lichess.org

FEN
[Event "SCSNickel Arena"] [Site "https://lichess.org/NbwlZCjO"] [Date "2020.04.03"] [White "blaumarkt"] [Black "McSoell"] [Result "0-1"] [UTCDate "2020.04.03"] [UTCTime "18:50:10"] [WhiteElo "1208"] [BlackElo "1834"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+4"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -2.80) Blunder. e3 was best. } { [%eval -2.8] } (1. e3 b5) 1... g6?? { (-2.80 → -0.51) Blunder. Nh6 was best. } { [%eval -0.51] } (1... Nh6 2. g4) 2. a3?? { (-0.51 → -2.94) Blunder. e4 was best. } { [%eval -2.94] } (2. e4 b5 3. Bxb5 d5 4. Bxe8 Qxe8 5. exd5 Bxh3 6. gxh3 Qb5 7. Qf3 Qxb2 8. Qxf7 Qxc2) 2... b6?! { (-2.94 → -1.99) Inaccuracy. d6 was best. } { [%eval -1.99] } (2... d6) 3. c3 { [%eval -2.52] } 3... d6?? { (-2.52 → -0.49) Blunder. Bh6 was best. } { [%eval -0.49] } (3... Bh6) 4. b3?? { (-0.49 → -4.48) Blunder. f4 was best. } { [%eval -4.48] } (4. f4) 4... Bxh3 { [%eval -3.23] } 5. gxh3 { [%eval -5.41] } 5... h5?! { (-5.41 → -3.82) Inaccuracy. Bh6 was best. } { [%eval -3.82] } (5... Bh6 6. e3) 6. Nf3?! { (-3.82 → -5.92) Inaccuracy. c4 was best. } { [%eval -5.92] } (6. c4) 6... g5 { [%eval -5.41] } 7. Nxg5 { [%eval -5.5] } 7... Kd7 { [%eval -5.35] } 8. Nxf7 { [%eval -7.0] } 8... d5?? { (-7.00 → 0.00) Blunder. Qe8 was best. } { [%eval 0.0] } (8... Qe8 9. Nxd6) 9. Nxh8?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Nxd8 was best. } { [%eval #-12] } (9. Nxd8 Kxd8 10. e4 dxe4 11. Qxh5 Rxh5 12. Ba6 Rxh3 13. Rxh3 Nxa6 14. Rd3 exd3 15. Ra2 Nb4) 9... d4 { [%eval #-12] } 10. cxd4 { [%eval #-11] } 10... e5 { [%eval #-11] } 11. dxe5 { [%eval #-10] } 11... Bxa3 { [%eval #-10] } 12. Bxa3 { [%eval #-8] } 12... Qf8 { [%eval #-8] } 13. Bxf8 { [%eval #-7] } 13... Nf6 { [%eval #-8] } 14. exf6 { [%eval #-6] } 14... Ke7?? { (Mate in 6 → 9.40) Lost forced checkmate sequence. Ke6 was best. } { [%eval 9.4] } (14... Ke6 15. Rxa7 Kxf6 16. Rxa8 Ke5 17. Rxb8 b5 18. Rxb5 h4 19. Rxe5 c5 20. Bxc5#) 15. fxe7 { [%eval 8.65] } 15... h4? { (8.65 → Mate in 13) Checkmate is now unavoidable. Nc6 was best. } { [%eval #13] } (15... Nc6 16. Rxa7 Rxf8 17. exf8=K Nxa7 18. b4 Nc8 19. b5 c6 20. bxc6 b5 21. d4 Ne7 22. Kxe7) 16. Rxa7 { [%eval #13] } 16... Rxa7 { [%eval #12] } 17. Na3 { [%eval #12] } 17... Rxa3 { [%eval #11] } 18. Qa1 { [%eval #11] } 18... Rxa1 { [%eval #9] } 19. d3 { [%eval #10] } 19... Rxe1 { [%eval #9] } 20. Rh2 { [%eval #17] } 20... Rxe2 { [%eval #17] } 21. Bxe2 { [%eval #17] } 21... b5 { [%eval #14] } 22. d4?? { (Mate in 14 → Mate in 3) Lost forced checkmate sequence. Bg7 was best. } { [%eval #-3] } (22. Bg7 c6 23. f4 b4 24. Rg2 c5 25. Nf7 Na6 26. Bg4 c4 27. dxc4 Nb8 28. Bd7 Nxd7) 22... Na6 { [%eval #-3] } 23. Bxb5 { [%eval #-2] } 23... c6 { [%eval #-2] } 24. Bxa6 { [%eval #-1] } 24... c5 { [%eval #-1] } 25. dxc5# { Game ends by variant rule. } 0-1
Reconnecting