lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/LiqcIWjw"] [Date "2018.11.26"] [Round "-"] [White "Ogul1"] [Black "arimakat"] [Result "1-0"] [UTCDate "2018.11.26"] [UTCTime "16:51:58"] [WhiteElo "2309"] [BlackElo "2370"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-15"] [BlackTitle "FM"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.86] } 1... e6 { [%eval 0.39] } 2. Ba6?! { (0.39 → -0.11) Inaccuracy. Best move was b4. } { [%eval -0.11] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qe2 Bxd2 5. Qxa6 bxa6 6. Kxd2 a5 7. a3 Qf6 8. Kd3 Qxf2) 2... Nxa6 { [%eval 0.55] } 3. b4?! { (0.55 → 0.00) Inaccuracy. Best move was Qf3. } { [%eval 0.0] } (3. Qf3 Qg5) 3... Bxb4 { [%eval 0.81] } 4. Qe2 { [%eval 0.09] } 4... Bxd2 { [%eval 1.1] } 5. Qxa6 { [%eval 0.38] } 5... bxa6 { [%eval 0.31] } 6. Nxd2 { [%eval 0.0] } 6... e5 { [%eval 0.0] } 7. Nf1 { [%eval 0.19] } 7... Qf6 { [%eval 1.21] } 8. Ne2?! { (1.21 → 0.51) Inaccuracy. Best move was a4. } { [%eval 0.51] } (8. a4 Qxf2) 8... Qxf2 { [%eval 0.86] } 9. Kxf2 { [%eval 1.04] } 9... Ke7 { [%eval 1.37] } 10. g4? { (1.37 → -0.28) Mistake. Best move was a4. } { [%eval -0.28] } (10. a4 a5) 10... a5 { [%eval -1.44] } 11. Ke1? { (-1.44 → -2.74) Mistake. Best move was h3. } { [%eval -2.74] } (11. h3 Kd6) 11... a4 { [%eval -2.58] } 12. a3 { [%eval -2.46] } 12... Kd6 { [%eval -1.14] } 13. Kd2?? { (-1.14 → -4.61) Blunder. Best move was c4. } { [%eval -4.61] } (13. c4 Ke6) 13... Ne7 { [%eval -3.74] } 14. c4?? { (-3.74 → -8.06) Blunder. Best move was c3. } { [%eval -8.06] } (14. c3 Rd8) 14... Ke6?? { (-8.06 → -2.28) Blunder. Best move was g5. } { [%eval -2.28] } (14... g5) 15. Kc2? { (-2.28 → -3.52) Mistake. Best move was Kd1. } { [%eval -3.52] } (15. Kd1 Rd8) 15... Ng6 { [%eval -1.18] } 16. Kd2?? { (-1.18 → Mate in 15) Checkmate is now unavoidable. Best move was g5. } { [%eval #-15] } (16. g5 f6) 16... Nf4 { [%eval #-15] } 17. Nxf4 { [%eval #-14] } 17... exf4 { [%eval #-14] } 18. exf4 { [%eval #-13] } 18... Ke5 { [%eval #-13] } 19. fxe5 { [%eval #-12] } 19... d6 { [%eval #-12] } 20. exd6 { [%eval #-11] } 20... Bxg4 { [%eval #-11] } 21. dxc7 { [%eval #-10] } 21... Be2?? { (Mate in 10 → 14.77) Lost forced checkmate sequence. Best move was Bc8. } { [%eval 14.77] } (21... Bc8 22. Ke2 Rb8 23. cxb8=K Bh3 24. Kxa7 Bxf1 25. Kxf1 Rb8 26. Kxb8 g6 27. Bh6 f5 28. Kg1) 22. Kxe2 { [%eval 14.41] } 22... g5 { [%eval 14.9] } 23. Bxg5 { [%eval 16.05] } 23... f6?! { (16.05 → Mate in 16) Checkmate is now unavoidable. Best move was Rhd8. } { [%eval #16] } (23... Rhd8 24. Bxd8 Rxd8 25. cxd8=R h5 26. Rb1 f5 27. Kd1 h4 28. Rg1 f4 29. c5 f3 30. c6) 24. Bxf6 { [%eval #16] } 24... Rhd8 { [%eval #12] } 25. Bxd8 { [%eval #13] } 25... Rxd8 { [%eval #12] } 26. cxd8=R { [%eval #12] } 26... h5 { [%eval #10] } 27. Kf2 { [%eval #11] } 27... h4 { [%eval #12] } 28. Rb8 { [%eval #12] } 28... a5 { [%eval #10] } 29. Ra2 { [%eval #12] } 29... h3 { [%eval #11] } 30. Rb3 { [%eval #11] } 30... axb3 { [%eval #10] } 31. Ng3?? { (Mate in 10 → 5.65) Lost forced checkmate sequence. Best move was Ke3. } { [%eval 5.65] } (31. Ke3 bxa2 32. Nd2 a1=Q 33. Rxa1 a4 34. Nb3 axb3 35. Ke2 b2 36. Ra2 b1=N 37. Rc2 Nxa3) 31... bxa2 { [%eval 5.79] } 32. Rb1?? { (5.79 → 0.00) Blunder. Best move was Ke1. } { [%eval 0.0] } (32. Ke1 a1=K 33. Rf1 a4 34. Rf3 Ka2 35. Rf7 Kxa3 36. Rg7 Kb2 37. Kd2 Kb1 38. Kd3 Ka2) 32... axb1=B { [%eval 0.0] } 33. Nh1?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Best move was Kg1. } { [%eval #-14] } (33. Kg1 Bf5 34. Nxf5 a4 35. Kg2 hxg2 36. Ne3 g1=K 37. Ng2 Kxh2 38. c5 Kxg2 39. c6 Kg3) 33... Bf5?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Best move was a4. } { [%eval 0.0] } (33... a4 34. Ke1 Bg6 35. Kf2 Bc2 36. Kg1 Be4 37. Kg2 hxg2 38. c5 gxh1=B 39. h3 Bd3 40. h4) 34. c5?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Best move was a4. } { [%eval #-12] } (34. a4 Bh7 35. Ke1 Bg6 36. Kf2 Bf5 37. Ke1 Bh7 38. Kf2 Bg6 39. Ke1 Bb1 40. Kf2 Bf5) 34... a4 { [%eval #-12] } 35. Kg2 { [%eval #-11] } 35... hxg2 { [%eval #-11] } 36. c6 { [%eval #-10] } 36... gxh1=Q?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. Best move was gxh1=B. } { [%eval #2] } (36... gxh1=B 37. c7 Bd3 38. c8=N Ba8 39. Nb6 Ba6 40. Nxa4 Bd5 41. h3 Be2 42. h4 Bd3 43. Nc3) 37. c7 { [%eval #2] } 37... Qxh2 { [%eval #1] } 38. c8=Q { [%eval #1] } 38... Bxc8# { Game ends by variant rule. } 1-0
Reconnecting