- Blind mode tutorial
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[Event "rated classical game"] [Site "https://lichess.org/NoHaz7qx"] [Date "2016.10.28"] [White "Boviced"] [Black "StriderJ"] [Result "1-0"] [GameId "NoHaz7qx"] [UTCDate "2016.10.28"] [UTCTime "11:07:01"] [WhiteElo "1715"] [BlackElo "1689"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-11"] [Variant "Standard"] [TimeControl "1800+30"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.33] } 1... e5 { [%eval 0.44] } 2. Nf3 { [%eval 0.37] } 2... Nc6 { [%eval 0.15] } 3. Bc4 { [%eval 0.21] } 3... Bc5 { [%eval 0.21] } 4. d3 { [%eval 0.12] } { C50 Italian Game: Giuoco Pianissimo } 4... h6 { [%eval 0.33] } 5. Nbd2 { [%eval 0.18] } 5... Nf6 { [%eval 0.24] } 6. a4 { [%eval 0.25] } 6... a6 { [%eval 0.29] } 7. b3 { [%eval -0.17] } 7... O-O { [%eval 0.02] } 8. Bb2 { [%eval -0.23] } 8... d6 { [%eval -0.13] } 9. h3 { [%eval -0.55] } 9... Qe7 { [%eval -0.1] } 10. a5 { [%eval -0.54] } 10... Bb4 { [%eval -0.53] } 11. c3 { [%eval -0.54] } 11... Bxa5 { [%eval -0.56] } 12. b4 { [%eval -0.77] } 12... Bb6 { [%eval -0.82] } 13. b5 { [%eval -0.86] } 13... Na5 { [%eval -0.9] } 14. O-O { [%eval -1.36] } 14... Be6 { [%eval -0.95] } 15. Qa4?? { (-0.95 → -2.97) Blunder. Bxe6 was best. } { [%eval -2.97] } (15. Bxe6 Qxe6 16. bxa6 Rxa6 17. Kh2 Rfa8 18. Qc2 Nc6 19. Rxa6 Rxa6 20. d4 Ne7 21. g3 Ra2) 15... Nxc4?! { (-2.97 → -1.79) Inaccuracy. axb5 was best. } { [%eval -1.79] } (15... axb5 16. Qxb5 Bd7 17. Qb4 Bc5 18. Qxa5 Rxa5 19. Rxa5 b5 20. Bxb5 Bb6 21. Bxd7 Bxa5 22. Bc6) 16. Nxc4 { [%eval -1.75] } 16... axb5 { [%eval -1.81] } 17. Qxb5 { [%eval -1.8] } 17... Rxa1?! { (-1.80 → -1.07) Inaccuracy. Bc5 was best. } { [%eval -1.07] } (17... Bc5) 18. Rxa1 { [%eval -1.02] } 18... Bxc4 { [%eval -1.11] } 19. Qxc4 { [%eval -1.02] } 19... Rd8 { [%eval -1.0] } 20. Nh4?! { (-1.00 → -1.63) Inaccuracy. Bc1 was best. } { [%eval -1.63] } (20. Bc1 Qe8 21. Be3 Bxe3 22. fxe3 c6 23. Qb3 Ra8 24. Rxa8 Qxa8 25. c4 Nd7 26. d4 Nf6) 20... g6? { (-1.63 → 0.00) Mistake. d5 was best. } { [%eval 0.0] } (20... d5 21. exd5 Nxd5 22. Qe4 Qc5 23. d4 Qb5 24. Qc2 exd4 25. cxd4 Nf4 26. Nf3 Re8 27. Qd2) 21. Nxg6 { [%eval 0.06] } 21... Qd7 { [%eval 0.06] } 22. Nh4 { [%eval -0.22] } 22... d5 { [%eval -0.19] } 23. exd5 { [%eval -0.24] } 23... Nxd5?! { (-0.24 → 0.46) Inaccuracy. Qxd5 was best. } { [%eval 0.46] } (23... Qxd5 24. Qxd5 Nxd5 25. g3 Ne7 26. Ba3 Ng6 27. Nxg6 fxg6 28. Rd1 Ra8 29. Bc1 Ra2 30. Bd2) 24. Qe4 { [%eval 0.52] } 24... Re8 { [%eval 0.79] } 25. Nf5 { [%eval 0.48] } 25... Nf6?? { (0.48 → 2.75) Blunder. Nf4 was best. } { [%eval 2.75] } (25... Nf4 26. d4) 26. Qf3? { (2.75 → 1.00) Mistake. Nxh6+ was best. } { [%eval 1.0] } (26. Nxh6+ Kg7 27. Nf5+ Kh8 28. Qh4+ Nh7 29. Qh5 Qe6 30. Ra4 Qg6 31. Qf3 Qg5 32. Rh4 Bc5) 26... h5?? { (1.00 → 12.80) Blunder. Kh7 was best. } { [%eval 12.8] } (26... Kh7 27. Ng3 Qc6 28. Qf5+ Kg8 29. Re1 Qe6 30. Qf3 Qc6 31. Qf5 Qe6 32. Qf3 Qc6 33. Ne4) 27. Qg3+ { [%eval 12.43] } 27... Ng4 { [%eval 11.87] } 28. hxg4 { [%eval 11.16] } 28... h4 { [%eval 15.06] } 29. Qxh4 { [%eval 13.63] } 29... Qd8?! { (13.63 → Mate in 6) Checkmate is now unavoidable. Qe6 was best. } { [%eval #6] } (29... Qe6 30. Qg5+ Qg6 31. Ne7+ Rxe7 32. Qxe7 Kg7 33. Ra8 Bxf2+ 34. Kxf2 Qd6 35. Qg5+ Qg6 36. Qxe5+) 30. Qh6 { [%eval #5] } { Black resigns. } 1-0