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[Event "rated Antichess game"] [Site "https://lichess.org/N9A97D1Q"] [Date "2025.02.24"] [White "Zovi_menya_Alex"] [Black "i_Am_An_Unknown_Play"] [Result "0-1"] [GameId "N9A97D1Q"] [UTCDate "2025.02.24"] [UTCTime "11:31:44"] [WhiteElo "1652"] [BlackElo "1656"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+69"] [Variant "Antichess"] [TimeControl "90+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... f5?? { (1.19 → 16.44) Blunder. e6 was best. } { [%eval 16.44] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 16.09] } 3... Qxd7?! { (16.09 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (3... Kxd7 4. Qg4 fxg4 5. g3 g5 6. Kf1 Qe8 7. Nf3 gxf3 8. Kg2) 4. Qg4?? { (Mate in 15 → 5.13) Lost forced checkmate sequence. e4 was best. } { [%eval 5.13] } (4. e4 fxe4 5. Nh3 Qxd2 6. Nxd2 Bxh3 7. Nxe4 Bxg2 8. Ng5 Bxh1) 4... Qxd2?? { (5.13 → Mate in 14) Checkmate is now unavoidable. fxg4 was best. } { [%eval #14] } (4... fxg4 5. g3) 5. Nxd2?? { (Mate in 14 → 4.30) Lost forced checkmate sequence. Kxd2 was best. } { [%eval 4.3] } (5. Kxd2 fxg4 6. Nh3 gxh3 7. gxh3 Bxh3 8. Rf1 Bxf1 9. Ke2 Bxe2 10. f3 Bxf3) 5... fxg4 { [%eval 4.53] } 6. Nh3?? { (4.53 → -0.13) Blunder. g3 was best. } { [%eval -0.13] } (6. g3 h5 7. Kf1 Nd7 8. Nb1 h4 9. gxh4 Rxh4 10. c4 Rxh2 11. Rxh2 g3) 6... gxh3 { [%eval -0.07] } 7. gxh3 { [%eval 0.0] } 7... Bxh3 { [%eval 0.22] } 8. Rf1?! { (0.22 → -0.44) Inaccuracy. c4 was best. } { [%eval -0.44] } (8. c4 Kd7) 8... Bxf1 { [%eval -0.5] } 9. Nxf1 { [%eval -0.53] } 9... e6?? { (-0.53 → Mate in 9) Checkmate is now unavoidable. Kd7 was best. } { [%eval #9] } (9... Kd7 10. Ng3) 10. Ng3?? { (Mate in 9 → -3.12) Lost forced checkmate sequence. b4 was best. } { [%eval -3.12] } (10. b4 Bxb4 11. h4 Bxe1 12. e4 Bxf2 13. Ng3 Bxg3 14. Be3 Bxh4 15. Bxa7 Rxa7) 10... Ba3 { [%eval -2.86] } 11. bxa3 { [%eval -2.35] } 11... e5?! { (-2.35 → -1.32) Inaccuracy. Nc6 was best. } { [%eval -1.32] } (11... Nc6 12. Kd2) 12. f4?? { (-1.32 → Mate in 10) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-10] } (12. Ne2 Nc6) 12... exf4 { [%eval #-10] } 13. exf4 { [%eval #-9] } 13... g5 { [%eval #-9] } 14. fxg5 { [%eval #-8] } 14... Nf6 { [%eval #-8] } 15. gxf6 { [%eval #-7] } 15... Ke7 { [%eval #-7] } 16. fxe7 { [%eval #-6] } 16... Rf8?? { (Mate in 6 → Mate in 18) Lost forced checkmate sequence. Rd8 was best. } { [%eval #18] } (16... Rd8 17. exd8=Q Nd7 18. Qxc7 h5 19. Qxd7 Rb8 20. Qxa7 Rg8 21. Nxh5 Rg1 22. Qxg1#) 17. exf8=K { [%eval 12.16] } 17... Nd7?! { (12.16 → Mate in 8) Checkmate is now unavoidable. h5 was best. } { [%eval #8] } (17... h5 18. Nxh5) 18. Bb2?? { (Mate in 8 → 4.31) Lost forced checkmate sequence. Ke8 was best. } { [%eval 4.31] } (18. Ke8 Rxe8 19. Rb1 Rxe1 20. Bb2 Rxb1 21. Bf6 Nxf6 22. Nh1 Rxh1 23. c4 Rxh2) 18... Nxf8 { [%eval 4.3] } 19. c4 { [%eval 4.31] } 19... h5? { (4.31 → 8.03) Mistake. a6 was best. } { [%eval 8.03] } (19... a6 20. Ne2) 20. Nxh5 { [%eval 4.05] } 20... Nd7?? { (4.05 → Mate in 7) Checkmate is now unavoidable. a6 was best. } { [%eval #7] } (20... a6 21. Ng3) 21. Nf6?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. c5 was best. } { [%eval #-4] } (21. c5 Nxc5 22. a4 Nxa4 23. Bh8 Rxh8 24. Rb1 Rxh5 25. a3 Rxh2 26. Kd2 Rxd2) 21... Nxf6 { [%eval #-4] } 22. Bxf6 { [%eval #-3] } 22... Rd8 { [%eval #-3] } 23. Bxd8 { [%eval #-2] } 23... a6 { [%eval #-2] } 24. Bxc7 { [%eval #-1] } 24... a5 { [%eval #-1] } 25. Bxa5# { Game ends by variant rule. } 0-1