lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/PoaU08ql"] [Date "2020.05.30"] [White "zigmund3210plakar"] [Black "hortex90"] [Result "1-0"] [UTCDate "2020.05.30"] [UTCTime "19:58:38"] [WhiteElo "1308"] [BlackElo "1855"] [WhiteRatingDiff "+179"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.55] } 1... b5 { [%eval 0.9] } 2. Bxb5 { [%eval 0.17] } 2... e6 { [%eval -0.02] } 3. Bxd7 { [%eval 0.22] } 3... Bxd7 { [%eval 0.4] } 4. Qh5 { [%eval 0.49] } 4... Bc8?? { (0.49 → Mate in 15) Checkmate is now unavoidable. Ba3 was best. } { [%eval #15] } (4... Ba3 5. bxa3) 5. Qxf7 { [%eval #15] } 5... Kxf7 { [%eval #14] } 6. Nc3?? { (Mate in 14 → 3.53) Lost forced checkmate sequence. b4 was best. } { [%eval 3.53] } (6. b4 Bxb4 7. d4 Bxe1 8. Ba3 Bxf2 9. Nh3 Bxe3 10. Nd2 Qxd4 11. Nf1 Qxa1 12. Nxe3 Qxa2) 6... Qxd2 { [%eval 1.75] } 7. Kxd2 { [%eval 2.17] } 7... Ba3 { [%eval 2.44] } 8. bxa3 { [%eval 2.28] } 8... e5?? { (2.28 → Mate in 11) Checkmate is now unavoidable. Nh6 was best. } { [%eval #11] } (8... Nh6 9. a4) 9. Na4?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. g4 was best. } { [%eval #-9] } (9. g4 Bxg4 10. Nf3 Bxf3 11. Rb1 Bxh1 12. Rxb8 Rxb8 13. Nd5 Bxd5 14. c4 Bxc4 15. a4 Bxa2) 9... Bh3 { [%eval #-9] } 10. Nxh3 { [%eval #-8] } 10... Na6?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. c5 was best. } { [%eval #12] } (10... c5 11. Nxc5 Nd7 12. Nxd7 a5 13. Nxe5 a4 14. Nxf7 Ra5 15. Nxh8 Rg5 16. Nxg5 Ne7 17. Nxh7) 11. Nf4?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Nc5 was best. } { [%eval #-9] } (11. Nc5 Nxc5 12. a4 Nxa4 13. Kc3 Nxc3 14. Rb1 Nxb1 15. Ba3 Nxa3 16. f3 Nxc2 17. Rb1 Nxe3) 11... exf4 { [%eval #-9] } 12. exf4 { [%eval #-8] } 12... Nb4 { [%eval #-10] } 13. axb4 { [%eval #-9] } 13... c5 { [%eval #-9] } 14. Nxc5 { [%eval #-7] } 14... g5?? { (Mate in 7 → 4.62) Lost forced checkmate sequence. Ke6 was best. } { [%eval 4.62] } (14... Ke6 15. Nxe6 Re8 16. Nxg7 a6 17. Nxe8 Nf6 18. Nxf6 Rc8 19. Nxh7 Rxc2 20. Kxc2 a5 21. bxa5#) 15. fxg5 { [%eval 3.54] } 15... Nh6 { [%eval 3.07] } 16. gxh6 { [%eval 3.46] } 16... Kg7 { [%eval 1.79] } 17. hxg7 { [%eval 2.8] } 17... a6?? { (2.80 → Mate in 15) Checkmate is now unavoidable. Rad8 was best. } { [%eval #15] } (17... Rad8 18. gxh8=K) 18. Nxa6 { [%eval #15] } 18... Rxa6 { [%eval #14] } 19. gxh8=N { [%eval #25] } 19... Rxa2 { [%eval #24] } 20. Rxa2 { [%eval #24] } 20... h5 { [%eval #23] } 21. g4 { [%eval #23] } 21... hxg4 { [%eval #22] } 22. f3?? { (Mate in 22 → 5.53) Lost forced checkmate sequence. f4 was best. } { [%eval 5.53] } (22. f4 gxf3 23. Ng6 f2 24. Rg1 fxg1=K 25. Kd3 Kxh2 26. Ne7 Kh3 27. Nc6 Kh4 28. Bb2 Kg3) 22... gxf3 { [%eval 4.18] } 23. Ke2?? { (4.18 → 0.40) Blunder. Rg1 was best. } { [%eval 0.4] } (23. Rg1 f2) 23... fxe2 { [%eval 0.4] } 24. Rd1 { [%eval 0.4] } 24... exd1=N?? { (0.40 → Mate in 6) Checkmate is now unavoidable. exd1=B was best. } { [%eval #6] } (24... exd1=B 25. Ra4 Bxc2 26. b5 Bxa4 27. b6 Bc6 28. Nf7 Bd5 29. Ba3 Bxf7 30. b7 Bd5 31. b8=B) 25. c3 { [%eval #13] } 25... Nxc3 { [%eval #12] } 26. Ng6 { [%eval #12] } 26... Nxa2 { [%eval #11] } 27. Nf4 { [%eval #11] } 27... Nxc1 { [%eval #10] } 28. Nd3 { [%eval #10] } 28... Nxd3 { [%eval #9] } 29. h4?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. h3 was best. } { [%eval #-4] } (29. h3 Nxb4 30. h4 Nd5 31. h5 Nb6 32. h6 Nc4 33. h7 Nd6 34. h8=B Nc8 35. Bg7 Ne7) 29... Nxb4 { [%eval #-4] } 30. h5 { [%eval #-3] } 30... Nd5 { [%eval #-3] } 31. h6 { [%eval #-2] } 31... Nf4?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Ne7 was best. } { [%eval #6] } (31... Ne7 32. h7 Ng8 33. hxg8=Q#) 32. h7 { [%eval #6] } 32... Ne6 { [%eval #5] } 33. h8=N { [%eval #5] } 33... Ng7 { [%eval #3] } 34. Ng6 { [%eval #3] } 34... Nf5 { [%eval #1] } 35. Nh4 { [%eval #1] } 35... Nxh4# { Game ends by variant rule. } 1-0
Reconnecting