FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/OdamaMVt"]
[Date "2025.05.01"]
[White "rAFAeLus_IGnaTIuS"]
[Black "ykv72"]
[Result "1-0"]
[GameId "OdamaMVt"]
[UTCDate "2025.05.01"]
[UTCTime "15:24:18"]
[WhiteElo "1708"]
[BlackElo "2051"]
[WhiteRatingDiff "+50"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... g5?? { (1.19 → 3.20) Blunder. e6 was best. } { [%eval 3.2] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 3.63] } 3... Kxd7 { [%eval 1.07] } 4. h4?? { (1.07 → Mate in 14) Checkmate is now unavoidable. e4 was best. } { [%eval #-14] } (4. e4 f5 5. exf5 g4 6. Qxg4 Kd6 7. Qxg8 Bxf5 8. Qxf8 Bxc2) 4... gxh4 { [%eval #-14] } 5. Rxh4 { [%eval #-13] } 5... Bh6?? { (Mate in 13 → 2.76) Lost forced checkmate sequence. Bb7 was best. } { [%eval 2.76] } (5... Bb7 6. Rxh7 Bxg2 7. Rxf7 Bg7 8. Rxg7 Rh5 9. Qxh5 Nh6 10. Qxh6) 6. Rxh6 { [%eval 2.78] } 6... Nxh6 { [%eval 2.66] } 7. g4?? { (2.66 → Mate in 24) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-24] } (7. Nc3 Ng4 8. Qxg4 f5 9. Qxf5 Qg8 10. Qxd7 Qxg2 11. Qxc8 Qxg1 12. Qxh8 Qxe1) 7... Nxg4 { [%eval -9.25] } 8. Qxg4 { [%eval -6.3] } 8... f5 { [%eval -5.53] } 9. Qxf5 { [%eval -7.38] } 9... Rf8?? { (-7.38 → 4.48) Blunder. Qg8 was best. } { [%eval 4.48] } (9... Qg8 10. Qxh7) 10. Qxd7 { [%eval 3.88] } 10... Nxd7?? { (3.88 → Mate in 12) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #12] } (10... Bxd7 11. Nh3) 11. Nf3?? { (Mate in 12 → 2.27) Lost forced checkmate sequence. Kd1 was best. } { [%eval 2.27] } (11. Kd1 Rxf2 12. c4 Rxd2 13. Bxd2 Qe8 14. c5 Nxc5 15. Nh3 Bxh3 16. a4 Qxa4) 11... Rxf3 { [%eval 2.3] } 12. e4 { [%eval 2.65] } 12... Rxf2 { [%eval 2.29] } 13. Kxf2 { [%eval 2.06] } 13... Nf8?? { (2.06 → Mate in 9) Checkmate is now unavoidable. h6 was best. } { [%eval #9] } (13... h6 14. e5) 14. d4 { [%eval #9] } 14... Qxd4 { [%eval #8] } 15. b3 { [%eval #8] } 15... Qxe4 { [%eval #7] } 16. a4?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. a3 was best. } { [%eval #-7] } (16. a3 Qxc2 17. Be3 Qxb1 18. Bxa7 Qxb3 19. Rg1 Qxa3 20. Kf3 Rxa7 21. Rd1 Qxf3) 16... Qxc2?? { (Mate in 7 → 1.53) Lost forced checkmate sequence. Qxa4 was best. } { [%eval 1.53] } (16... Qxa4 17. Rxa4 Ba6 18. Rxa6 Rd8 19. Rxa7 c5 20. Rxe7 h6 21. Bxh6 Rd4 22. Bxf8) 17. Ra3?? { (1.53 → Mate in 7) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-7] } (17. Nc3 Qxc1) 17... Qxb3 { [%eval #-7] } 18. Rxb3 { [%eval #-6] } 18... Rb8 { [%eval #-6] } 19. Rxb8 { [%eval #-5] } 19... a5 { [%eval #-5] } 20. Rxc8 { [%eval #-4] } 20... Nd7 { [%eval #-4] } 21. Rxc7 { [%eval #-3] } 21... Nf8 { [%eval #-3] } 22. Rxe7 { [%eval #-2] } 22... Nd7?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. h6 was best. } { [%eval #8] } (22... h6 23. Bxh6 Nd7 24. Rxd7#) 23. Rxh7 { [%eval #8] } 23... Nb8 { [%eval #7] } 24. Rd7 { [%eval #7] } 24... Nxd7 { [%eval #6] } 25. Ke3 { [%eval #6] } 25... Nf8 { [%eval #5] } 26. Ba3 { [%eval #8] } 26... Nh7 { [%eval #6] } 27. Bb4 { [%eval #16] } 27... axb4 { [%eval #15] } 28. Nc3 { [%eval #15] } 28... bxc3 { [%eval #16] } 29. Kd2?? { (Mate in 16 → Mate in 7) Lost forced checkmate sequence. Kd3 was best. } { [%eval #-7] } (29. Kd3 Ng5 30. Kxc3 Nh3 31. Kb3 Ng5 32. a5 Ne4 33. Kc3 Nxc3 34. a6 Nd5) 29... cxd2 { [%eval #-7] } 30. a5 { [%eval #-6] } 30... d1=R { [%eval #-6] } 31. a6 { [%eval #-5] } 31... Nf8 { [%eval #-5] } 32. a7 { [%eval #-4] } 32... Nd7?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Rd6 was best. } { [%eval #5] } (32... Rd6 33. a8=K Ne6 34. Kb7 Nc7 35. Kxc7 Rb6 36. Kxb6#) 33. a8=B { [%eval #5] } 33... Rd5 { [%eval #2] } 34. Bxd5 { [%eval #2] } 34... Nc5 { [%eval #1] } 35. Be6 { [%eval #1] } 35... Nxe6# { Game ends by variant rule. } 1-0
