- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/NNfPElRH"] [Date "2025.03.27"] [White "PabloAlcala123"] [Black "conan309"] [Result "0-1"] [GameId "NNfPElRH"] [UTCDate "2025.03.27"] [UTCTime "11:38:45"] [WhiteElo "1226"] [BlackElo "1192"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+38"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... f6 { [%eval 1.62] } 2. Ba6 { [%eval 2.51] } 2... bxa6 { [%eval 1.73] } 3. Qh5 { [%eval 2.43] } 3... c5 { [%eval 3.1] } 4. Qxh7 { [%eval 2.61] } 4... Rxh7 { [%eval 2.68] } 5. h4? { (2.68 → 1.23) Mistake. Nc3 was best. } { [%eval 1.23] } (5. Nc3 Rxh2) 5... Rxh4 { [%eval 1.23] } 6. Rxh4 { [%eval 0.46] } 6... Nh6?? { (0.46 → 3.37) Blunder. c4 was best. } { [%eval 3.37] } (6... c4 7. Rxc4) 7. Rxh6 { [%eval 3.19] } 7... gxh6 { [%eval 2.77] } 8. e4 { [%eval 2.46] } 8... d5?? { (2.46 → Mate in 12) Checkmate is now unavoidable. Qc7 was best. } { [%eval #12] } (8... Qc7 9. f4 Qxf4 10. g4 Qxe4 11. Kd1 Qxc2 12. Kxc2 c4 13. Nf3 f5 14. gxf5) 9. exd5 { [%eval #12] } 9... Qxd5 { [%eval #11] } 10. d4?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. g4 was best. } { [%eval #-12] } (10. g4 Bxg4 11. b4 cxb4 12. Kd1 Bxd1 13. f4 Bxc2 14. a3 Bxb1 15. Rxb1 bxa3) 10... Qxa2?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. cxd4 was best. } { [%eval #9] } (10... cxd4 11. Bxh6 Qxg2 12. Bxf8 Qxg1 13. Bxe7 Qxe1 14. Bxf6 Qxf2 15. Bxd4 Qxc2 16. Bxa7) 11. dxc5?? { (Mate in 9 → -1.13) Lost forced checkmate sequence. Rxa2 was best. } { [%eval -1.13] } (11. Rxa2 cxd4 12. Rxa6 Nxa6 13. Bxh6 Bxh6 14. b4 Nxb4 15. g3 Nxc2 16. Na3 Nxe1) 11... Qxb2 { [%eval -1.37] } 12. Bxb2 { [%eval -1.5] } 12... Bh3?? { (-1.50 → Mate in 13) Checkmate is now unavoidable. Bf5 was best. } { [%eval #13] } (12... Bf5) 13. Bxf6?? { (Mate in 13 → 0.70) Lost forced checkmate sequence. Nxh3 was best. } { [%eval 0.7] } (13. Nxh3 Nc6 14. Rxa6 Nd4 15. Bxd4 e5 16. Rxf6 exd4 17. Rxh6 Bxh6 18. Ng5 Bxg5) 13... Bxg2 { [%eval 0.92] } 14. Bxe7 { [%eval 0.67] } 14... Bxe7 { [%eval 0.68] } 15. Rxa6 { [%eval 0.84] } 15... Bxc5 { [%eval 0.69] } 16. Rxa7 { [%eval 0.59] } 16... Bxf2 { [%eval 0.53] } 17. Rxa8?? { (0.53 → Mate in 4) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-4] } (17. Kxf2 Rxa7 18. Kxg2 Ra3 19. Nxa3 h5 20. Kf3 h4 21. Ne2 Nd7 22. Nb5 Nf8) 17... Bxe1 { [%eval #-4] } 18. Rxb8 { [%eval #-3] } 18... Bc3 { [%eval #-4] } 19. Rxe8 { [%eval #-3] } 19... Bh3 { [%eval #-4] } 20. Nxh3 { [%eval #-2] } 20... h5 { [%eval #-3] } 21. Nxc3 { [%eval #-2] } 21... h4 { [%eval #-2] } 22. Ne2# { Game ends by variant rule. } 0-1