lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/PCDGv3ID"] [Date "2019.10.04"] [Round "-"] [White "retzehcekh"] [Black "firebatprime"] [Result "0-1"] [UTCDate "2019.10.04"] [UTCTime "05:17:03"] [WhiteElo "1872"] [BlackElo "2160"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+2"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3? { (0.15 → -0.88) Mistake. Best move was e3. } { [%eval -0.88] } (1. e3 b5) 1... g6?! { (-0.88 → 0.00) Inaccuracy. Best move was g5. } { [%eval 0.0] } (1... g5) 2. Ng5 { [%eval 0.18] } 2... b6?? { (0.18 → 3.34) Blunder. Best move was Bh6. } { [%eval 3.34] } (2... Bh6 3. Nxh7) 3. Nxf7?? { (3.34 → -0.22) Blunder. Best move was Nxh7. } { [%eval -0.22] } (3. Nxh7) 3... Kxf7 { [%eval -0.61] } 4. g3 { [%eval -0.55] } 4... Nh6? { (-0.55 → 0.46) Mistake. Best move was d6. } { [%eval 0.46] } (4... d6) 5. g4?! { (0.46 → -0.26) Inaccuracy. Best move was Rg1. } { [%eval -0.26] } (5. Rg1 Ba6) 5... Nxg4 { [%eval -0.24] } 6. h3?! { (-0.24 → -1.20) Inaccuracy. Best move was Rg1. } { [%eval -1.2] } (6. Rg1 Nxf2) 6... Nxf2 { [%eval -1.31] } 7. Kxf2 { [%eval -1.92] } 7... d6 { [%eval -0.34] } 8. c3?? { (-0.34 → -2.47) Blunder. Best move was Na3. } { [%eval -2.47] } (8. Na3 Bxh3) 8... Bxh3 { [%eval -2.73] } 9. Rxh3 { [%eval -1.72] } 9... Bh6 { [%eval -2.58] } 10. Rxh6 { [%eval -2.18] } 10... Rg8 { [%eval -2.79] } 11. Rxg6 { [%eval -2.19] } 11... hxg6?? { (-2.19 → 1.02) Blunder. Best move was Kxg6. } { [%eval 1.02] } (11... Kxg6 12. Kg1 Rh8 13. Kh2 Nd7 14. Na3 Qe8 15. Nc2 Kg5 16. Kh3 Qb8 17. Rb1 Qd8 18. Kg3) 12. b4?? { (1.02 → -1.69) Blunder. Best move was e4. } { [%eval -1.69] } (12. e4) 12... Re8?? { (-1.69 → 1.63) Blunder. Best move was Qf8. } { [%eval 1.63] } (12... Qf8 13. d3) 13. b5?? { (1.63 → -2.08) Blunder. Best move was Na3. } { [%eval -2.08] } (13. Na3 a5) 13... Nc6?? { (-2.08 → -0.45) Blunder. Best move was Ke6. } { [%eval -0.45] } (13... Ke6 14. Ba3) 14. bxc6 { [%eval 0.18] } 14... Qd7?! { (0.18 → 0.93) Inaccuracy. Best move was Qb8. } { [%eval 0.93] } (14... Qb8 15. Na3) 15. cxd7 { [%eval 0.54] } 15... a5?! { (0.54 → 1.23) Inaccuracy. Best move was Rec8. } { [%eval 1.23] } (15... Rec8 16. dxc8=Q) 16. dxe8=Q { [%eval 0.84] } 16... Rxe8 { [%eval 1.0] } 17. Qc2?? { (1.00 → Mate in 18) Checkmate is now unavoidable. Best move was Qe1. } { [%eval #-18] } (17. Qe1 g5) 17... a4?? { (Mate in 18 → -0.35) Lost forced checkmate sequence. Best move was Ke6. } { [%eval -0.35] } (17... Ke6 18. Qxg6 a4 19. Qxe6 Rf8 20. Qxe7 Rxf2 21. Qxc7 Rxf1 22. Qxd6 Rxc1 23. Qxb6 Rxb1 24. Qxb1) 18. Qxg6 { [%eval 1.25] } 18... Kxg6 { [%eval 0.64] } 19. a3?? { (0.64 → Mate in 15) Checkmate is now unavoidable. Best move was Ba3. } { [%eval #-15] } (19. Ba3 e5) 19... b5 { [%eval #-15] } 20. Ke3 { [%eval #-11] } 20... d5 { [%eval #-11] } 21. d4 { [%eval #-7] } 21... b4?? { (Mate in 7 → -1.98) Lost forced checkmate sequence. Best move was c5. } { [%eval -1.98] } (21... c5 22. dxc5 b4 23. axb4 Rd8 24. Rxa4 d4 25. cxd4 Rxd4 26. Kxd4 Kh6 27. Bxh6 e5 28. Kxe5#) 22. cxb4 { [%eval -2.26] } 