FEN
[Event "parijo Arena"]
[Site "https://lichess.org/OOdgJTH1"]
[Date "2023.06.29"]
[White "Juniordeo"]
[Black "RobertOkeke"]
[Result "1-0"]
[GameId "OOdgJTH1"]
[UTCDate "2023.06.29"]
[UTCTime "09:39:12"]
[WhiteElo "985"]
[BlackElo "1466"]
[WhiteRatingDiff "+285"]
[BlackRatingDiff "-70"]
[Variant "Antichess"]
[TimeControl "240+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5?? { (Mate in 15 → -3.28) Lost forced checkmate sequence. b5 was best. } { [%eval -3.28] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... b5 { [%eval -3.13] } 3. Bxb5 { [%eval -4.28] } 3... e5?? { (-4.28 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (3... e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=B) 4. Bxd7 { [%eval #16] } 4... Kxd7 { [%eval #15] } 5. d4?? { (Mate in 15 → -5.13) Lost forced checkmate sequence. b4 was best. } { [%eval -5.13] } (5. b4 Bxb4 6. d4 Bxe1 7. Qxe1 exd4 8. Qe8 Kxe8 9. Nc3 Bxf5 10. Ba3 Bxc2 11. Nf3 dxc3) 5... exd4 { [%eval -3.56] } 6. Qxd4 { [%eval -5.5] } 6... Ba3?? { (-5.50 → 7.37) Blunder. Qe7 was best. } { [%eval 7.37] } (6... Qe7) 7. Qxd7?? { (7.37 → Mate in 10) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-10] } (7. Nxa3) 7... Qxd7?? { (Mate in 10 → Mate in 18) Lost forced checkmate sequence. Nxd7 was best. } { [%eval #18] } (7... Nxd7 8. Nxa3 Qg5 9. Bxg5 Ne7 10. Bxe7 Rd8 11. Bxd8 h5 12. Bxc7 g6 13. fxg6 Ne5 14. Bxe5) 8. bxa3?? { (Mate in 18 → 0.06) Lost forced checkmate sequence. Nxa3 was best. } { [%eval 0.06] } (8. Nxa3 Qxf5 9. g4 Qxg4 10. Nb5 Qxg1 11. Nxa7 Rxa7 12. Rxg1 Rxa2 13. Rxg7 Rxb2 14. Rxc7 Rxc2) 8... Qxf5 { [%eval 0.11] } 9. Bh6?? { (0.11 → Mate in 9) Checkmate is now unavoidable. g4 was best. } { [%eval #-9] } (9. g4 Qxg4 10. Be3 Qxg1 11. Bxa7 Qxh1 12. Bxb8 Rxa3 13. Bxc7 Qxe1 14. Nxa3 Qxf2 15. Rg1 Qxc2) 9... Qxf2?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Qxc2 was best. } { [%eval 0.0] } (9... Qxc2 10. Bxg7 Qxb1 11. Rxb1 Nd7 12. Bxh8 Bb7 13. Rxb7 a5 14. Rxc7 Ne5 15. Rxh7 a4 16. Bxe5) 10. Kxf2 { [%eval 0.32] } 10... gxh6?? { (0.32 → 5.18) Blunder. Nxh6 was best. } { [%eval 5.18] } (10... Nxh6) 11. Kf3?? { (5.18 → -0.71) Blunder. Ke3 was best. } { [%eval -0.71] } (11. Ke3) 11... Bh3?? { (-0.71 → 4.48) Blunder. Bg4 was best. } { [%eval 4.48] } (11... Bg4 12. Kxg4 h5 13. Kxh5 h6 14. Kxh6 Rxh6 15. h3 Rxh3 16. Nxh3 Ne7 17. Nf2 a5 18. Rh4) 12. gxh3? { (4.48 → 2.36) Mistake. Nxh3 was best. } { [%eval 2.36] } (12. Nxh3 Ne7) 12... Ne7?! { (2.36 → 3.24) Inaccuracy. a5 