lichess.org

FEN
[Event "SCSNickel Arena"] [Site "https://lichess.org/OWKiprAV"] [Date "2020.04.03"] [White "blaumarkt"] [Black "McSoell"] [Result "0-1"] [UTCDate "2020.04.03"] [UTCTime "18:03:13"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-163"] [BlackRatingDiff "+162"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -2.24) Blunder. e3 was best. } { [%eval -2.24] } (1. e3 b5) 1... f6?? { (-2.24 → 1.73) Blunder. Nh6 was best. } { [%eval 1.73] } (1... Nh6 2. g4 Nxg4 3. hxg4 f5 4. gxf5 g6 5. fxg6 hxg6 6. Rxh8 d6 7. Rxf8 Kxf8 8. f4) 2. a3?? { (1.73 → -2.60) Blunder. d3 was best. } { [%eval -2.6] } (2. d3 f5) 2... e5?? { (-2.60 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (2... Nh6 3. c3 Ng4 4. hxg4 f5 5. Rxh7 Rxh7 6. gxf5 g5 7. fxg6 Nc6 8. gxh7 Nd4 9. cxd4) 3. g3?? { (Mate in 16 → -1.64) Lost forced checkmate sequence. f4 was best. } { [%eval -1.64] } (3. f4 exf4 4. g3 fxg3 5. Bg2 Bxa3 6. Bxb7 Bxb2 7. Bxb2 Bxb7 8. Bxf6 Qxf6 9. Rxa7 Rxa7) 3... Bxa3 { [%eval -1.04] } 4. bxa3 { [%eval -2.0] } 4... Ne7 { [%eval -1.93] } 5. f4?? { (-1.93 → -8.27) Blunder. d4 was best. } { [%eval -8.27] } (5. d4) 5... exf4 { [%eval -7.52] } 6. gxf4 { [%eval -8.99] } 6... Nec6?? { (-8.99 → -1.20) Blunder. g5 was best. } { [%eval -1.2] } (6... g5) 7. Nf3?? { (-1.20 → Mate in 14) Checkmate is now unavoidable. d4 was best. } { [%eval #-14] } (7. d4 Nxd4) 7... d5?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Nd4 was best. } { [%eval #14] } (7... Nd4 8. Nxd4 f5 9. Nxf5 Nc6 10. Nxg7 Qg5 11. Nxe8 Rxe8 12. fxg5 Rxe2 13. Qxe2 h6 14. gxh6) 8. Ne5 { [%eval #14] } 8... Bxh3 { [%eval #13] } 9. Rxh3 { [%eval #13] } 9... fxe5 { [%eval #12] } 10. fxe5 { [%eval #12] } 10... Nxe5 { [%eval #11] } 11. Rxh7 { [%eval #11] } 11... Rxh7 { [%eval #10] } 12. e4 { [%eval #10] } 12... dxe4 { [%eval #9] } 13. d3?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-10] } (13. Qg4 Nxg4 14. Bh3 Rxh3 15. d4 Qxd4 16. Ke2 Qxa1 17. Bg5 Qxb1 18. c4 Rxa3 19. Kf2 Nxf2) 13... Qxd3 { [%eval #-10] } 14. cxd3 { [%eval #-9] } 14... exd3 { [%eval #-9] } 15. Qxd3 { [%eval #-8] } 15... Nxd3 { [%eval #-8] } 16. Bxd3 { [%eval #-7] } 16... g6 { [%eval #-7] } 17. Bxg6 { [%eval #-6] } 17... Rh6 { [%eval #-6] } 18. Bxe8 { [%eval #-5] } 18... Nd7?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. a5 was best. } { [%eval #6] } (18... a5 19. Bxh6 Nd7 20. Bxd7 Rc8 21. Bxc8 c6 22. Bxb7 a4 23. Bxc6#) 19. Bxh6 { [%eval #6] } 19... Rxe8 { [%eval #5] } 20. Bf8 { [%eval #5] } 20... Rxf8 { [%eval #4] } 21. Kf1 { [%eval #4] } 21... Rxf1 { [%eval #3] } 22. a4?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-4] } (22. Nd2 Rxa1 23. Nb3 Rxa3 24. Na1 Rxa1#) 22... Rxb1 { [%eval #-4] } 23. Rxb1 { [%eval #-3] } 23... Ne5 { [%eval #-3] } 24. Rxb7 { [%eval #-2] } 24... Nd7 { [%eval #-3] } 25. Rxc7 { [%eval #-1] } 25... Nc5 { [%eval #-2] } 26. Rxa7 { [%eval #-1] } 26... Nxa4 { [%eval #-1] } 27. Rxa4# { Game ends by variant rule. } 0-1
Reconnecting