lichess.org

FEN
[Event "Rated King of the Hill game"] [Site "https://lichess.org/O1DI4HA1"] [Date "2017.02.22"] [Round "-"] [White "Boulifiant"] [Black "josesantamaria"] [Result "0-1"] [UTCDate "2017.02.22"] [UTCTime "13:07:54"] [WhiteElo "1547"] [BlackElo "1500"] [WhiteRatingDiff "-61"] [BlackRatingDiff "+195"] [Variant "King of the Hill"] [TimeControl "-"] [ECO "C20"] [Opening "King's Pawn Game: Leonardis Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.08] } 1... e5 { [%eval 0.15] } 2. d3 { [%eval -0.18] } { C20 King's Pawn Game: Leonardis Variation } 2... d5 { [%eval -0.02] } 3. Qf3?! { (-0.02 → -0.84) Inaccuracy. Best move was exd5. } { [%eval -0.84] } (3. exd5 Qxd5 4. Nc3 Bb4 5. Nf3 Nf6 6. Be2 Nc6 7. O-O Bxc3 8. bxc3 O-O 9. Be3 Qd6) 3... d4?! { (-0.84 → -0.31) Inaccuracy. Best move was Nc6. } { [%eval -0.31] } (3... Nc6 4. exd5 Nd4 5. Qd1 Qxd5 6. c4 Qd6 7. Nf3 Nf6 8. h3 Bf5 9. Nc3 h6 10. a3) 4. Ke2? { (-0.31 → -1.80) Mistake. Best move was Qg3. } { [%eval -1.8] } (4. Qg3 Nc6) 4... h5 { [%eval -1.91] } 5. c3?? { (-1.91 → -6.84) Blunder. Best move was Qg3. } { [%eval -6.84] } (5. Qg3 Nc6 6. h3 h4 7. Qh2 g5 8. Nf3 f6 9. Nbd2 Nge7 10. a3 Ng6 11. b4 a6) 5... Bg4 { [%eval -6.56] } 6. Qxg4 { [%eval -8.53] } 6... hxg4 { [%eval -8.49] } 7. cxd4 { [%eval -10.32] } 7... Qxd4 { [%eval -9.83] } 8. Be3 { [%eval -17.72] } 8... Qxb2+ { [%eval -17.5] } 9. Kd1 { [%eval -23.03] } 9... Qxa1 { [%eval -22.56] } 10. Kc2 { [%eval -24.87] } 10... c5 { [%eval -18.23] } 11. Bxc5 { [%eval -29.38] } 11... Bxc5 { [%eval -25.64] } 12. d4 { [%eval -31.62] } 12... Bxd4 { [%eval -28.6] } 13. Kd3?! { (-28.60 → Mate in 6) Checkmate is now unavoidable. Best move was Bb5+. } { [%eval #-6] } (13. Bb5+ Nd7) 13... Qxb1+ { [%eval #-5] } 14. Kc4 { [%eval #-3] } 14... Qxa2+ { [%eval #-2] } 15. Kd3 { [%eval #-2] } 15... b5 { [%eval #-6] } 16. f4 { [%eval #-3] } 16... f6 { [%eval #-5] } 17. Nf3 { [%eval #-4] } 17... gxf3 { [%eval #-3] } 18. gxf3 { [%eval #-3] } 18... Kd7 { [%eval #-5] } 19. fxe5 { [%eval #-4] } 19... fxe5 { [%eval #-4] } 20. f4 { [%eval #-3] } 20... Kd6 { [%eval #-4] } 21. Bh3 { [%eval #-1] } 21... Qc4+ { [%eval #-2] } 22. Kd2 { [%eval #-2] } 22... Qc3+ { [%eval #-2] } 23. Ke2 { [%eval #-2] } 23... Qe3+ { [%eval #-2] } 24. Kd1 { [%eval #-2] } 24... Qxe4 { [%eval #-2] } 25. Be6 { [%eval #-2] } 25... Kxe6 { [%eval #-1] } 26. Re1 { [%eval #-1] } 26... Kd5# { Game ends by variant rule. } 0-1
Reconnecting