22... c5?? { (-2.26 → 2.14) Blunder. Best move was Ra8. } { [%eval 2.14] } (22... Ra8 23. Ke4) 23. bxc5 { [%eval 1.62] } 23... Kf6?? { (1.62 → 4.52) Blunder. Best move was Kg5. } { [%eval 4.52] } (23... Kg5 24. c6) 24. Nd2 { [%eval 4.52] } 24... Rf8?? { (4.52 → Mate in 12) Checkmate is now unavoidable. Best move was e5. } { [%eval #12] } (24... e5 25. dxe5 Rxe5 26. Bh3 Rxe3 27. Rb1 Rxa3 28. Bxa3 Kg7 29. Rb6 Kh6 30. Rxh6 d4 31. e3) 25. Nb3?? { (Mate in 12 → 2.62) Lost forced checkmate sequence. Best move was Kf2. } { [%eval 2.62] } (25. Kf2 Kf7 26. Kg3 e6 27. c6 e5 28. dxe5 Ke7 29. Nb1 Rxf1 30. Kf2 Rxc1 31. Nd2 Rxa1) 25... axb3 { [%eval 2.85] } 26. Ra2? { (2.85 → 1.42) Mistake. Best move was Bd2. } { [%eval 1.42] } (26. Bd2 Rb8 27. a4 Rb6 28. cxb6 b2 29. b7 bxa1=K 30. a5 Kg7 31. Kf3 Kb1 32. Bh6 Kxh6) 26... bxa2 { [%eval 1.09] } 27. Kd2?! { (1.09 → 0.11) Inaccuracy. Best move was Kf4. } { [%eval 0.11] } (27. Kf4 Kf7) 27... Kf7?? { (0.11 → 1.68) Blunder. Best move was Re8. } { [%eval 1.68] } (27... Re8 28. c6 Kf5 29. a4 Kg6 30. c7 Rd8 31. cxd8=N a1=K 32. Bb2 Kxb2 33. e4 dxe4 34. d5) 28. a4?? { (1.68 → 0.09) Blunder. Best move was Kc2. } { [%eval 0.09] } (28. Kc2 Re8) 28... a1=K?? { (0.09 → Mate in 7) Checkmate is now unavoidable. Best move was Re8. } { [%eval #7] } (28... Re8 29. c6 Kg6 30. e4 dxe4 31. d5 Kf5 32. c7 Rb8 33. cxb8=N e3 34. Kxe3 Ke6 35. dxe6) 29. Bb2 { [%eval #7] } 29... Kxb2 { [%eval #6] } 30. Kc1?? { (Mate in 6 → -5.13) Lost forced checkmate sequence. Best move was e4. } { [%eval -5.13] } (30. e4 dxe4 31. Kc3 Kxc3 32. Ba6 Kxd4 33. a5 Kxc5 34. Bb5 Kxb5 35. a6 Kxa6#) 30... Kxc1 { [%eval -4.51] } 31. a5 { [%eval -5.42] } 31... e5 { [%eval -5.33] } 32. dxe5 { [%eval -5.09] } 32... Rb8? { (-5.09 → -2.71) Mistake. Best move was Kc2. } { [%eval -2.71] } (32... Kc2) 33. e4 { [%eval -3.24] } 33... dxe4 { [%eval -3.23] } 34. Bb5?! { (-3.23 → -4.35) Inaccuracy. Best move was a6. } { [%eval -4.35] } (34. a6 Rg8 35. Bb5 Rg3 36. Be8 Kxe8 37. c6 e3 38. e6 Ke7 39. a7 Kxe6 40. c7 Rg5) 34... Rxb5 { [%eval -4.31] } 35. c6 { [%eval -3.8] } 35... Rxa5?? { (-3.80 → Mate in 3) Checkmate is now unavoidable. Best move was Rxe5. } { [%eval #3] } (35... Rxe5 36. a6 e3 37. c7 e2 38. c8=K e1=R 39. Kb7 Kc2 40. Kb6 R5e2 41. a7 Rg1 42. Kc5) 36. e6?? { (Mate in 3 → -5.93) Lost forced checkmate sequence. Best move was c7. } { [%eval -5.93] } (36. c7 Rxe5 37. c8=N Rf5 38. Ne7 Kxe7#) 36... Kxe6 { [%eval -6.01] } 37. c7 { [%eval -5.87] } 37... e3? { (-5.87 → -3.42) Mistake. Best move was Rh5. } { [%eval -3.42] } (37... Rh5 38. c8=K Kd5 39. Kd8 Kd2 40. Ke8 Kd4 41. Ke7 K4c3 42. Kf7 Ra5 43. Kg7 e3 44. Kh6) 38. c8=B?? { (-3.42 → Mate in 4) Checkmate is now unavoidable. Best move was c8=K. } { [%eval #-4] } (38. c8=K Kf6 39. Kb7 Rh5 40. Kc6 Rh1 41. Kd5 Ke6 42. Kxe6 e2 43. Kd6 Rh3 44. Ke5 Kd1) 38... Ra4 { [%eval #-4] } 39. Bxe6 { [%eval #-3] } 39... Rc4 { [%eval #-3] } 40. Bxc4 { [%eval #-2] } 40... e2 { [%eval #-2] } 41. Bxe2 { [%eval #-1] } 41... Kd1 { [%eval #-1] } 42. Bxd1# { Game ends by variant rule. } 0-1
Reconnecting