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Blitz Antichess Chess • GTSA vs damian_O

GTSA (1244) plays damian_O (1401) in a rated Blitz (3+2) game of Antichess. Lose all your pieces to win after 27 moves. Click to replay, analyse, and discuss the game!

GTSA (1244?)+59
0Inaccuracies
1Mistakes
6Blunders
319Average centipawn loss
damian_O (1401?)−135
0Inaccuracies
2Mistakes
7Blunders
371Average centipawn loss
[Event "giveaway Arena"] [Site "https://lichess.org/MEFxucKn"] [Date "2019.02.08"] [Round "-"] [White "GTSA"] [Black "damian_O"] [Result "1-0"] [UTCDate "2019.02.08"] [UTCTime "14:30:35"] [WhiteElo "1244"] [BlackElo "1401"] [WhiteRatingDiff "+59"] [BlackRatingDiff "-135"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.08] } 1... c6? { (-0.08 → 2.69) Mistake. Best move was g6. } { [%eval 2.69] } (1... g6 2. d3) 2. Bg2?? { (2.69 → -0.70) Blunder. Best move was e3. } { [%eval -0.7] } (2. e3 c5 3. Ba6 Nxa6 4. d4 cxd4 5. Qxd4 Qc7 6. Qxg7 Qxc2 7. Qxg8 Qxc1 8. Qxf7 Qxb2) 2... d5?? { (-0.70 → 4.58) Blunder. Best move was Qa5. } { [%eval 4.58] } (2... Qa5 3. Bxc6 dxc6 4. d3 Qxe1 5. Qxe1 g5 6. Bxg5 Be6 7. Bxe7 Bxa2 8. Rxa2 Nxe7 9. Rxa7) 3. Bxd5 { [%eval 3.44] } 3... cxd5?? { (3.44 → Mate in 14) Checkmate is now unavoidable. Best move was Qxd5. } { [%eval #14] } (3... Qxd5) 4. e4 { [%eval #14] } 4... dxe4 { [%eval #13] } 5. Qf3?? { (Mate in 13 → -1.72) Lost forced checkmate sequence. Best move was Qg4. } { [%eval -1.72] } (5. Qg4 Bxg4 6. Kd1 Bxd1 7. a4 Bxc2 8. Na3 Bxa4 9. Nf3 exf3 10. b3 Bxb3 11. d3 Qxd3) 5... exf3?? { (-1.72 → 1.59) Blunder. Best move was Qxd2. } { [%eval 1.59] } (5... Qxd2 6. Qxe4 Qxe1 7. Qxb7 Bxb7 8. Ne2 Qxf2 9. h4 Qxg3 10. Nxg3 Bxh1 11. Nxh1 h6 12. Bxh6) 6. Nxf3 { [%eval 1.63] } 6... Qxd2 { [%eval 2.09] } 7. Kxd2?? { (2.09 → Mate in 12) Checkmate is now unavoidable. Best move was Nfxd2. } { [%eval #-12] } (7. Nfxd2 Nd7 8. Ke2 Kd8 9. Rd1 Rb8 10. Kf3 Ra8 11. Ke3 f5 12. g4 fxg4 13. Ke2 Kc7) 7... Nf6?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Best move was e5. } { [%eval #11] } (7... e5 8. Nxe5 Kd8 9. Nxf7 h5 10. Nxh8 g6 11. Nxg6 Nh6 12. Nxf8 Be6 13. Nxe6 a6 14. Nxd8) 8. g4 { [%eval #11] } 8... Nxg4 { [%eval #10] } 9. Re1?? { (Mate in 10 → -2.80) Lost forced checkmate sequence. Best move was h4. } { [%eval -2.8] } (9. h4 Nxf2 10. Nh2 Nxh1 11. Ng4 Bxg4 12. Kd1 Bxd1 13. a3 Bxc2 14. Ra2 Bxb1 15. Bh6 gxh6) 9... Nxf2?? { (-2.80 → Mate in 9) Checkmate is now unavoidable. Best move was Nxh2. } { [%eval #9] } (9... Nxh2) 10. Rxe7 { [%eval #9] } 10... Bxe7 { [%eval #7] } 11. Kd1 { [%eval #7] } 11... Nxd1 { [%eval #6] } 12. Nc3?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. Best move was Bd2. } { [%eval #-11] } (12. Bd2 Nxb2 13. Na3 Bxa3 14. Rd1 Nxd1 15. Be3 Nxe3 16. Ng1 Nxc2 17. Nh3 Bxh3#) 12... Nxc3 { [%eval #-11] } 13. bxc3 { [%eval #-10] } 13... Bg5?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Best move was Bh4. } { [%eval #8] } (13... Bh4 14. Nxh4 g5 15. Bxg5 f6 16. Bxf6 Nc6 17. Bxh8 Ne5 18. Bxe5 Rb8 19. Bxb8 Bh3 20. Bxa7) 14. Nxg5 { [%eval #8] } 14... Bh3 { [%eval #7] } 15. Nxf7 { [%eval #8] } 15... Kxf7 { [%eval #7] } 16. Bh6 { [%eval #7] } 16... gxh6 { [%eval #6] } 17. Rg1?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Best move was Rf1. } { [%eval #-9] } (17. Rf1 Bxf1 18. c4 Bxc4 19. h4 Bxa2 20. c4 Bxc4 21. h5 Kg6 22. hxg6 hxg6#) 17... Bg2 { [%eval #-12] } 18. Rxg2 { [%eval #-11] } 18... Ke8? { (Mate in 11 → -8.27) Lost forced checkmate sequence. Best move was Kg7. } { [%eval -8.27] } (18... Kg7 19. Rxg7 Rg8 20. Rxb7 a5 21. Rxb8 Raxb8 22. c4 Rb3 23. axb3 a4 24. bxa4 h5 25. h3) 19. Rg6? { (-8.27 → Mate in 18) Checkmate is now unavoidable. Best move was Rg5. } { [%eval #-18] } (19. Rg5) 19... hxg6 { [%eval #-18] } 20. h4 { [%eval #-16] } 20... h5 { [%eval #-16] } 21. c4 { [%eval #-15] } 21... Nc6 { [%eval #-15] } 22. c5 { [%eval #-14] } 22... Rh7 { [%eval #-14] } 23. a4 { [%eval #-12] } 23... Na5?? { (Mate in 12 → Mate in 3) Lost forced checkmate sequence. Best move was a5. } { [%eval #3] } (23... a5 24. c3 Rd8 25. c4 g5 26. hxg5 Rd1 27. g6 Rh8 28. g7 Rh6 29. g8=K b6 30. cxb6) 24. c4 { [%eval #3] } 24... Nxc4 { [%eval #2] } 25. a5 { [%eval #2] } 25... Nxa5 { [%eval #1] } 26. c6 { [%eval #1] } 26... bxc6# { Game ends by variant rule. } 1-0