FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/OsGzd3F8"]
[Date "2026.04.16"]
[Round "-"]
[White "said2515"]
[Black "S6tea"]
[Result "1-0"]
[GameId "OsGzd3F8"]
[UTCDate "2026.04.16"]
[UTCTime "15:30:38"]
[WhiteElo "1301"]
[BlackElo "1281"]
[WhiteRatingDiff "+13"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.40) Lost forced checkmate sequence. b5 was best. } { [%eval -0.4] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... e6?? { (-0.12 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #14] } 4. Qh5 { [%eval #24] } 4... Qxd2 { [%eval #19] } 5. Qxh7?? { (Mate in 19 → Mate in 12) Lost forced checkmate sequence. Nxd2 was best. } { [%eval #-12] } (5. Nxd2 Ke7 6. Qxh7 Rxh7 7. Ba6 Rxh2 8. Rxh2 bxa6 9. Ne2 Nd7) 5... Qxe1?? { (Mate in 12 → -0.61) Lost forced checkmate sequence. Rxh7 was best. } { [%eval -0.61] } (5... Rxh7 6. Nxd2 Rxh2 7. Rxh2 b5 8. Bxb5 e5 9. Bxe8 e4 10. Nxe4 Bc5 11. Nxc5) 6. Qxg7?? { (-0.61 → -6.40) Blunder. Qxg8 was best. } { [%eval -6.4] } (6. Qxg8 Qxc1 7. Qxe6 Qxc2 8. Qxe8 Qxb2 9. Qxf8 Qxa1 10. Qxc8 Qxb1 11. Qxc7 Qxf1) 6... Qxf1?? { (-6.40 → 2.01) Blunder. Qxf2 was best. } { [%eval 2.01] } (6... Qxf2) 7. Qxf8 { [%eval 1.61] } 7... Qxf2?? { (1.61 → 3.77) Blunder. Rxh2 was best. } { [%eval 3.77] } (7... Rxh2 8. Rxh2 Qxg2 9. Rxg2 Kxf8 10. Rxg8 Kxg8 11. Ne2 Kf7 12. Ng3 Kg6 13. Bh6) 8. Qxg8?! { (3.77 → 2.37) Inaccuracy. Qxe8 was best. } { [%eval 2.37] } (8. Qxe8) 8... Rxh2?? { (2.37 → 4.92) Blunder. Qxc2 was best. } { [%eval 4.92] } (8... Qxc2 9. Qxh8 Qxb1 10. Qxe8 Qxa1 11. Qxc8 Qxc1 12. Qxb8 Qxb2 13. Qxa7 Qxg2 14. Qxb7) 9. Qxe8?? { (4.92 → 1.00) Blunder. Rxh2 was best. } { [%eval 1.0] } (9. Rxh2) 9... Qxg1?? { (1.00 → Mate in 9) Checkmate is now unavoidable. Rxh1 was best. } { [%eval #9] } (9... Rxh1 10. Qxc8 Rxg1 11. Qxb8 Qxc2 12. Qxc7 Qxb2 13. Bxb2 Rxb1 14. Qxb7 Rxb2 15. Qxa7) 10. Qxc8 { [%eval #12] } 10... Rxh1 { [%eval #8] } 11. Qxe6 { [%eval #8] } 11... Qxg2 { [%eval #7] } 12. a3 { [%eval #7] } 12... Rxc1 { [%eval #6] } 13. Qe2 { [%eval #6] } 13... Rxb1 { [%eval #5] } 14. Rxb1 { [%eval #5] } 14... Qxe2 { [%eval #4] } 15. Rd1 { [%eval #4] } 15... Qxc2 { [%eval #3] } 16. Rc1 { [%eval #4] } 16... Qxb2 { [%eval #3] } 17. Rxc7 { [%eval #3] } 17... Qxa3 { [%eval #2] } 18. Rxb7 { [%eval #2] } 18... Na6 { [%eval #1] } 19. Rxa7 { [%eval #1] } 19... Rxa7# { Game ends by variant rule. } 1-0