FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/MYAFrypW"]
[Date "2023.12.26"]
[White "LittleChessCat"]
[Black "pevec157"]
[Result "0-1"]
[GameId "MYAFrypW"]
[UTCDate "2023.12.26"]
[UTCTime "19:00:28"]
[WhiteElo "1209"]
[BlackElo "1281"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+39"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3?! { (0.15 → -0.61) Inaccuracy. e3 was best. } { [%eval -0.61] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... Nh6 { [%eval -0.75] } 2. e3?? { (-0.75 → Mate in 16) Checkmate is now unavoidable. g3 was best. } { [%eval #-16] } (2. g3 Ng4 3. hxg4 g5 4. Rxh7 Rxh7 5. Nh3 Rxh3 6. Bxh3 e6) 2... Ng4?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (2... b5 3. Bxb5 Bb7 4. Bxd7 Bxg2 5. Bxe8 Bxh3 6. Rxh3 Qxd2 7. Nxd2 Ng8 8. Bxf7 g5 9. Bxg8) 3. Qxg4 { [%eval -0.29] } 3... g6? { (-0.29 → 1.19) Mistake. b5 was best. } { [%eval 1.19] } (3... b5 4. Bxb5) 4. Qxd7 { [%eval 0.68] } 4... Bxd7 { [%eval 0.76] } 5. g4?? { (0.76 → Mate in 13) Checkmate is now unavoidable. g3 was best. } { [%eval #-13] } (5. g3 Bxh3 6. Bxh3 Qxd2 7. Bxd2 Rg8 8. Be6 fxe6 9. Rxh7 Nd7 10. Rxe7 Kxe7 11. Bc1 e5) 5... Bxg4 { [%eval #-13] } 6. hxg4 { [%eval #-12] } 6... Qxd2 { [%eval #-12] } 7. Rxh7 { [%eval #-11] } 7... Rxh7 { [%eval #-11] } 8. Kxd2 { [%eval #-9] } 8... Rh3 { [%eval #-12] } 9. Bxh3 { [%eval #-11] } 9... f5?? { (Mate in 11 → 0.13) Lost forced checkmate sequence. Kd8 was best. } { [%eval 0.13] } (9... Kd8 10. e4 f5 11. gxf5 gxf5 12. exf5 e6 13. fxe6 Nd7 14. exd7 Kxd7 15. Bxd7 Rc8 16. Bxc8) 10. gxf5 { [%eval 0.37] } 10... gxf5 { [%eval 0.56] } 11. Bxf5 { [%eval 0.22] } 11... e6 { [%eval -0.1] } 12. Bxe6 { [%eval 0.02] } 12... Ba3 { [%eval 0.61] } 13. Nxa3?? { (0.61 → Mate in 6) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-6] } (13. bxa3 Na6 14. Bc8 Rxc8 15. Bb2 c6 16. Bh8 Kf8 17. Bg7 Kxg7 18. Nc3 c5 19. Nce2 Rb8) 13... b5 { [%eval #-6] } 14. Nxb5 { [%eval #-5] } 14... a6?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. a5 was best. } { [%eval 0.0] } (14... a5 15. Nxc7 Kf8 16. Nxa8 Nd7 17. Bxd7 a4 18. Bxa4 Ke8 19. Bxe8#) 15. Nxc7 { [%eval 0.0] } 15... Ra7?? { (0.00 → 1.74) Blunder. a5 was best. } { [%eval 1.74] } (15... a5 16. Nxa8 a4 17. Nf3 a3 18. bxa3 Nd7 19. Bxd7 Kxd7 20. Nc7 Kxc7 21. Kc3 Kb6 22. Bb2) 16. Nxa6 { [%eval 2.03] } 16... Rxa6 { [%eval 1.7] } 17. Rb1?? { (1.70 → Mate in 6) Checkmate is now unavoidable. Bc8 was best. } { [%eval #-6] } (17. Bc8 Rxa2 18. Rxa2 Na6 19. Bxa6 Kd7 20. Bc8 Kxc8 21. Ra5 Kd8 22. b4 Ke8 23. Nf3 Ke7) 17... Rxe6?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #9] } (17... Rxa2 18. Bxa2 Kf7 19. Bxf7 Nc6 20. e4 Na5 21. Bc4 Nxc4 22. b4 Nxd2 23. Bxd2#) 18. e4 { [%eval #9] } 18... Rxe4 { [%eval #8] } 19. f4 { [%eval #8] } 19... Rxf4 { [%eval #7] } 20. Nf3 { [%eval #13] } 20... Rxf3 { [%eval #12] } 21. Kd3?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Ke3 was best. } { [%eval #-12] } (21. Ke3 Rxe3 22. Bxe3 Kd7 23. Rh1 Kc6 24. Rh3 Kc7 25. a4 Kc8 26. c4 Kd7 27. a5 Kd8) 21... Rxd3 { [%eval #-12] } 22. cxd3 { [%eval #-11] } 22... Nd7 { [%eval #-11] } 23. a4 { [%eval #-9] } 23... Nf6 { [%eval #-10] } 24. d4 { [%eval #-5] } 24... Ng8 { [%eval #-10] } 25. Bh6 { [%eval #-9] } 25... Nxh6 { [%eval #-9] } 26. a5 { [%eval #-5] } 26... Kf7 { [%eval #-11] } 27. a6 { [%eval #-5] } 27... Kf6 { [%eval #-8] } 28. d5 { [%eval #-2] } 28... Ke6 { [%eval #-2] } 29. dxe6 { [%eval #-1] } 29... Nf7 { [%eval #-1] } 30. exf7# { Game ends by variant rule. } 0-1