lichess.org

FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/MwR0i5o7"] [Date "2018.10.21"] [Round "-"] [White "andreijl"] [Black "TheUnknownGuyReborn"] [Result "0-1"] [UTCDate "2018.10.21"] [UTCTime "12:06:41"] [WhiteElo "1825"] [BlackElo "2228"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.24] } 1... b5 { [%eval 1.8] } 2. Bxb5 { [%eval 1.29] } 2... e6 { [%eval 0.97] } 3. Bxd7 { [%eval 0.61] } 3... Bxd7 { [%eval 1.59] } 4. b4? { (1.59 → 0.33) Mistake. Best move was Nh3. } { [%eval 0.33] } (4. Nh3 Na6 5. Ng5 Qxg5 6. Qh5 Qxe3 7. dxe3 Nh6 8. Qxh6 gxh6 9. Ke2 Ba3 10. bxa3 Nb4) 4... Bxb4 { [%eval 0.45] } 5. Nh3?! { (0.45 → -0.23) Inaccuracy. Best move was Qh5. } { [%eval -0.23] } (5. Qh5) 5... Bxd2 { [%eval 0.02] } 6. Bxd2?! { (0.02 → -0.56) Inaccuracy. Best move was Nxd2. } { [%eval -0.56] } (6. Nxd2) 6... c6?? { (-0.56 → Mate in 17) Checkmate is now unavoidable. Best move was a5. } { [%eval #17] } (6... a5 7. Bxa5 Rxa5 8. Qxd7 Kxd7 9. Nc3 Rxa2 10. Nxa2 g5 11. Nxg5 Qxg5 12. Kd2 Qxe3 13. Kxe3) 7. Ng5 { [%eval #17] } 7... Qxg5 { [%eval #16] } 8. Qh5?? { (Mate in 16 → 4.14) Lost forced checkmate sequence. Best move was Nc3. } { [%eval 4.14] } (8. Nc3 Qxe3 9. fxe3 Bc8 10. Qe2 c5 11. Qh5 h6 12. Qxf7 Kxf7 13. g4 g5 14. Nd5 exd5) 8... Qxg2?? { (4.14 → Mate in 13) Checkmate is now unavoidable. Best move was Qxe3. } { [%eval #13] } (8... Qxe3 9. fxe3 Nh6 10. Qxh6 gxh6 11. Ba5 a6 12. Na3 Bc8 13. Kd2 Kd7 14. Bd8 Kxd8 15. Kc3) 9. Qxh7?? { (Mate in 13 → 2.45) Lost forced checkmate sequence. Best move was Qxf7. } { [%eval 2.45] } (9. Qxf7 Kxf7 10. Nc3 Qxf2 11. Kxf2 Bc8 12. Rhb1 Bb7 13. Rxb7 Ke7 14. Rxb8 Rxb8 15. Nd5 cxd5) 9... Rxh7?? { (2.45 → Mate in 10) Checkmate is now unavoidable. Best move was Qxh1. } { [%eval #10] } (9... Qxh1) 10. f3?? { (Mate in 10 → -2.75) Lost forced checkmate sequence. Best move was Rf1. } { [%eval -2.75] } (10. Rf1 Rxh2 11. Rh1 Rxh1 12. Na3 Rxe1 13. Rxe1 Qxf2 14. Bc3 Qxe3 15. Bxg7 Qxa3 16. Rxe6 fxe6) 10... Rxh2?! { (-2.75 → -1.88) Inaccuracy. Best move was Qxd2. } { [%eval -1.88] } (10... Qxd2 11. Nxd2 Rxh2 12. Rxh2 c5 13. Nf1 a5 14. Rc1 a4 15. Rh4 a3 16. Rh3 Na6 17. Ra1) 11. Rxh2 { [%eval -2.09] } 11... Qxd2 { [%eval -1.86] } 12. Rxd2? { (-1.86 → -3.22) Mistake. Best move was Nxd2. } { [%eval -3.22] } (12. Nxd2) 12... Nf6?! { (-3.22 → -2.22) Inaccuracy. Best move was e5. } { [%eval -2.22] } (12... e5) 13. Rxd7 { [%eval -2.28] } 13... Kxd7 { [%eval -2.0] } 14. Nd2?? { (-2.00 → -5.57) Blunder. Best