lichess.org

FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/MSsFLoXq"] [Date "2018.12.19"] [Round "-"] [White "SupWitches"] [Black "agaliana"] [Result "0-1"] [UTCDate "2018.12.19"] [UTCTime "18:05:02"] [WhiteElo "2239"] [BlackElo "2302"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 { [%eval 0.42] } 1... c6 { [%eval 0.62] } 2. g4? { (0.62 → -1.07) Mistake. Best move was d3. } { [%eval -1.07] } (2. d3 Qb6 3. b3 Qxf2 4. Kxf2 g5 5. Bxg5 c5 6. Bxe7 Nxe7 7. b4 cxb4 8. Qa4 b3) 2... g6 { [%eval -0.75] } 3. Nc3 { [%eval -1.12] } 3... b5 { [%eval -0.8] } 4. Nxb5 { [%eval -1.32] } 4... cxb5 { [%eval -0.84] } 5. cxb5 { [%eval -0.8] } 5... Na6? { (-0.80 → 0.62) Mistake. Best move was a5. } { [%eval 0.62] } (5... a5 6. bxa6) 6. bxa6 { [%eval 0.32] } 6... Bxa6 { [%eval 0.57] } 7. Bg2 { [%eval 0.27] } 7... Bxe2 { [%eval 0.27] } 8. Bxa8 { [%eval -0.42] } 8... Bxg4? { (-0.42 → 0.77) Mistake. Best move was Qxa8. } { [%eval 0.77] } (8... Qxa8 9. Qxe2) 9. Qxg4 { [%eval 0.47] } 9... Qxa8 { [%eval 0.41] } 10. Qxg6 { [%eval 0.55] } 10... Qxh1 { [%eval 1.12] } 11. Qxg8 { [%eval 0.65] } 11... Qxh2 { [%eval 0.49] } 12. Qxh7 { [%eval 0.0] } 12... Qxg1 { [%eval 1.02] } 13. Qxf7? { (1.02 → 0.00) Mistake. Best move was Qxh8. } { [%eval 0.0] } (13. Qxh8 Qxf2 14. Qxf8 Qxe1 15. Qxf7 Qxc1 16. Rxc1 Kxf7 17. a4 d5 18. a5 d4 19. b4 d3) 13... Kxf7?! { (0.00 → 0.60) Inaccuracy. Best move was Qxe1. } { [%eval 0.6] } (13... Qxe1 14. Qxe8 Qxc1 15. Rxc1 Rh7 16. Qxe7 Rxe7 17. Re1 Rxe1 18. b4 Bxb4 19. a4 Bxd2 20. f4) 14. d3 { [%eval 0.88] } 14... Qxf2 { [%eval 1.03] } 15. Kxf2 { [%eval 0.95] } 15... Bh6? { (0.95 → 2.06) Mistake. Best move was e6. } { [%eval 2.06] } (15... e6) 16. Bxh6 { [%eval 2.25] } 16... Rxh6 { [%eval 2.14] } 17. Ke2 { [%eval 1.71] } 17... Rh1 { [%eval 1.91] } 18. Rxh1 { [%eval 1.92] } 18... d5 { [%eval 2.12] } 19. a4 { [%eval 1.56] } 19... a5?! { (1.56 → 2.40) Inaccuracy. Best move was d4. } { [%eval 2.4] } (19... d4 20. a5) 20. Rc1? { (2.40 → 1.07) Mistake. Best move was b4. } { [%eval 1.07] } (20. b4 axb4 21. a5 d4 22. a6 b3 23. a7 e5 24. Rh6 e4 25. dxe4 d3 26. Kxd3 Kf8) 20... Kf8?! { (1.07 → 1.97) Inaccuracy. Best move was d4. } { [%eval 1.97] } (20... d4 21. Kf2 Ke8 22. Rh1 e5 23. Rf1 Kd7 24. Rc1 Ke8 25. Kf3 Ke7 26. Rh1 Kd7 27. b4) 21. Kf3?! { (1.97 → 1.38) Inaccuracy. Best move was b4. } { [%eval 1.38] } (21. b4 axb4 22. a5 d4 23. Rf1 Kf7 24. Rxf7 b3 25. Rxe7 b2 26. a6 b1=N 27. Kf3 Nc3) 21... Kf7 { [%eval 1.8] } 22. d4 { [%eval 1.57] } 22... Kg7?! { (1.57 → 2.29) Inaccuracy. Best move was Ke8. } { [%eval 2.29] } (22... Ke8 23. Ke2 Kf8 24. Kd1 Ke8 25. Kd2 Kd8 26. Ke2 Ke8 27. Rc3 Kd8 28. Rc2 e5 29. dxe5) 23. b4 { [%eval 2.6] } 23... axb4 { [%eval 2.94] } 24. a5 { [%eval 2.81] } 24... b3 { [%eval 2.67] } 25. a6 { [%eval 2.41] } 25... b2?! { (2.41 → 3.39) Inaccuracy. Best move was e5. } { [%eval 3.39] } (25... e5 26. dxe5 d4 27. a7 d3 28. a8=R d2 29. Rc6 d1=K 30. Rca6 b2 31. Ke4 Kg8 32. Rxg8) 26. Ke2?? { (3.39 → -0.25) Blunder. Best move was Rf1. } { [%eval -0.25] } (26. Rf1 e5) 26... bxc1=K { [%eval -0.39] } 27. Kf3 { [%eval -0.66] } 27... Kf8 { [%eval -0.39] } 28. a7 { [%eval -0.45] } 28... Kb2? { (-0.45 → 1.40) Mistake. Best move was Kf7. } { [%eval 1.4] } (28... Kf7 29. Kf4 Kc2 30. Kf3 e6 31. Kf2 Ke7 32. Kg3 Kd2 33. Kh4 Kd7 34. Kg4 Ke2 35. a8=K) 29. Kg4? { (1.40 → -0.22) Mistake. Best move was a8=R. } { [%eval -0.22] } (29. a8=R Kc2) 29... Ka3?? { (-0.22 → 2.87) Blunder. Best move was Ke8. } { [%eval 2.87] } (29... Ke8 30. a8=K Kd7 31. Kb8 Kc2 32. Kg5 e5 33. dxe5 Kd2 34. Ka7 Ke2 35. Ka6 d4 36. Kf6) 30. Kg5? { (2.87 → 0.35) Mistake. Best move was a8=R. } { [%eval 0.35] } (30. a8=R Ke8 31. Rxa3 Kd7 32. Rf3 e5 33. dxe5 Kc8 34. e6 d4 35. Rf6 Kc7 36. Rf7 Kc6) 30... Ka4 { [%eval 0.52] } 31. a8=R?? { (0.52 → Mate in 4) Checkmate is now unavoidable. Best move was a8=K. } { [%eval #-4] } (31. a8=K Kb4 32. Kb7 Kg8 33. Kf6 exf6 34. Kb6 Kb5 35. Kxb5 f5 36. Kb4 Kg7 37. Kb3 Kf6) 31... Kf7 { [%eval #-4] } 32. Rxa4 { [%eval #-3] } 32... e5 { [%eval #-3] } 33. dxe5 { [%eval #-2] } 33... d4 { [%eval #-2] } 34. Rxd4 { [%eval #-1] } 34... Kf6 { [%eval #-1] } 35. exf6# { Game ends by variant rule. } 0-1
Reconnecting