FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/O7QXirsn"]
[Date "2026.05.16"]
[Round "-"]
[White "lichess AI level 1"]
[Black "Madhumita_MM"]
[Result "0-1"]
[GameId "O7QXirsn"]
[UTCDate "2026.05.16"]
[UTCTime "14:42:23"]
[WhiteElo "?"]
[BlackElo "1346"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... d6?? { (1.19 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. h3?? { (Mate in 13 → -0.61) Lost forced checkmate sequence. Qg4 was best. } { [%eval -0.61] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. e4 Bxc2 7. Na3 Bxe4 8. Nh3 Bxg2) 4... Bxh3 { [%eval -0.64] } 5. Rxh3?? { (-0.64 → -4.23) Blunder. gxh3 was best. } { [%eval -4.23] } (5. gxh3 Nh6) 5... h5?? { (-4.23 → 0.33) Blunder. Qc6 was best. } { [%eval 0.33] } (5... Qc6 6. Rxh7 Qxg2 7. Rxg7 Qxg1 8. Rxg8 Rxg8 9. Qg4 Qxe1 10. Qxg8 Qxc1 11. Qxf7) 6. Rxh5 { [%eval -0.09] } 6... Rxh5 { [%eval 0.0] } 7. Qxh5 { [%eval -0.59] } 7... f6?? { (-0.59 → 3.86) Blunder. Qc8 was best. } { [%eval 3.86] } (7... Qc8 8. Qxf7) 8. Qxe8 { [%eval 3.3] } 8... Nc6?? { (3.30 → Mate in 12) Checkmate is now unavoidable. Nd7 was best. } { [%eval #12] } (8... Nd7 9. Qxd7 g6 10. Qxe7 Nxe7 11. d4 Ng8 12. a4 Rd8 13. Ra3 Nh6 14. g4) 9. Qxc6?? { (Mate in 12 → 3.90) Lost forced checkmate sequence. Qxf8 was best. } { [%eval 3.9] } (9. Qxf8 Rxf8 10. b4 Nxb4 11. a4 Nxc2 12. e4 Nxa1 13. e5 fxe5 14. Kd1 Rxf2) 9... Nh6?! { (3.90 → 5.15) Inaccuracy. f5 was best. } { [%eval 5.15] } (9... f5 10. Qxd6) 10. Qxa8?? { (5.15 → Mate in 8) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-8] } (10. Qxc7 Rc8 11. Qxd6 Rxc2 12. Qxe7 Bxe7 13. g4 Nxg4 14. a3 Bxa3 15. bxa3 Nxe3) 10... Nf7 { [%eval #-8] } 11. Qxf8 { [%eval #-7] } 11... a6?? { (Mate in 7 → 5.25) Lost forced checkmate sequence. f5 was best. } { [%eval 5.25] } (11... f5 12. Qxg7 d5 13. Qxf7 a5 14. Qxd5 a4 15. Qxf5 e6 16. Qxe6 c6 17. Qxc6) 12. Qxf7?? { (5.25 → Mate in 6) Checkmate is now unavoidable. Qxe7 was best. } { [%eval #-6] } (12. Qxe7 g6) 12... d5?? { (Mate in 6 → 11.12) Lost forced checkmate sequence. f5 was best. } { [%eval 11.12] } (12... f5 13. Qxg7 e6 14. Qxc7 e5 15. Qxd6 a5 16. Qxe5 a4 17. Qxf5 a3 18. bxa3#) 13. Qxd5?? { (11.12 → Mate in 5) Checkmate is now unavoidable. Qxf6 was best. } { [%eval #-5] } (13. Qxf6 gxf6) 13... e6 { [%eval #-5] } 14. Qxe6 { [%eval #-4] } 14... g6 { [%eval #-4] } 15. Qxa6 { [%eval #-3] } 15... c6 { [%eval #-3] } 16. Qxc6 { [%eval #-2] } 16... f5 { [%eval #-2] } 17. Qxg6 { [%eval #-1] } 17... f4 { [%eval #-1] } 18. exf4# { Game ends by variant rule. } 0-1