FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/LWXgXrrN"]
[Date "2025.02.28"]
[White "Kairtas_Aitas"]
[Black "niclang"]
[Result "1-0"]
[GameId "LWXgXrrN"]
[UTCDate "2025.02.28"]
[UTCTime "11:01:16"]
[WhiteElo "1628"]
[BlackElo "2088"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. b4 { [%eval 4.56] } 4... Nxb4 { [%eval 0.7] } 5. Qf3 { [%eval 4.25] } 5... Nxc2 { [%eval 5.44] } 6. Qxa8?? { (5.44 → -0.92) Blunder. Qxf7 was best. } { [%eval -0.92] } (6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1 Nb3 9. axb3 g6 10. Ne2 Qe8) 6... Nxe1 { [%eval -0.87] } 7. Qxa7 { [%eval -0.85] } 7... Nxg2 { [%eval -0.94] } 8. Qxd7 { [%eval -0.45] } 8... Kxd7 { [%eval 0.22] } 9. Nc3?! { (0.22 → -0.75) Inaccuracy. Ne2 was best. } { [%eval -0.75] } (9. Ne2 Nxe3) 9... Nxe3 { [%eval -0.84] } 10. dxe3 { [%eval -0.69] } 10... g5 { [%eval -0.23] } 11. h4 { [%eval -0.59] } 11... gxh4 { [%eval -0.37] } 12. Rxh4 { [%eval -0.46] } 12... Bh6 { [%eval -0.45] } 13. Rxh6 { [%eval -0.27] } 13... Nxh6 { [%eval -0.08] } 14. Nh3?? { (-0.08 → -1.84) Blunder. Nf3 was best. } { [%eval -1.84] } (14. Nf3 Qb6) 14... Ng4?? { (-1.84 → 4.15) Blunder. Ba6 was best. } { [%eval 4.15] } (14... Ba6 15. Ng1) 15. Nd5?? { (4.15 → -2.84) Blunder. Nf4 was best. } { [%eval -2.84] } (15. Nf4 Nxe3 16. fxe3 Rf8 17. Bd2 Qc7 18. Ne6 Qxc3 19. Nxf8 Qxd2 20. Nxd7 Qxa2) 15... Nxf2 { [%eval -2.59] } 16. Nxf2 { [%eval -2.69] } 16... Qb6?? { (-2.69 → Mate in 7) Checkmate is now unavoidable. Qc7 was best. } { [%eval #7] } (16... Qc7) 17. Nxe7 { [%eval #7] } 17... Qxe3 { [%eval #6] } 18. Bxe3 { [%eval #6] } 18... Kxe7 { [%eval #5] } 19. Ng4 { [%eval #5] } 19... Bxg4 { [%eval #4] } 20. Rd1 { [%eval #4] } 20... Bxd1 { [%eval #3] } 21. a4 { [%eval #3] } 21... Bxa4 { [%eval #2] } 22. Bh6 { [%eval #2] } 22... Rf8 { [%eval #1] } 23. Bxf8 { [%eval #1] } 23... Kxf8# { Game ends by variant rule. } 1-0