move was e4. } { [%eval -5.57] } (14. e4 Nxe4 15. fxe4 e5 16. Nc3 c5 17. Ne2 g5 18. Kf2 Na6 19. Rb1 Nb8 20. Rxb8 Rxb8) 14... e5 { [%eval -5.34] } 15. c4?? { (-5.34 → Mate in 8) Checkmate is now unavoidable. Best move was Nf1. } { [%eval #-8] } (15. Nf1 Ne4) 15... e4?? { (Mate in 8 → -3.06) Lost forced checkmate sequence. Best move was Ng4. } { [%eval -3.06] } (15... Ng4 16. fxg4 e4 17. Nxe4 Kd6 18. Nxd6 Nd7 19. Nxf7 Rd8 20. Nxd8 a6 21. Nxc6 Nb8 22. Nxb8) 16. Nxe4 { [%eval -3.23] } 16... Nxe4 { [%eval -3.17] } 17. fxe4 { [%eval -3.2] } 17... Ke7?? { (-3.20 → 1.36) Blunder. Best move was c5. } { [%eval 1.36] } (17... c5) 18. e5?? { (1.36 → -2.69) Blunder. Best move was c5. } { [%eval -2.69] } (18. c5) 18... f6?? { (-2.69 → 1.50) Blunder. Best move was c5. } { [%eval 1.5] } (18... c5 19. e4) 19. exf6 { [%eval 1.34] } 19... gxf6 { [%eval 0.88] } 20. Kf2?? { (0.88 → -2.50) Blunder. Best move was c5. } { [%eval -2.5] } (20. c5) 20... c5 { [%eval -1.91] } 21. Kf3?? { (-1.91 → -4.02) Blunder. Best move was e4. } { [%eval -4.02] } (21. e4) 21... Nd7?! { (-4.02 → -2.67) Inaccuracy. Best move was Nc6. } { [%eval -2.67] } (21... Nc6) 22. a4? { (-2.67 → -5.14) Mistake. Best move was Ke2. } { [%eval -5.14] } (22. Ke2) 22... Rb8 { [%eval -5.3] } 23. Rb1 { [%eval -5.7] } 23... Rxb1 { [%eval -5.71] } 24. a5?? { (-5.71 → Mate in 12) Checkmate is now unavoidable. Best move was Ke2. } { [%eval #-12] } (24. Ke2 Rb7 25. a5 Nf8 26. Kd3 a6 27. Kc2 Rb8 28. Kd3 Ne6 29. Kc3 Nd8 30. Kd2 Kd6) 24... Ke6?? { (Mate in 12 → -2.04) Lost forced checkmate sequence. Best move was f5. } { [%eval -2.04] } (24... f5 25. Kg4 fxg4 26. e4 Nf8 27. e5 Kf6 28. exf6 g3 29. f7 g2 30. a6 Rb7 31. axb7) 25. Kg3?? { (-2.04 → -5.29) Blunder. Best move was e4. } { [%eval -5.29] } (25. e4 Kd6) 25... Rb5?? { (-5.29 → -1.15) Blunder. Best move was Kd6. } { [%eval -1.15] } (25... Kd6 26. Kf2 Rb8 27. Ke2 Rb7 28. Kf3 Rc7 29. Kf2 Rc8 30. Ke2 Rd8 31. Ke1 Rh8 32. Ke2) 26. cxb5 { [%eval -1.2] } 26... a6 { [%eval -0.8] } 27. bxa6 { [%eval -1.0] } 27... c4 { [%eval -1.62] } 28. a7 { [%eval -1.65] } 28... c3 { [%eval -0.98] } 29. a8=R?? { (-0.98 → Mate in 4) Checkmate is now unavoidable. Best move was a8=K. } { [%eval #-4] } (29. a8=K c2) 29... Nf8 { [%eval #-4] } 30. Rxf8 { [%eval #-3] } 30... Kd6 { [%eval #-3] } 31. Rxf6 { [%eval #-2] } 31... Kc6 { [%eval #-2] } 32. Rxc6 { [%eval #-1] } 32... c2 { [%eval #-1] } 33. Rxc2# { Game ends by variant rule. } 0-1
Reconnecting