lichess.org

FEN
[Event "Rated Classical game"] [Site "https://lichess.org/Meg3GkGF"] [Date "2019.06.09"] [Round "-"] [White "Azadsinghverma"] [Black "yash009"] [Result "0-1"] [UTCDate "2019.06.09"] [UTCTime "15:59:22"] [WhiteElo "1778"] [BlackElo "1772"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+27"] [Variant "Standard"] [TimeControl "900+15"] [ECO "C02"] [Opening "French Defense: Advance, Steinitz Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e6 { [%eval 0.3] } 2. d4 { [%eval 0.08] } 2... d5 { [%eval 0.2] } 3. e5 { [%eval 0.0] } 3... c5 { [%eval 0.11] } 4. dxc5 { [%eval -0.33] } { C02 French Defense: Advance, Steinitz Variation } 4... Bxc5 { [%eval -0.31] } 5. Nf3 { [%eval -0.57] } 5... Nc6 { [%eval -0.45] } 6. c3 { [%eval -0.54] } 6... a5 { [%eval -0.62] } 7. Bb5 { [%eval -0.75] } 7... Bxf2+?? { (-0.75 → 2.71) Blunder. Best move was Qb6. } { [%eval 2.71] } (7... Qb6 8. Qe2) 8. Kxf2 { [%eval 2.67] } 8... Qb6+ { [%eval 2.45] } 9. Kf1?? { (2.45 → -1.94) Blunder. Best move was Nd4. } { [%eval -1.94] } (9. Nd4 Ne7 10. Be3 Qc7 11. Rf1 Qxe5 12. Nd2 O-O 13. Bd3 f5 14. N2f3 Qb8 15. Nxc6 bxc6) 9... Qxb5+ { [%eval -1.93] } 10. Kf2?! { (-1.93 → -2.87) Inaccuracy. Best move was Qe2. } { [%eval -2.87] } (10. Qe2 Qxe2+ 11. Kxe2 f6 12. Bf4 Nge7 13. exf6 gxf6 14. Na3 e5 15. Be3 Rg8 16. Rhg1 Be6) 10... Nge7?! { (-2.87 → -1.74) Inaccuracy. Best move was f6. } { [%eval -1.74] } (10... f6 11. Qe2) 11. Re1 { [%eval -1.88] } 11... Nf5 { [%eval -1.75] } 12. a4? { (-1.75 → -3.04) Mistake. Best move was Kg1. } { [%eval -3.04] } (12. Kg1 Bd7 13. Kh1 Qb6 14. Na3 O-O 15. Qe2 a4 16. g4 Nfe7 17. Be3 Qa5 18. Nc2 Ng6) 12... Qb6+ { [%eval -2.39] } 13. Be3?! { (-2.39 → -3.81) Inaccuracy. Best move was Kf1. } { [%eval -3.81] } (13. Kf1 O-O) 13... Nxe3?! { (-3.81 → -2.65) Inaccuracy. Best move was Qxb2+. } { [%eval -2.65] } (13... Qxb2+ 14. Nbd2 Qxc3 15. Qc1 d4 16. Qxc3 dxc3 17. Ne4 Nb4 18. Re2 Nxe3 19. Kxe3 Bd7 20. Nxc3) 14. Rxe3 { [%eval -2.46] } 14... Qxb2+ { [%eval -2.49] } 15. Nbd2 { [%eval -2.63] } 15... Qb6 { [%eval -2.47] } 16. Rb1 { [%eval -2.44] } 16... Qa7 { [%eval -2.53] } 17. Qe2?! { (-2.53 → -3.26) Inaccuracy. Best move was Qb3. } { [%eval -3.26] } (17. Qb3) 17... O-O { [%eval -3.24] } 18. Kf1 { [%eval -3.82] } 18... b6 { [%eval -3.31] } 19. h3? { (-3.31 → -5.66) Mistake. Best move was Kg1. } { [%eval -5.66] } (19. Kg1 Bd7 20. Ra1 Rac8 21. h3 Ne7 22. Nd4 Rc5 23. N4b3 Rc7 24. Nd4 Rfc8 25. Ra3 Nf5) 19... Ba6 { [%eval -5.5] } 20. c4 { [%eval -5.38] } 20... Nb4 { [%eval -4.91] } 21. Qd1?! { (-4.91 → -7.30) Inaccuracy. Best move was Nd4. } { [%eval -7.3] } (21. Nd4) 21... dxc4 { [%eval -7.4] } 22. Nd4 { [%eval -9.32] } 22... c3+ { [%eval -8.9] } 23. Nb5 { [%eval -10.63] } 23... Bxb5+ { [%eval -10.37] } 24. axb5 { [%eval -10.5] } 24... c2 { [%eval -10.1] } 25. Qg4 { [%eval -10.7] } 25... cxb1=Q+ { [%eval -10.48] } 26. Nxb1 { [%eval -10.09] } 26... f5 { [%eval -10.0] } 27. Qg5 { [%eval -10.93] } 27... h6 { [%eval -10.24] } 28. Qg6 { [%eval -10.61] } 28... Qf7 { [%eval -10.51] } 29. Qxf7+ { [%eval -10.4] } 29... Kxf7 { [%eval -10.27] } 30. Na3 { [%eval -10.95] } 30... Nd5 { [%eval -10.59] } 31. Re1 { [%eval -10.71] } 31... Kg6 { [%eval -10.12] } 32. Nc4 { [%eval -10.44] } 32... f4 { [%eval -10.25] } 33. Nd6 { [%eval -10.35] } 33... f3 { [%eval -10.14] } 34. gxf3 { [%eval -11.46] } 34... Rxf3+ { [%eval -11.08] } 35. Kg2 { [%eval -14.41] } 35... Raf8 { [%eval -13.12] } 36. Ne4 { [%eval -21.12] } 36... Ne3+ { [%eval -17.57] } 37. Kg1 { [%eval -16.07] } 37... R8f4 { [%eval -14.59] } 38. Nd6?! { (-14.59 → Mate in 7) Checkmate is now unavoidable. Best move was Nf2. } { [%eval #-7] } (38. Nf2 Rb4) 38... Rxh3 { [%eval #-6] } 39. Nc8 { [%eval #-2] } 39... Ng4?! { (Mate in 2 → -73.76) Lost forced checkmate sequence. Best move was Rg4+. } { [%eval -73.76] } (39... Rg4+ 40. Kf2 Rg2#) 40. Nxb6?! { (-73.76 → Mate in 3) Checkmate is now unavoidable. Best move was Ne7+. } { [%eval #-3] } (40. Ne7+ Kf7) 40... Rg3+ { [%eval #-2] } 41. Kh1 { [%eval #-2] } 41... Rf2 { [%eval #-1] } 42. Ra1 { [%eval #-1] } 42... Rh2# { Black wins by checkmate. } 0-1
Reconnecting