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FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/Oe2jDMp7"] [Date "2020.11.10"] [White "IsabellaRivera_4HUA"] [Black "MFGAMERo21"] [Result "0-1"] [UTCDate "2020.11.10"] [UTCTime "21:40:44"] [WhiteElo "1119"] [BlackElo "1093"] [WhiteRatingDiff "-27"] [BlackRatingDiff "+51"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.94] } 2. Bxb5 { [%eval 0.95] } 2... Bb7?? { (0.95 → 6.93) Blunder. Ba6 was best. } { [%eval 6.93] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 { [%eval 3.74] } 3... Bxg2 { [%eval 4.21] } 4. Bxe8 { [%eval 4.24] } 4... Bxh1 { [%eval 3.47] } 5. Bxf7 { [%eval 3.2] } 5... Qxd2 { [%eval 4.79] } 6. Bxg8?? { (4.79 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qf3 Nd7) 6... Qxe1?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #12] } (6... Rxg8 7. Kxd2 h5 8. Qxh5 Bd5 9. Qxd5 e6 10. Qxe6 g5 11. Qxg8) 7. Bxh7 { [%eval #12] } 7... Rxh7 { [%eval #11] } 8. Qxe1 { [%eval #11] } 8... Rxh2 { [%eval #10] } 9. Qf1?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Qd1 was best. } { [%eval #-8] } (9. Qd1 Rxf2 10. Qd8 Rxc2 11. Qxb8 Rxb8 12. a4 Rbxb2 13. Bxb2 Rxb2 14. Nd2 Rxd2 15. Ra2 Rxa2) 9... Rxf2 { [%eval #-8] } 10. Qxf2 { [%eval #-7] } 10... Bf3 { [%eval #-7] } 11. Qxf3 { [%eval #-6] } 11... Nc6?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. e5 was best. } { [%eval #8] } (11... e5 12. Qxa8 Be7 13. Qxa7 e4 14. Qxc7 Nd7 15. Qxd7 Bb4 16. Qxg7 Be7 17. Qxe7#) 12. Qxf8 { [%eval #8] } 12... Rxf8 { [%eval #7] } 13. Nf3 { [%eval #7] } 13... Rxf3 { [%eval #6] } 14. Nd2 { [%eval #6] } 14... Rxe3 { [%eval #5] } 15. Nf3 { [%eval #6] } 15... Rxf3 { [%eval #5] } 16. Be3 { [%eval #5] } 16... Rxe3 { [%eval #4] } 17. c3? { (Mate in 4 → 9.53) Lost forced checkmate sequence. b4 was best. } { [%eval 9.53] } (17. b4 Nxb4 18. Rd1 Nxa2 19. Rd6 exd6 20. c3 Rxc3#) 17... Rxc3 { [%eval 3.9] } 18. bxc3 { [%eval 2.71] } 18... Nd4?? { (2.71 → Mate in 12) Checkmate is now unavoidable. e5 was best. } { [%eval #12] } (18... e5 19. c4) 19. cxd4 { [%eval #12] } 19... c5 { [%eval #11] } 20. dxc5 { [%eval #11] } 20... e5 { [%eval #10] } 21. Rb1 { [%eval #10] } 21... e4 { [%eval #9] } 22. Rb6?? { (Mate in 9 → 0.73) Lost forced checkmate sequence. c6 was best. } { [%eval 0.73] } (22. c6 e3 23. a4 e2 24. Rb6 axb6 25. a5 bxa5 26. c7 e1=Q 27. c8=R Qc1 28. Rxc1 a4) 22... axb6 { [%eval 0.73] } 23. cxb6 { [%eval 0.73] } 23... g6?? { (0.73 → Mate in 12) Checkmate is now unavoidable. e3 was best. } { [%eval #12] } (23... e3 24. a4) 24. b7 { [%eval #14] } 24... g5 { [%eval #27] } 25. b8=Q?? { (Mate in 27 → 1.30) Lost forced checkmate sequence. a4 was best. } { [%eval 1.3] } (25. a4 e3 26. b8=Q e2 27. Qe5 g4 28. Qxe2 g3 29. Qa6 g2 30. a5 g1=K 31. Qf1 Kxf1) 25... e3?? { (1.30 → Mate in 26) Checkmate is now unavoidable. g4 was best. } { [%eval #26] } (25... g4 26. Qd8 g3 27. Qg5 g2 28. Qxg2 e3 29. Qd5 e2 30. a4 e1=K 31. Qa8 Kd1 32. a5) 26. Qf4?? { (Mate in 26 → Mate in 17) Lost forced checkmate sequence. a4 was best. } { [%eval #-17] } (26. a4 e2 27. Qe5 g4 28. Qxe2 g3 29. Qa6 g2 30. a5 g1=K 31. Qf1 Kxf1 32. a6 Ke2) 26... gxf4 { [%eval #-18] } 27. a3 { [%eval #-9] } 27... e2 { [%eval #-9] } 28. a4 { [%eval #-8] } 28... f3 { [%eval #-8] } 29. a5 { [%eval #-7] } 29... f2 { [%eval #-7] } 30. a6 { [%eval #-6] } 30... e1=Q { [%eval #-6] } 31. a7 { [%eval #-5] } 31... f1=K?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. f1=Q was best. } { [%eval 0.0] } (31... f1=Q 32. a8=K Qc4 33. Kb8 Qc8 34. Kxc8 Qe3 35. Kd8 Qe8 36. Kxe8#) 32. a8=B?? { (0.00 → Mate in 2) Checkmate is now unavoidable. a8=K was best. } { [%eval #-2] } (32. a8=K Ke2 33. Kb7 Qd1 34. Kc6 Kd3 35. Kd6 Qd2 36. Ke6 Qd1 37. Kd6) 32... Qe4 { [%eval #-2] } 33. Bxe4 { [%eval #-1] } 33... Kg2 { [%eval #-1] } 34. Bxg2# { Game ends by variant rule. } 0-1
Reconnecting