lichess.org

FEN
[Event "Rated Atomic game"] [Site "https://lichess.org/Lq4EeQyW"] [Date "2019.04.08"] [Round "-"] [White "BulletB"] [Black "Rentenhertie"] [Result "0-1"] [UTCDate "2019.04.08"] [UTCTime "15:36:25"] [WhiteElo "1875"] [BlackElo "1806"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+12"] [Variant "Atomic"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.95] } 1... f6 { [%eval 2.43] } 2. e3 { [%eval 2.03] } 2... e6 { [%eval 1.83] } 3. Nd4 { [%eval 2.02] } 3... c6 { [%eval 2.8] } 4. Nb5? { (2.80 → 1.80) Mistake. Best move was Nc3. } { [%eval 1.8] } (4. Nc3 Nh6 5. Ncb5 Ng4 6. f4 cxb5 7. Nb5 Ba3 8. h3 h5) 4... cxb5 { [%eval 1.83] } 5. Qh5+ { [%eval 1.31] } 5... g6 { [%eval 2.4] } 6. Qb5 { [%eval 2.18] } 6... Nc6 { [%eval 2.73] } 7. Qb6 { [%eval 2.31] } 7... axb6 { [%eval 1.15] } 8. Bb5 { [%eval 1.68] } 8... Kf7 { [%eval 1.82] } 9. Bxd7 { [%eval 1.75] } 9... Rxa2 { [%eval 1.58] } 10. O-O { [%eval 1.41] } 10... e5?! { (1.41 → 1.91) Inaccuracy. Best move was f5. } { [%eval 1.91] } (10... f5 11. f4) 11. g4 { [%eval 1.48] } 11... Nh6?! { (1.48 → 1.99) Inaccuracy. Best move was h5. } { [%eval 1.99] } (11... h5 12. g5) 12. f3 { [%eval 1.5] } 12... g5?! { (1.50 → 2.36) Inaccuracy. Best move was f5. } { [%eval 2.36] } (12... f5 13. d4 exd4 14. g5 Bb4 15. h4 Ke7 16. h5 Ng4 17. fxg4 Rd8 18. Kg2 Rd1 19. Kh3) 13. b3? { (2.36 → 1.15) Mistake. Best move was f4. } { [%eval 1.15] } (13. f4 Nxg4) 13... f5 { [%eval 1.59] } 14. Ba3 { [%eval 1.51] } 14... Bb4 { [%eval 1.55] } 15. Ra1 { [%eval 1.39] } 15... fxg4 { [%eval 1.5] } 16. Bxb4 { [%eval 1.41] } 16... g4 { [%eval 1.25] } 17. Ra5? { (1.25 → 0.00) Mistake. Best move was Ra8. } { [%eval 0.0] } (17. Ra8) 17... gxf3? { (0.00 → 1.45) Mistake. Best move was g3. } { [%eval 1.45] } (17... g3 18. h4 Nf5 19. f4 Nh6 20. Rd5 Rd8 21. Rc5 Rc8 22. Rd5) 18. Rd5?? { (1.45 → Mate in 4) Checkmate is now unavoidable. Best move was Ra8. } { [%eval #-4] } (18. Ra8 Ng4 19. h3 h5 20. Rf8+ Ke7 21. Re8+ Kd7 22. hxg4 Rh6 23. Rd8+ Ke7 24. Rd6 h4) 18... Rg8+ { [%eval #-3] } 19. Kf1 { [%eval #-3] } 19... Rg1+ { [%eval #-2] } 20. Kf2 { [%eval #-2] } 20... Rf1+?? { (Mate in 2 → -1.41) Lost forced checkmate sequence. Best move was Ng4+. } { [%eval -1.41] } (20... Ng4+ 21. Kf3 Nxe3#) 21. Kg2?? { (-1.41 → Mate in 2) Checkmate is now unavoidable. Best move was Kg3. } { [%eval #-2] } (21. Kg3) 21... Rf2+ { [%eval #-1] } 22. Kg1 { [%eval #-1] } 22... Rxh2# { Game ends by variant rule. } 0-1
Reconnecting