lichess.org

FEN
[Event "Antichess Shield Arena"] [Site "https://lichess.org/O9CBqrWe"] [Date "2019.12.19"] [Round "-"] [White "Azoha"] [Black "Kotov_Syndrome"] [Result "0-1"] [UTCDate "2019.12.19"] [UTCTime "21:41:39"] [WhiteElo "2254"] [BlackElo "2080"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.46] } 1... c5 { [%eval 2.5] } 2. Bb5?? { (2.50 → 0.27) Blunder. Ba6 was best. } { [%eval 0.27] } (2. Ba6 Nxa6) 2... Qc7 { [%eval 1.58] } 3. Bxd7 { [%eval 1.82] } 3... Qxh2 { [%eval 0.79] } 4. Rxh2 { [%eval 0.0] } 4... Kxd7 { [%eval 0.05] } 5. Rxh7 { [%eval 0.17] } 5... Rxh7 { [%eval 1.12] } 6. Qg4? { (1.12 → 0.00) Mistake. Ne2 was best. } { [%eval 0.0] } (6. Ne2 Nc6) 6... Rh1?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Rh3 was best. } { [%eval #13] } (6... Rh3 7. Qxg7 Bxg7 8. gxh3 Bxb2 9. Bxb2 Na6 10. Bf6 Nxf6 11. e4 Nxe4 12. d4 Nxf2 13. dxc5) 7. Qxd7 { [%eval #13] } 7... Rxg1 { [%eval #12] } 8. Qxc8?? { (Mate in 12 → 0.50) Lost forced checkmate sequence. Qxe7 was best. } { [%eval 0.5] } (8. Qxe7 Nxe7 9. f4 Rxe1 10. e4 Rxc1 11. Nc3 Rxc2 12. Ne2 Rxd2 13. Rh1 Rxe2 14. g4 Bxg4) 8... Rxe1 { [%eval 0.62] } 9. Qxf8?? { (0.62 → -2.58) Blunder. Qxb7 was best. } { [%eval -2.58] } (9. Qxb7 Rxe3) 9... Rxc1 { [%eval -2.49] } 10. Qxb8 { [%eval -3.07] } 10... Rxc2?? { (-3.07 → 0.71) Blunder. Rxb1 was best. } { [%eval 0.71] } (10... Rxb1) 11. Qxa7?? { (0.71 → Mate in 11) Checkmate is now unavoidable. Qxb7 was best. } { [%eval #-11] } (11. Qxb7 Rxd2 12. Nxd2 c4 13. Qxe7 Nxe7 14. Nxc4 Rh8 15. Na3 Re8 16. Nc2 Ra8 17. a4 Re8) 11... Rxb2 { [%eval #-11] } 12. Qxb7 { [%eval #-10] } 12... Rxd2?? { (Mate in 10 → 2.71) Lost forced checkmate sequence. Raxa2 was best. } { [%eval 2.71] } (12... Raxa2 13. Rxa2 Rxd2 14. Qxe7 Rxf2 15. Qxf7 Rxa2 16. Qxg8 Rxg2 17. Qxg7 Rxg7 18. e4 Rf7 19. e5) 13. Qxe7 { [%eval 2.71] } 13... Nxe7 { [%eval 2.59] } 14. Nxd2 { [%eval 2.05] } 14... Rxa2 { [%eval 2.03] } 15. Rxa2 { [%eval 2.27] } 15... c4?? { (2.27 → Mate in 16) Checkmate is now unavoidable. Nc8 was best. } { [%eval #16] } (15... Nc8) 16. Nxc4 { [%eval #16] } 16... g5 { [%eval #15] } 17. f4 { [%eval #15] } 17... gxf4 { [%eval #14] } 18. exf4 { [%eval #14] } 18... Nc6 { [%eval #13] } 19. Rc2?? { (Mate in 13 → Mate in 8) Lost forced checkmate sequence. Ra7 was best. } { [%eval #-8] } (19. Ra7 Nxa7 20. f5 f6 21. g4 Nc8 22. g5 fxg5 23. f6 Nb6 24. Nxb6 g4 25. f7 g3) 19... Ne5 { [%eval #-8] } 20. Nxe5 { [%eval #-7] } 20... f5 { [%eval #-7] } 21. Ng4 { [%eval #-6] } 21... fxg4 { [%eval #-6] } 22. Rf2 { [%eval #-5] } 22... g3 { [%eval #-5] } 23. f5 { [%eval #-4] } 23... gxf2 { [%eval #-4] } 24. f6 { [%eval #-3] } 24... f1=R { [%eval #-3] } 25. f7 { [%eval #-2] } 25... Rxf7 { [%eval #-2] } 26. g4 { [%eval #-1] } 26... Rf5 { [%eval #-1] } 27. gxf5# { Game ends by variant rule. } 0-1
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