was best. } { [%eval 3.24] } (12... a5 13. Kf4) 13. a4?! { (3.24 → 2.31) Inaccuracy. Ne2 was best. } { [%eval 2.31] } (13. Ne2) 13... Ng6?? { (2.31 → Mate in 9) Checkmate is now unavoidable. Rg8 was best. } { [%eval #9] } (13... Rg8 14. Kg2) 14. a5? { (Mate in 9 → 8.22) Lost forced checkmate sequence. h4 was best. } { [%eval 8.22] } (14. h4 Nxh4 15. Nh3 Nxf3 16. Rf1 Nxh2 17. Rf3 Nxf3 18. Nd2 Nxd2 19. Ng5 hxg5 20. Rb1 Nxb1) 14... Nf4 { [%eval 12.63] } 15. Kxf4 { [%eval 12.84] } 15... Nd7?! { (12.84 → Mate in 9) Checkmate is now unavoidable. Na6 was best. } { [%eval #9] } (15... Na6 16. c4) 16. Kg5?? { (Mate in 9 → 3.28) Lost forced checkmate sequence. Ke5 was best. } { [%eval 3.28] } (16. Ke5 Nxe5 17. Nf3 Nxf3 18. Rd1 Nxh2 19. Rd8 Rhxd8 20. Nd2 Rxd2 21. h4 Rxc2 22. Rb1 Rxa2) 16... hxg5 { [%eval 3.56] } 17. h4 { [%eval 3.84] } 17... gxh4 { [%eval 5.63] } 18. h3?? { (5.63 → Mate in 7) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-7] } (18. Nc3 Nf8 19. h3 c6 20. Rf1 Nd7 21. Rb1 Rab8 22. Rxb8 Nxb8 23. a6 Nxa6 24. Nge2 Rb8) 18... Nb6?? { (Mate in 7 → Mate in 14) Lost forced checkmate sequence. Nf6 was best. } { [%eval #14] } (18... Nf6 19. a6 Ng4 20. hxg4 Rhf8 21. Rxh4 h6 22. Rxh6 Rf6 23. Rxf6 c6 24. Rxc6 Rc8 25. Rxc8#) 19. axb6 { [%eval #15] } 19... cxb6 { [%eval #13] } 20. Rh2? { (Mate in 13 → 9.47) Lost forced checkmate sequence. Nd2 was best. } { [%eval 9.47] } (20. Nd2 Rhf8 21. Nf1 Rxf1 22. Rxf1 Rf8 23. Rxf8 h6 24. Ne2 a6 25. Nc1 h5 26. Rhf1 b5) 20... Rad8 { [%eval 8.44] } 21. Rg2 { [%eval 9.07] } 21... Rd3 { [%eval 8.21] } 22. cxd3 { [%eval 7.78] } 22... Re8? { (7.78 → Mate in 5) Checkmate is now unavoidable. Rg8 was best. } { [%eval #5] } (22... Rg8 23. Rxg8 b5 24. Nd2 a5 25. a3 a4 26. Rc1 b4 27. axb4 a3 28. b5 a2 29. Rcc8) 23. Rg3 { [%eval #13] } 23... hxg3 { [%eval #12] } 24. Ne2 { [%eval #12] } 24... Rxe2 { [%eval #11] } 25. Nd2 { [%eval #11] } 25... Rxd2 { [%eval #10] } 26. a4 { [%eval #10] } 26... Rxd3 { [%eval #9] } 27. a5?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Ra3 was best. } { [%eval #-5] } (27. Ra3 Rxa3 28. h4 Rxa4 29. h5 Rg4 30. h6 Rg7 31. hxg7 a5 32. g8=R a4 33. Rxg3 a3) 27... bxa5 { [%eval #-5] } 28. Rxa5 { [%eval #-4] } 28... g2?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Rd6 was best. } { [%eval #2] } (28... Rd6 29. Rxa7 Rg6 30. Rxh7 Rg7 31. Rxg7 g2 32. Rxg2#) 29. Rxa7 { [%eval #2] } 29... Rxh3 { [%eval #1] } 30. Rxh7 { [%eval #1] } 30... Rxh7# { Game ends by variant rule. } 1-0