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FEN
[Event "Rated Crazyhouse game"] [Site "https://lichess.org/Mq6P6WXR"] [Date "2019.06.08"] [White "Marlonc"] [Black "grogers"] [Result "1-0"] [UTCDate "2019.06.08"] [UTCTime "16:00:09"] [WhiteElo "1930"] [BlackElo "2133"] [WhiteRatingDiff "+17"] [BlackRatingDiff "-20"] [Variant "Crazyhouse"] [TimeControl "420+7"] [ECO "D01"] [Opening "Rapport-Jobava System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.69] } 1... d5 { [%eval 0.92] } 2. Nc3 { [%eval 0.73] } 2... Nf6 { [%eval 0.75] } 3. Bf4 { [%eval 0.52] } { D01 Rapport-Jobava System } 3... Bf5 { [%eval 0.52] } 4. e3 { [%eval 0.42] } 4... e6 { [%eval 0.53] } 5. Bd3 { [%eval 0.9] } 5... Bg6? { (0.90 → 2.49) Mistake. Bxd3 was best. } { [%eval 2.49] } (5... Bxd3 6. cxd3 Bd6 7. Nge2 O-O 8. O-O Nc6 9. Bxd6 cxd6 10. B@g5) 6. Nge2? { (2.49 → 1.25) Mistake. Nf3 was best. } { [%eval 1.25] } (6. Nf3 Be7) 6... Bb4?! { (1.25 → 2.07) Inaccuracy. Be7 was best. } { [%eval 2.07] } (6... Be7 7. Bxg6 hxg6 8. O-O O-O 9. B@g3 B@a5 10. Bh4 Nbd7 11. f3 Bb6 12. e4 dxe4 13. fxe4) 7. O-O { [%eval 1.97] } 7... O-O?! { (1.97 → 2.63) Inaccuracy. Nc6 was best. } { [%eval 2.63] } (7... Nc6 8. Bxg6) 8. a3 { [%eval 2.21] } 8... Bxc3? { (2.21 → 3.75) Mistake. Bd6 was best. } { [%eval 3.75] } (8... Bd6 9. Bxd6 cxd6 10. Bxg6 hxg6 11. B@g5 Nbd7 12. B@b5 B@e7 13. Nf4 Rc8 14. Bd3 B@f5 15. Be2) 9. bxc3? { (3.75 → 2.04) Mistake. Nxc3 was best. } { [%eval 2.04] } (9. Nxc3 Bxd3 10. cxd3 B@h5 11. Qb3 Nc6 12. B@e5 N@e2+ 13. Nxe2 Bxe2 14. Bxc7 Qc8 15. B@b4 Nxb4) 9... Bh5?? { (2.04 → 5.75) Blunder. N@b2 was best. } { [%eval 5.75] } (9... N@b2 10. Qb1) 10. B@e5 { [%eval 4.1] } 10... N@e8?! { (4.10 → 5.94) Inaccuracy. N@b2 was best. } { [%eval 5.94] } (10... N@b2 11. Bxc7 Qe8 12. Qe1 Nc6 13. P@e5 Ne4 14. Bxe4 dxe4 15. N@d6 Qd7 16. Nxe4 B@f3) 11. c4?? { (5.94 → 0.76) Blunder. Rb1 was best. } { [%eval 0.76] } (11. Rb1 b6 12. f3 Nbd7 13. Bg5 Bg6 14. Bxg6 hxg6 15. B@d3 B@d6 16. Bxd6 Nxd6 17. Bxg6 fxg6) 11... Nc6?? { (0.76 → 4.68) Blunder. dxc4 was best. } { [%eval 4.68] } (11... dxc4 12. Bxc4 P@f3 13. gxf3 Bxf3 14. P@g2 Bxg2 15. Kxg2 P@f3+ 16. Kg1 Nc6 17. Ng3 Nxe5 18. Bxe5) 12. cxd5 { [%eval 4.26] } 12... Nxd5 { [%eval 4.42] } 13. P@h6 { [%eval 4.24] } 13... f6? { (4.24 → 7.50) Mistake. g6 was best. } { [%eval 7.5] } (13... g6 14. Qd2) 14. hxg7 { [%eval 6.78] } 14... Nxg7 { [%eval 5.86] } 15. P@h6 { [%eval 5.41] } 15... Ne8 { [%eval 7.35] } 16. Bxc7?! { (7.35 → 5.40) Inaccuracy. c4 was best. } { [%eval 5.4] } (16. c4 Nde7) 16... Ndxc7?! { (5.40 → 11.16) Inaccuracy. Nexc7 was best. } { [%eval 11.16] } (16... Nexc7 17. c4) 17. P@g7 { [%eval 8.87] } 17... Nxg7 { [%eval 11.67] } 18. hxg7 { [%eval 11.82] } 18... Kxg7 { [%eval 11.75] } 19. Ng3? { (11.75 → 4.78) Mistake. Bxc7 was best. } { [%eval 4.78] } (19. Bxc7) 19... Bxd1 { [%eval 4.76] } 20. Raxd1 { [%eval 2.4] } 20... P@g6?? { (2.40 → 6.45) Blunder. Kh8 was best. } { [%eval 6.45] } (20... Kh8) 21. B@h6+ { [%eval 6.7] } 21... Kf7 { [%eval 10.7] } 22. N@d6+ { [%eval 9.4] } 22... Ke7 { [%eval 20.24] } 23. Nxb7 { [%eval 19.62] } 23... Qb8 { [%eval 