FEN
[Event "rated rapid game"]
[Site "https://lichess.org/PlkpSbUn"]
[Date "2026.05.20"]
[Round "-"]
[White "Youssefahmed2O1O"]
[Black "purplewarrior"]
[Result "1/2-1/2"]
[GameId "PlkpSbUn"]
[UTCDate "2026.05.20"]
[UTCTime "07:58:15"]
[WhiteElo "1649"]
[BlackElo "1614"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "B34"]
[Opening "Sicilian Defense: Accelerated Dragon, Modern Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.32] } 2. Nf3 { [%eval 0.2] } 2... Nc6 { [%eval 0.3] } 3. d4 { [%eval 0.27] } 3... cxd4 { [%eval 0.27] } 4. Nxd4 { [%eval 0.21] } 4... g6 { [%eval 0.35] } 5. Nc3 { [%eval 0.16] } { B34 Sicilian Defense: Accelerated Dragon, Modern Variation } 5... Nf6 { [%eval 0.38] } 6. Be3 { [%eval 0.18] } 6... Bg7 { [%eval 0.26] } 7. Be2 { [%eval -0.01] } 7... O-O { [%eval 0.04] } 8. O-O { [%eval 0.17] } 8... d5 { [%eval 0.09] } 9. exd5 { [%eval -0.07] } 9... Nxd5 { [%eval 0.15] } 10. Nxc6 { [%eval -0.21] } 10... bxc6 { [%eval -0.11] } 11. Bg5?! { (-0.11 → -1.03) Inaccuracy. Nxd5 was best. } { [%eval -1.03] } (11. Nxd5) 11... Nxc3 { [%eval -0.96] } 12. bxc3 { [%eval -0.94] } 12... Bxc3 { [%eval -0.95] } 13. Qxd8 { [%eval -0.91] } 13... Rxd8 { [%eval -0.99] } 14. Rad1 { [%eval -0.79] } 14... Rxd1 { [%eval -0.68] } 15. Rxd1 { [%eval -0.77] } 15... Bf5 { [%eval -0.34] } 16. Bxe7? { (-0.34 → -1.84) Mistake. g4 was best. } { [%eval -1.84] } (16. g4 Be4) 16... Re8 { [%eval -1.84] } 17. Rd8 { [%eval -1.82] } 17... Rxd8 { [%eval -1.77] } 18. Bxd8 { [%eval -1.87] } 18... Bxc2 { [%eval -1.86] } 19. Bf3 { [%eval -1.94] } 19... c5 { [%eval -1.96] } 20. Bd5 { [%eval -2.52] } 20... Kf8?! { (-2.52 → -1.74) Inaccuracy. Bd3 was best. } { [%eval -1.74] } (20... Bd3 21. Bg5 c4 22. Bc1 Bd4 23. g3 Kg7 24. Kg2 c3 25. Bb3 f6 26. Kf3) 21. Bc7 { [%eval -2.36] } 21... Bd4 { [%eval -1.8] } 22. Bb8 { [%eval -1.73] } 22... a6 { [%eval -1.21] } 23. Bc4 { [%eval -1.31] } 23... a5 { [%eval -1.26] } 24. Bc7 { [%eval -1.2] } 24... a4 { [%eval -1.35] } 25. Kf1 { [%eval -1.31] } 25... Ke7 { [%eval -1.42] } 26. Bb5?? { (-1.42 → -4.72) Blunder. Ke2 was best. } { [%eval -4.72] } (26. Ke2) 26... Bb1?? { (-4.72 → -1.94) Blunder. Bb3 was best. } { [%eval -1.94] } (26... Bb3 27. a3 Bb2 28. Ke2 Bxa3 29. Be5 Bc1 30. h4 