Ra3 was best. } { [%eval #-12] } (11. Ra3 Rxf1) 11... Rxd2 { [%eval #-12] } 12. Rxd2 { [%eval #-11] } 12... g5 { [%eval #-11] } 13. hxg5 { [%eval #-10] } 13... d5?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. e6 was best. } { [%eval #8] } (13... e6 14. Rxh7 Qxg5 15. Rxh8 Qxg3 16. Rxg8 Qxf2 17. Rxf8 Qxf1 18. Rxe8 Qxg1 19. Rxe6 fxe6 20. Rxd7) 14. Rxh7 { [%eval #8] } 14... Rxh7 { [%eval #7] } 15. Rxd5 { [%eval #7] } 15... Qxd5 { [%eval #6] } 16. e4 { [%eval #7] } 16... Qxe4 { [%eval #5] } 17. Bd3 { [%eval #5] } 17... Qxd3 { [%eval #4] } 18. Nh3 { [%eval #5] } 18... Qxg3 { [%eval #3] } 19. fxg3 { [%eval #3] } 19... Rxh3 { [%eval #2] } 20. g6 { [%eval #3] } 20... Rxg3 { [%eval #2] } 21. gxf7 { [%eval #2] } 21... Kxf7 { [%eval #1] } 22. a6 { [%eval #1] } 22... Rb3# { Game ends by variant rule. } 1-0