FEN
[Event "TheWellHeeledKing's Antichess Arena"]
[Site "https://lichess.org/M6peQEF7"]
[Date "2023.05.10"]
[White "Pranav-real"]
[Black "TheWellHeeledKing"]
[Result "0-1"]
[UTCDate "2023.05.10"]
[UTCTime "15:31:24"]
[WhiteElo "878"]
[BlackElo "731"]
[WhiteRatingDiff "-114"]
[BlackRatingDiff "+234"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 gxh6 3. h4?? { (Mate in 14 → -3.06) Lost forced checkmate sequence. b4 was best. } (3. b4 Bxb4 4. Qc1 Bxe1 5. Qxh6 Bxf2 6. Qxh7 Rxh7 7. g4 Rxh2) 3... Qxh4 4. Rxh4 Bb4?? { (-1.99 → Mate in 13) Checkmate is now unavoidable. h5 was best. } (4... h5) 5. Rxh6 Bxe1 6. Qxe1 Nxh6 7. g4 Nxg4 8. Qd2 Nxf2 9. Qd1?? { (Mate in 9 → 0.09) Lost forced checkmate sequence. Qa5 was best. } (9. Qa5 Nxd3 10. Qxc7 Nxb2 11. Qxb7 Bxb7 12. c4 Nxc4 13. e3 Nxe3 14. Bc4 Nxc4 15. Nf3 Bxf3) 9... Nxd3 10. Qxd3?? { (0.97 → -2.75) Blunder. cxd3 was best. } (10. cxd3 e5) 10... f5?? { (-2.75 → Mate in 12) Checkmate is now unavoidable. h5 was best. } (10... h5 11. Qxd7 Nxd7 12. a3 e5 13. c4 b5 14. cxb5 Nb6 15. Bh3 Bxh3 16. Nxh3 e4 17. b3) 11. Qxd7?? { (Mate in 12 → -0.07) Lost forced checkmate sequence. Qxf5 was best. } (11. Qxf5 exf5 12. Nf3 b5 13. Nbd2 b4 14. b3 Kf8 15. c4 bxc3 16. Ng5 cxd2 17. Nxh7 Rxh7) 11... Kxd7?? { (-0.07 → 1.94) Blunder. Nxd7 was best. } (11... Nxd7 12. e4 fxe4 13. Ba6 bxa6 14. c4 Nf6 15. a4 h5 16. Na3 Ke7 17. c5 h4 18. Nh3) 12. Nc3?? { (1.94 → -0.59) Blunder. e4 was best. } (12. e4 fxe4) 12... Ke7 13. Nd5?? { (-0.45 → -2.42) Blunder. Nb1 was best. } (13. Nb1 h5) 13... exd5 14. e4 dxe4 15. Nf3 exf3 16. Be2? { (-4.23 → -7.58) Mistake. Ba6 was best. } (16. Ba6 bxa6 17. c4 Rd8 18. Rd1 Rxd1 19. c5 c6 20. b4 a5 21. bxa5 Rb1 22. a4 h6) 16... fxe2 17. Rf1 exf1=K 18. c4 b5 19. cxb5 Nc6 20. bxc6 Bb7 21. cxb7 Kd8 22. bxa8=N Ke7 23. Nxc7 Ra8?! { (-3.51 → -2.68) Inaccuracy. Ke8 was best. } (23... Ke8 24. Nxe8) 24. Nxa8 a6 25. b4 Kd7?? { (-3.23 → Mate in 3) Checkmate is now unavoidable. a5 was best. } (25... a5 26. bxa5 h5 27. Nb6 h4 28. a6 h3 29. a4 Ke6 30. Nd5 Kxd5 31. a7 Ke6 32. a8=K) 26. a3?? { (Mate in 3 → -2.92) Lost forced checkmate sequence. b5 was best. } (26. b5 axb5 27. a4 bxa4 28. Nc7 Kxc7#) 26... Kc7?? { (-2.92 → 0.00) Blunder. a5 was best. } (26... a5 27. bxa5) 27. Nxc7 Kf2 28. Nxa6 Kf3 29. b5 Kf4 30. Nc5?! { (0.00 → -0.76) Inaccuracy. a4 was best. } (30. a4 h5 31. b6 h4 32. a5 h3 33. Nb8 Ke4 34. a6 f4 35. a7 h2 36. Na6 Kf5) 30... Ke4?? { (-0.76 → 1.34) Blunder. Ke5 was best. } (30... Ke5 31. Na6 h5 32. Nb8 h4 33. a4 h3 34. a5 f4 35. a6 f3 36. b6 h2 37. b7) 31. Nxe4 fxe4 32. a4 h6?? { (0.85 → 8.41) Blunder. e3 was best. } (32... e3 33. a5 e2 34. b6 h5 35. b7 h4 36. b8=R h3 37. a6 h2 38. a7 h1=K 39. Rf8) 33. b6 h5? { (8.77 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (33... e3 34. b7) 34. a5 h4 35. b7 e3 36. a6 e2 37. a7 e1=Q 38. b8=K?? { (Mate in 6 → 0.88) Lost forced checkmate sequence. a8=Q was best. } (38. a8=Q Qa1 39. Qxa1 h3 40. Qd4 h2 41. b8=Q h1=N 42. Qg3 Nxg3 43. Qe4 Nxe4#) 38... h3 39. Kb7?! { (0.77 → 0.00) Inaccuracy. a8=R was best. } (39. a8=R Qa1) 39... Qd1?! { (0.00 → 0.81) Inaccuracy. h2 was best. } (39... h2 40. Kb6 Qh4 41. Ka5 Qh3 42. a8=K h1=R 43. Kb7 Qc8 44. Kxc8 Rh3 45. Kb6 Rh1 46. Kcb7) 40. Kb6?! { (0.81 → 0.00) Inaccuracy. a8=R was best. } (40. a8=R Qa1 41. Rxa1 h2 42. Ra5 h1=K 43. Kc6 Kg2 44. Kd5 Kf2 45. Ke5 Ke2 46. Ra6 Kd2) 40... h2 41. a8=Q?? { (0.00 → Mate in 1) Checkmate is now unavoidable. a8=K was best. } (41. a8=K h1=R 42. Kb5 Qa4 43. Kxa4 Rc1 44. Ka3 Rc6 45. Ka4) 41... Qa4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qh1 was best. } (41... Qh1 42. Qxh1#) 42. Qxa4 h1=K 43. Qb3 Kg2 44. Qg3 Kxg3 45. Kc5 Kf4 46. Kd5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kc4 was best. } (46. Kc4 Kf5 47. Kb3 Ke4 48. Kb2 Ke5 49. Kb3 Ke6 50. Kb4 Ke5 51. Kb3) 46... Ke4 47. Kxe4# { Game ends by variant rule. } 0-1