FEN
[Event "Bullet Antichess Arena"]
[Site "https://lichess.org/M23llS1C"]
[Date "2025.04.14"]
[White "Dragon_Killer11"]
[Black "Dhyey_Javia"]
[Result "0-1"]
[GameId "M23llS1C"]
[UTCDate "2025.04.14"]
[UTCTime "16:40:53"]
[WhiteElo "2178"]
[BlackElo "1671"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Qxd2 { [%eval 4.67] } 5. Bxf7 { [%eval 4.75] } 5... Bxh1 { [%eval 5.49] } 6. Bxd2?? { (5.49 → 2.31) Blunder. Kxd2 was best. } { [%eval 2.31] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Bf3 { [%eval 5.02] } 7. Qxf3?? { (5.02 → Mate in 10) Checkmate is now unavoidable. Bxg8 was best. } { [%eval #-10] } (7. Bxg8 Rxg8 8. Qxf3 Nd7 9. Qxf8 Nxf8 10. c4 Rd8 11. a4 Rxd2) 7... Nd7?? { (Mate in 10 → 2.34) Lost forced checkmate sequence. Nh6 was best. } { [%eval 2.34] } (7... Nh6 8. Qxa8 Nxf7 9. Qxb8 a5 10. Bxa5 e5 11. Bxc7 Nd8 12. Bxe5) 8. Bxg8 { [%eval 3.15] } 8... Rxg8 { [%eval 3.23] } 9. Qxf8 { [%eval 3.23] } 9... Nxf8 { [%eval 2.61] } 10. e4?? { (2.61 → Mate in 9) Checkmate is now unavoidable. c4 was best. } { [%eval #-9] } (10. c4 Rh8) 10... g6 { [%eval #-9] } 11. Bb4 { [%eval #-8] } 11... Rb8?? { (Mate in 8 → Mate in 15) Lost forced checkmate sequence. h6 was best. } { [%eval #15] } (11... h6 12. Bxe7 Rb8 13. Bxf8 Rxb2 14. Bxh6 Rxa2 15. Rxa2 Rd8 16. Rxa7 g5 17. Rxc7) 12. Bxe7 { [%eval #15] } 12... Rxb2 { [%eval #14] } 13. Bxf8 { [%eval #14] } 13... Rxa2 { [%eval #13] } 14. Rxa2 { [%eval #13] } 14... Rxf8 { [%eval #12] } 15. Rxa7 { [%eval #12] } 15... Rxf2 { [%eval #11] } 16. Rxc7 { [%eval #11] } 16... Rxc2 { [%eval #10] } 17. Rxh7 { [%eval #10] } 17... Rxh2 { [%eval #9] } 18. Rxh2 { [%eval #9] } 18... g5 { [%eval #8] } 19. Nf3 { [%eval #8] } 19... g4 { [%eval #7] } 20. Rh5?? { (Mate in 7 → 1.86) Lost forced checkmate sequence. Nd4 was best. } { [%eval 1.86] } (20. Nd4 g3 21. Kf1 gxh2 22. Nc3 h1=B 23. Nf3 Bxf3 24. Nd5 Bxe4 25. Kf2 Bxd5) 20... gxf3 { [%eval 1.78] } 21. Kd2 { [%eval 1.78] } 21... f2 { [%eval 1.92] } 22. Rh3?? { (1.92 → 0.00) Blunder. e5 was best. } { [%eval 0.0] } (22. e5 f1=K 23. Ke1 Kxe1 24. Na3 Kd2 25. Nc2 Kxc2 26. e6 Kd2 27. Rh8 Ke3) 22... f1=K?? { (0.00 → 1.82) Blunder. f1=B was best. } { [%eval 1.82] } (22... f1=B 23. e5 Bxh3 24. Na3 Be6 25. Nc4 Bxc4 26. e6 Bxe6 27. Ke3 Ba2 28. Kf4) 23. Ke1 { [%eval 1.9] } 23... Kxe1 { [%eval 1.83] } 24. Nd2?? { (1.83 → 0.00) Blunder. Na3 was best. } { [%eval 0.0] } (24. Na3 Kd1) 24... Kxd2 { [%eval 0.0] } 25. Rh6 { [%eval 0.0] } 25... Kc3 { [%eval 0.0] } 26. e5 { [%eval 0.0] } 26... Kc4 { [%eval 0.0] } 27. e6 { [%eval 0.0] } 27... Kc5 { [%eval 0.0] } 28. Rh7?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Rh8 was best. } { [%eval #-4] } (28. Rh8 Kc6 29. e7 Kc7 30. Rb8 Kxb8 31. e8=B Ka8 32. Bb5 Kb8 33. Bf1 Kc8) 28... Kc6 { [%eval #-4] } 29. Rb7 { [%eval #-3] } 29... Kxb7 { [%eval #-3] } 30. e7 { [%eval #-2] } 30... Kc8 { [%eval #-2] } 31. e8=N { [%eval #-1] } 31... Kc7 { [%eval #-1] } 32. Nxc7# { Game ends by variant rule. } 0-1