24.26] } 24. Bd6+ { [%eval 23.46] } 24... Kd7 { [%eval 34.49] } 25. Nc5+ { [%eval 33.3] } 25... Ke8 { [%eval 33.33] } 26. Bhxf8 { [%eval 30.98] } 26... B@c8?! { (30.98 → Mate in 6) Checkmate is now unavoidable. P@g7 was best. } { [%eval #6] } (26... P@g7 27. Bxg7) 27. Bxc7?! { (Mate in 6 → 36.22) Lost forced checkmate sequence. R@g8 was best. } { [%eval 36.22] } (27. R@g8 Kf7 28. Rg7+ Ke8 29. P@f7+ Kd8 30. Bfe7+ Nxe7 31. f8=Q+ Ne8 32. Qxe7#) 27... Qxc7 { [%eval 45.27] } 28. N@d6+ { [%eval 34.92] } 28... Kxf8 { [%eval 33.35] } 29. R@e8+ { [%eval 29.01] } 29... Kg7 { [%eval 24.38] } 30. Nxc8 { [%eval 20.95] } 30... B@g8 { [%eval 41.12] } 31. B@d7 { [%eval 19.92] } 31... B@f7 { [%eval 20.36] } 32. P@d6 { [%eval 18.88] } 32... Qxd6 { [%eval 44.39] } 33. Nxd6 { [%eval 34.27] } 33... Rxe8?! { (34.27 → Mate in 4) Checkmate is now unavoidable. Bxe8 was best. } { [%eval #4] } (33... Bxe8 34. Bxe8) 34. Bxc6?! { (Mate in 4 → 32.67) Lost forced checkmate sequence. Nxe6+ was best. } { [%eval 32.67] } (34. Nxe6+ Rxe6 35. Ndf5+ gxf5 36. Nxf5+ Kh8 37. Q@g7#) 34... Re7?! { (32.67 → Mate in 4) Checkmate is now unavoidable. Q@f8 was best. } { [%eval #4] } (34... Q@f8 35. Bxe8) 35. N@e8+?! { (Mate in 4 → 29.06) Lost forced checkmate sequence. N@h5+ was best. } { [%eval 29.06] } (35. N@h5+ Kh6 36. Q@g7+ Kg5 37. Qxf6+ Kh6 38. P@g5#) 35... Rxe8?! { (29.06 → Mate in 4) Checkmate is now unavoidable. Bxe8 was best. } { [%eval #4] } (35... Bxe8 36. Nxe8+) 36. Bxe8?! { (Mate in 4 → 32.75) Lost forced checkmate sequence. Nxe6+ was best. } { [%eval 32.75] } (36. Nxe6+ Rxe6 37. Ndf5+ gxf5 38. Nxf5+ Kh8 39. P@g7#) 36... P@f3?! { (32.75 → Mate in 6) Checkmate is now unavoidable. Q@f8 was best. } { [%eval #6] } (36... Q@f8 37. Bxg6) 37. R@h3?! { (Mate in 6 → 40.42) Lost forced checkmate sequence. Nxe6+ was best. } { [%eval 40.42] } (37. Nxe6+ Bxe6 38. P@h6+ Kxh6 39. Ndf5+ gxf5 40. Q@f8+ Kg5 41. R@h5+ Kg4 42. h3#) 37... Q@g5 { [%eval 60.27] } 38. gxf3 { [%eval 36.63] } 38... P@h4?! { (36.63 → Mate in 9) Checkmate is now unavoidable. R@c7 was best. } { [%eval #9] } (38... R@c7 39. P@h6+) 39. P@g2?! { (Mate in 9 → 31.82) Lost forced checkmate sequence. Nxf7 was best. } { [%eval 31.82] } (39. Nxf7 Qxg3+ 40. fxg3 N@e2+ 41. Bxe2 P@f2+ 42. Rxf2 R@h1+ 43. Kxh1 P@g2+ 44. Kg1 Bxf7 45. B@h8+ Kxh8) 39... P@h6?! { (31.82 → Mate in 6) Checkmate is now unavoidable. hxg3 was best. } { [%eval #6] } (39... hxg3 40. hxg3 R@c7 41. P@h6+ Qxh6 42. Rxh6 Kxh6 43. Nxf7+ Rxf7 44. Bxf7 Bxf7 45. Q@f8+ P@g7 46. Qxf7) 40. Bxf7 { [%eval #5] } 40... Bxf7 { [%eval #4] } 41. Nxe6+ { [%eval #3] } 41... Bxe6 { [%eval #3] } 42. Ne8+ { [%eval #6] } 42... Kf8 { [%eval #3] } 43. P@g7+ { [%eval #5] } 43... Kxe8 { [%eval #5] } 44. Bb5+ { [%eval #8] } 44... Qxb5 { [%eval #8] } 45. Q@f8+ { [%eval #7] } 45... Kd7 { [%eval #7] } 46. B@e8+ { [%eval #6] } 46... Kc7 { [%eval #6] } 47. Bxb5 { [%eval #5] } 47... B@c8 { [%eval #2] } 48. Q@d6+ { [%eval #3] } 48... Kb7 { [%eval #3] } 49. Qc6+ { [%eval #2] } 49... Kb8 { [%eval #2] } 50. Qfd6+ { [%eval #1] } 50... R@c7 { [%eval #1] } 51. Qdxc7# { White wins by checkmate. } 1-0
Reconnecting