a3 31. g3 a2 32. Ba1) 27. Bxa4 { [%eval -1.95] } 27... Bxa2 { [%eval -1.84] } 28. Ke1 { [%eval -2.21] } 28... c4 { [%eval -2.04] } 29. f3 { [%eval -2.66] } 29... c3? { (-2.66 → -1.04) Mistake. Bb3 was best. } { [%eval -1.04] } (29... Bb3) 30. Kd1 { [%eval -1.02] } 30... Bc4?! { (-1.02 → -0.11) Inaccuracy. Be6 was best. } { [%eval -0.11] } (30... Be6 31. Ke2 Bc4+ 32. Kd1 Bd3 33. Bc2 Bf1 34. g3 Bc4 35. Ba4 Be6 36. Kc2) 31. Kc2 { [%eval -0.14] } 31... Bf1 { [%eval -0.2] } 32. g4 { [%eval -0.31] } 32... Bg2 { [%eval -0.11] } 33. Bc6 { [%eval -0.08] } 33... h5 { [%eval -0.1] } 34. g5?? { (-0.10 → -2.26) Blunder. gxh5 was best. } { [%eval -2.26] } (34. gxh5 gxh5 35. Ba5 Kd6 36. Ba8 Bg1 37. Bxc3 Bxh2 38. Be1 f5 39. Kd3 Bf1+) 34... f6?? { (-2.26 → 0.00) Blunder. Bh3 was best. } { [%eval 0.0] } (34... Bh3 35. Kd3 Bh8 36. Be4 Ke6 37. Bg3 Bf5 38. h4 Be5 39. Bf2 Bxe4+ 40. fxe4) 35. gxf6+ { [%eval -0.05] } 35... Kxf6 { [%eval -0.08] } 36. Bg3 { [%eval -0.39] } 36... g5 { [%eval -0.56] } 37. Be1 { [%eval -0.86] } 37... Kf5?! { (-0.86 → -0.20) Inaccuracy. h4 was best. } { [%eval -0.2] } (37... h4) 38. h4?? { (-0.20 → -4.25) Blunder. Bxc3 was best. } { [%eval -4.25] } (38. Bxc3) 38... gxh4 { [%eval -3.92] } 39. Bxh4 { [%eval -4.53] } 39... Kf4 { [%eval -4.51] } 40. Kd3 { [%eval -4.01] } 40... c2?? { (-4.01 → -0.01) Blunder. Bf1+ was best. } { [%eval -0.01] } (40... Bf1+ 41. Kc2 Be2 42. Ba4 Bxf3 43. Kd3 Be5 44. Bd8 Be4+ 45. Ke2 Kg3 46. Kd1) 41. Kxc2 { [%eval 0.0] } 41... Bxf3 { [%eval -0.04] } 42. Bd7 { [%eval -0.05] } 42... Bg4 { [%eval -0.02] } 43. Bc6 { [%eval 0.0] } 43... Bf5+ { [%eval 0.0] } 44. Kd2 { [%eval 0.0] } 44... Be4 { [%eval -0.03] } 45. Bd7 { [%eval -0.03] } 45... Bf5 { [%eval 0.0] } 46. Bxf5 { [%eval 0.0] } 46... Kxf5 { [%eval 0.0] } 47. Ke2 { [%eval 0.0] } 47... Kg4 { [%eval 0.0] } 48. Be1 { [%eval 0.0] } 48... Be5 { [%eval 0.0] } 49. Kf1 { [%eval 0.0] } 49... Bd4 { [%eval 0.0] } 50. Kg2 { [%eval 0.0] } 50... Be3 { [%eval 0.0] } 51. Kh2 { [%eval 0.0] } 51... Bh6 { [%eval 0.0] } 52. Kg2 { [%eval 0.0] } 52... Bg5 { [%eval -0.03] } 53. Bg3 { [%eval 0.0] } 53... Be3 { [%eval 0.0] } 54. Be1 { [%eval 0.0] } 54... h4 { [%eval 0.0] } 55. Bxh4 { [%eval 0.03] } { The game is a draw. } 1/2-1/2
