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[Event "SCSNickel Arena"] [Site "https://lichess.org/OWKiprAV"] [Date "2020.04.03"] [White "blaumarkt"] [Black "McSoell"] [Result "0-1"] [UTCDate "2020.04.03"] [UTCTime "18:03:13"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-163"] [BlackRatingDiff "+162"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -2.24) Blunder. e3 was best. } (1. e3 b5) 1... f6?? { (-2.24 → 1.73) Blunder. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. hxg4 f5 4. gxf5 g6 5. fxg6 hxg6 6. Rxh8 d6 7. Rxf8 Kxf8 8. f4) 2. a3?? { (1.73 → -2.60) Blunder. d3 was best. } (2. d3 f5) 2... e5?? { (-2.60 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } (2... Nh6 3. c3 Ng4 4. hxg4 f5 5. Rxh7 Rxh7 6. gxf5 g5 7. fxg6 Nc6 8. gxh7 Nd4 9. cxd4) 3. g3?? { (Mate in 16 → -1.64) Lost forced checkmate sequence. f4 was best. } (3. f4 exf4 4. g3 fxg3 5. Bg2 Bxa3 6. Bxb7 Bxb2 7. Bxb2 Bxb7 8. Bxf6 Qxf6 9. Rxa7 Rxa7) 3... Bxa3 4. bxa3 Ne7 5. f4?? { (-1.93 → -8.27) Blunder. d4 was best. } (5. d4) 5... exf4 6. gxf4 Nec6?? { (-8.99 → -1.20) Blunder. g5 was best. } (6... g5) 7. Nf3?? { (-1.20 → Mate in 14) Checkmate is now unavoidable. d4 was best. } (7. d4 Nxd4) 7... d5?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Nd4 was best. } (7... Nd4 8. Nxd4 f5 9. Nxf5 Nc6 10. Nxg7 Qg5 11. Nxe8 Rxe8 12. fxg5 Rxe2 13. Qxe2 h6 14. gxh6) 8. Ne5 Bxh3 9. Rxh3 fxe5 10. fxe5 Nxe5 11. Rxh7 Rxh7 12. e4 dxe4 13. d3?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Qg4 was best. } (13. Qg4 Nxg4 14. Bh3 Rxh3 15. d4 Qxd4 16. Ke2 Qxa1 17. Bg5 Qxb1 18. c4 Rxa3 19. Kf2 Nxf2) 13... Qxd3 14. cxd3 exd3 15. Qxd3 Nxd3 16. Bxd3 g6 17. Bxg6 Rh6 18. Bxe8 Nd7?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. a5 was best. } (18... a5 19. Bxh6 Nd7 20. Bxd7 Rc8 21. Bxc8 c6 22. Bxb7 a4 23. Bxc6#) 19. Bxh6 Rxe8 20. Bf8 Rxf8 21. Kf1 Rxf1 22. a4?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Nd2 was best. } (22. Nd2 Rxa1 23. Nb3 Rxa3 24. Na1 Rxa1#) 22... Rxb1 23. Rxb1 Ne5 24. Rxb7 Nd7 25. Rxc7 Nc5 26. Rxa7 Nxa4 27. Rxa4# { Game ends by variant rule. } 0-1