lichess.org

FEN
[Event "Quad Like Arena"] [Site "https://lichess.org/MwvCf5M4"] [Date "2021.06.23"] [White "OptimusDerek"] [Black "C4LCarolineC"] [Result "0-1"] [UTCDate "2021.06.23"] [UTCTime "01:28:05"] [WhiteElo "910"] [BlackElo "888"] [WhiteRatingDiff "-105"] [BlackRatingDiff "+157"] [Variant "Standard"] [TimeControl "1800+0"] [ECO "B00"] [Opening "King's Pawn Game: Nimzowitsch Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... Nc6 { [%eval 0.44] } 2. d4 { [%eval 0.39] } { B00 King's Pawn Game: Nimzowitsch Defense } 2... Nf6 { [%eval 0.79] } 3. Nf3? { (0.79 → -0.60) Mistake. d5 was best. } { [%eval -0.6] } (3. d5 Ne5 4. f4 Ng6 5. e5 Ng8 6. Nc3 e6 7. dxe6 dxe6) 3... e5?? { (-0.60 → 1.05) Blunder. Nxe4 was best. } { [%eval 1.05] } (3... Nxe4 4. d5 Nb8 5. Bd3 Nf6 6. c4 g6 7. O-O d6 8. Nc3) 4. dxe5 { [%eval 1.07] } 4... Nxe4 { [%eval 0.79] } 5. Nd4?? { (0.79 → -1.75) Blunder. Bc4 was best. } { [%eval -1.75] } (5. Bc4 d6 6. Bxf7+ Kxf7 7. Qd5+ Be6 8. Qxe4 h6 9. Nc3 dxe5) 5... Ng5?? { (-1.75 → 0.69) Blunder. Nxe5 was best. } { [%eval 0.69] } (5... Nxe5 6. c3 d5 7. Nd2 Bg4 8. N2f3 Bd6 9. Be2 O-O 10. Nxe5) 6. Nxc6 { [%eval 0.77] } 6... dxc6?? { (0.77 → 6.73) Blunder. bxc6 was best. } { [%eval 6.73] } (6... bxc6 7. Bd3) 7. Bc4?? { (6.73 → -0.70) Blunder. Qxd8+ was best. } { [%eval -0.7] } (7. Qxd8+) 7... Bb4+? { (-0.70 → 0.52) Mistake. Qxd1+ was best. } { [%eval 0.52] } (7... Qxd1+ 8. Kxd1) 8. Ke2?? { (0.52 → -2.09) Blunder. Nd2 was best. } { [%eval -2.09] } (8. Nd2 Be6) 8... Qxd1+?? { (-2.09 → 0.52) Blunder. Qe7 was best. } { [%eval 0.52] } (8... Qe7 9. Qd3) 9. Kxd1?? { (0.52 → -2.30) Blunder. Rxd1 was best. } { [%eval -2.3] } (9. Rxd1) 9... O-O?? { (-2.30 → 4.93) Blunder. Bg4+ was best. } { [%eval 4.93] } (9... Bg4+ 10. Be2) 10. Bxg5 { [%eval 4.91] } 10... Be6 { [%eval 5.61] } 11. Bxe6 { [%eval 5.54] } 11... fxe6 { [%eval 5.39] } 12. c3 { [%eval 5.48] } 12... Rf5 { [%eval 5.53] } 13. cxb4 { [%eval 4.67] } 13... Rxg5 { [%eval 4.6] } 14. g3 { [%eval 4.72] } 14... Rf5 { [%eval 4.87] } 15. g4?? { (4.87 → 2.27) Blunder. f4 was best. } { [%eval 2.27] } (15. f4 g5) 15... Rxf2 { [%eval 2.28] } 16. Ke1?? { (2.28 → 0.25) Blunder. Kc1 was best. } { [%eval 0.25] } (16. Kc1) 16... Rxb2 { [%eval 0.18] } 17. Nc3 { [%eval 0.28] } 17... Rxb4 { [%eval 0.47] } 18. Nd5?? { (0.47 → -6.93) Blunder. Rd1 was best. } { [%eval -6.93] } (18. Rd1 Rxg4) 18... cxd5 { [%eval -7.08] } 19. Rf1 { [%eval -7.42] } 19... Rxg4 { [%eval -7.1] } 20. Kf2 { [%eval -7.92] } 20... Rf4+ { [%eval -7.0] } 21. Kg1 { [%eval -7.76] } 21... Rxf1+ { [%eval -7.23] } 22. Rxf1 { [%eval -7.57] } 22... Kh8 { [%eval -6.28] } 23. h4 { [%eval -7.47] } 23... d4 { [%eval -7.4] } 24. a4 { [%eval -8.23] } 24... d3 { [%eval -8.36] } 25. Rd1 { [%eval -8.41] } 25... Rd8 { [%eval -8.46] } 26. a5 { [%eval -9.33] } 26... d2 { [%eval -9.76] } 27. Rxd2 { [%eval -70.38] } 27... Rxd2 { [%eval -65.64] } 28. a6?! { (-65.64 → Mate in 9) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-9] } (28. Kf1 Rh2) 28... bxa6 { [%eval -71.77] } 29. h5?! { (-71.77 → Mate in 6) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-6] } (29. Kf1 Rh2) 29... a5 { [%eval #-6] } 30. h6 { [%eval #-6] } 30... gxh6 { [%eval #-6] } 31. Kf1 { [%eval #-6] } 31... a4 { [%eval #-5] } 32. Ke1 { [%eval #-5] } 32... Rd3 { [%eval #-7] } 33. Ke2 { [%eval #-7] } 33... Rd8 { [%eval #-6] } 34. Ke3 { [%eval #-6] } 34... a3 { [%eval #-5] } 35. Kf4 { [%eval #-5] } 35... a2 { [%eval #-4] } 36. Ke4 { [%eval #-4] } 36... a1=Q { [%eval #-3] } 37. Kf4 { [%eval #-3] } 37... h5 { [%eval #-3] } 38. Kg5 { [%eval #-3] } 38... Rg8+ { [%eval #-4] } 39. Kxh5 { [%eval #-1] } 39... Rg1 { [%eval #-2] } 40. Kh6 { [%eval #-2] } 40... Rh1+ { [%eval #-3] } 41. Kg5 { [%eval #-3] } 41... h6+ { [%eval #-4] } 42. Kg6 { [%eval #-4] } 42... h5 { [%eval #-5] } 43. Kf7 { [%eval #-5] } 43... h4 { [%eval #-5] } 44. Kxe6 { [%eval #-5] } 44... h3 { [%eval #-6] } 45. Kf6 { [%eval #-4] } 45... h2 { [%eval #-5] } 46. Kg6 { [%eval #-3] } 46... Rg1+ { [%eval #-4] } 47. Kh5 { [%eval #-1] } 47... h1=Q# { Black wins by checkmate. } 0-1
Reconnecting