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[Event "rated Antichess game"] [Site "https://lichess.org/LSsPDoi7"] [Date "2025.08.29"] [White "Belaru514s"] [Black "a7madoon"] [Result "0-1"] [GameId "LSsPDoi7"] [UTCDate "2025.08.29"] [UTCTime "00:03:14"] [WhiteElo "1380"] [BlackElo "1434"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+19"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.79) Inaccuracy. e3 was best. } { [%eval -0.79] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (-0.79 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (1... c5 2. c3 Na6 3. Nf3 Nb4 4. cxb4 cxb4 5. b3 g6 6. Nd4) 2. Nh3?? { (Mate in 15 → -0.68) Lost forced checkmate sequence. b4 was best. } { [%eval -0.68] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Qxd2 Bxh1 6. Qxd7 Qxd7) 2... Qg5?! { (-0.68 → 0.15) Inaccuracy. Ba3 was best. } { [%eval 0.15] } (2... Ba3 3. Nxa3 Ne7 4. Nb5 a5 5. Nxc7 Qxc7 6. g5 Qxc2 7. Qxc2) 3. Nxg5 { [%eval -0.99] } 3... h5?? { (-0.99 → Mate in 16) Checkmate is now unavoidable. Bd6 was best. } { [%eval #16] } (3... Bd6 4. Nxf7) 4. gxh5?? { (Mate in 16 → 0.89) Lost forced checkmate sequence. Nxe6 was best. } { [%eval 0.89] } (4. Nxe6 hxg4 5. Nxg7 Bxg7 6. b3 Bxa1 7. Bb2 Rxh2 8. Rxh2 Bxb2 9. Na3 Bxa3) 4... Rxh5 { [%eval 0.37] } 5. Nxf7 { [%eval 0.82] } 5... Rxh2 { [%eval 1.08] } 6. Rxh2 { [%eval 0.62] } 6... Kxf7 { [%eval 0.24] } 7. Rh6?! { (0.24 → -0.76) Inaccuracy. c4 was best. } { [%eval -0.76] } (7. c4 b5) 7... Nxh6 { [%eval -0.38] } 8. d4?? { (-0.38 → Mate in 11) Checkmate is now unavoidable. b4 was best. } { [%eval #-11] } (8. b4) 8... g5 { [%eval #-11] } 9. Bxg5 { [%eval #-10] } 9... Kg8?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Bd6 was best. } { [%eval #11] } (9... Bd6 10. Bxh6 Bf4 11. Bxf4 a6 12. Bxc7 Ra7 13. Bxb8 b6 14. Bxa7 Bb7 15. Bxb6) 10. Bxh6 { [%eval #11] } 10... Bxh6 { [%eval #10] } 11. f4 { [%eval #10] } 11... Bxf4 { [%eval #9] } 12. Qd3?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. e3 was best. } { [%eval 0.0] } (12. e3 Bxe3 13. Bd3 Bxd4 14. Ke2 Bxb2 15. Qg1 Bxa1 16. Qxa7 Rxa7 17. a4 Rxa4) 12... Be3 { [%eval 0.47] } 13. Qxe3 { [%eval 0.69] } 13... e5? { (0.69 → 1.95) Mistake. d6 was best. } { [%eval 1.95] } (13... d6 14. Qxe6) 14. dxe5 { [%eval 1.69] } 14... c5?! { (1.69 → 2.92) Inaccuracy. b6 was best. } { [%eval 2.92] } (14... b6 15. Qxb6 cxb6 16. e6 dxe6 17. Nd2 Kf7 18. Kf2 Ba6 19. e4 Bxf1 20. Nxf1) 15. Qxc5 { [%eval 2.19] } 15... a6?? { (2.19 → Mate in 11) Checkmate is now unavoidable. Kf7 was best. } { [%eval #11] } (15... Kf7 16. Qxa7) 16. Qxc8 { [%eval #11] } 16... Nc6 { [%eval #10] } 17. Qxg8?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Qxa8 was best. } { [%eval #-4] } (17. Qxa8 Nxe5 18. Qxa6 bxa6 19. c4 Nxc4 20. Bg2 Nxb2 21. Kd1 Nxd1 22. e3 Nxe3) 17... Nxe5 { [%eval #-4] } 18. Qxa8 { [%eval #-3] } 18... a5 { [%eval #-4] } 19. Qxa5 { [%eval #-3] } 19... b5 { [%eval #-3] } 20. Qxb5 { [%eval #-2] } 20... d5 { [%eval #-2] } 21. Qxd5 { [%eval #-1] } 21... Nd3 { [%eval #-1] } 22. Qxd3# { Game ends by variant rule. } 0-1