lichess.org

FEN
[Event "Rated Rapid game"] [Site "https://lichess.org/LMvBxZMV"] [Date "2020.02.12"] [White "pdelobs"] [Black "ivantri1"] [Result "1-0"] [UTCDate "2020.02.12"] [UTCTime "16:57:37"] [WhiteElo "1283"] [BlackElo "1317"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-31"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C20"] [Opening "King's Pawn Game: Leonardis Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.37] } 2. d3 { [%eval 0.0] } { C20 King's Pawn Game: Leonardis Variation } 2... d6 { [%eval 0.44] } 3. a3?! { (0.44 → -0.17) Inaccuracy. Be2 was best. } { [%eval -0.17] } (3. Be2 Be7 4. f4 c5 5. Nf3 Nc6 6. O-O Nf6 7. c4 O-O) 3... a6?! { (-0.17 → 0.38) Inaccuracy. f5 was best. } { [%eval 0.38] } (3... f5 4. Nc3 Nf6 5. f4 Nc6 6. Nf3 g6 7. Be2 Bg7 8. O-O) 4. b3?! { (0.38 → -0.27) Inaccuracy. Nc3 was best. } { [%eval -0.27] } (4. Nc3) 4... b6?! { (-0.27 → 0.42) Inaccuracy. Be7 was best. } { [%eval 0.42] } (4... Be7 5. Nf3) 5. Bb2?! { (0.42 → -0.16) Inaccuracy. g3 was best. } { [%eval -0.16] } (5. g3 Nf6 6. Bg2 g6 7. Ne2 Bg7 8. Nd2 O-O 9. O-O Nc6 10. Bb2 Nd7 11. f4 Bb7) 5... Bg4?? { (-0.16 → 5.10) Blunder. Nf6 was best. } { [%eval 5.1] } (5... Nf6 6. Nf3 c5 7. Be2 Be7 8. O-O O-O 9. Nbd2 Nc6 10. Nc4 Be6 11. Ne3 Nd4 12. Ng5) 6. f3?? { (5.10 → 0.97) Blunder. Qxg4 was best. } { [%eval 0.97] } (6. Qxg4) 6... Bf5?? { (0.97 → 4.58) Blunder. Bd7 was best. } { [%eval 4.58] } (6... Bd7 7. f4) 7. Ne2?? { (4.58 → 1.23) Blunder. exf5 was best. } { [%eval 1.23] } (7. exf5 Nc6 8. f4 exf4 9. Qe2+ Kd7 10. Nd2 Nf6 11. O-O-O Kc8 12. Qf3 d5 13. Ne2 Bd6) 7... Nf6?? { (1.23 → 4.85) Blunder. Bc8 was best. } { [%eval 4.85] } (7... Bc8 8. d4 Nd7 9. Nd2 Bb7 10. dxe5 Nxe5 11. f4 Ng6 12. h4 h5 13. g3 Nf6 14. Bg2) 8. g3?? { (4.85 → 1.31) Blunder. exf5 was best. } { [%eval 1.31] } (8. exf5) 8... g6?? { (1.31 → 4.94) Blunder. Bc8 was best. } { [%eval 4.94] } (8... Bc8 9. d4 Nbd7 10. Nbc3 Bb7 11. Qd2 h5 12. Bg2 Qe7 13. O-O-O O-O-O 14. h3 g6 15. g4) 9. Bg2?? { (4.94 → 1.23) Blunder. exf5 was best. } { [%eval 1.23] } (9. exf5 Qd7 10. Bg2 Bg7 11. O-O O-O 12. f4 Nc6 13. fxg6 hxg6 14. h3 Rae8 15. Nd2 Nh7) 9... Be7?? { (1.23 → 5.61) Blunder. Bc8 was best. } { [%eval 5.61] } (9... Bc8 10. d4) 10. Nbc3?? { (5.61 → 1.15) Blunder. exf5 was best. } { [%eval 1.15] } (10. exf5 O-O) 10... Nc6?? { (1.15 → 5.98) Blunder. Bc8 was best. } { [%eval 5.98] } (10... Bc8 11. d4 Bb7 12. a4 O-O 13. Qd2 c5 14. d5 Nbd7 15. O-O Qc7 16. f4 exf4 17. gxf4) 11. exf5 { [%eval 5.68] } 11... gxf5 { [%eval 6.31] } 12. f4 { [%eval 5.48] } 12... Qd7 { [%eval 5.49] } 13. fxe5 { [%eval 5.05] } 13... Nxe5?! { (5.05 → 9.22) Inaccuracy. dxe5 was best. } { [%eval 9.22] } (13... dxe5 14. Qd2 O-O-O 15. O-O-O Rhg8 16. Qe3 Ng4 17. Qf3 Bg5+ 18. Kb1 Kb7 19. Bc1 Bxc1 20. Kxc1) 14. Bxa8 { [%eval 9.08] } 14... Qc8 { [%eval 11.34] } 15. Bg2 { [%eval 11.43] } 15... Qb8 { [%eval 12.68] } 16. Nd4 { [%eval 12.47] } 16... Nd5 { [%eval 18.58] } 17. Bxd5 { [%eval 17.23] } 17... Nxd3+ { [%eval 26.5] } 18. Qxd3 { [%eval 24.09] } 18... f4?! { (24.09 → Mate in 7) Checkmate is now unavoidable. Qc8 was best. } { [%eval #7] } (18... Qc8 19. Nxf5 Bf6 20. Nh6 Qh3 21. Nxf7 Rg8 22. Nxd6+ cxd6 23. Bxg8 Qg4 24. Bxh7 Qe6+ 25. Kf2) 19. gxf4?! { (Mate in 7 → 23.52) Lost forced checkmate sequence. Qf5 was best. } { [%eval 23.52] } (19. Qf5 f6 20. Ne4 Qa8 21. Nc6 Qd8 22. Qe6 Rf8 23. Nxd8 Kxd8 24. Bc6 Rf7 25. Qd7#) 19... O-O?! { (23.52 → Mate in 7) Checkmate is now unavoidable. Qc8 was best. } { [%eval #7] } (19... Qc8 20. O-O-O) 20. Nc6?! { (Mate in 7 → 42.65) Lost forced checkmate sequence. Qg3+ was best. } { [%eval 42.65] } (20. Qg3+ Kh8 21. Ne4 Bh4 22. Nc6+ f6 23. Qxh4 Qd8 24. Nxd8 Kg7 25. Bxf6+ Rxf6 26. Qxf6#) 20... Qb7?! { (42.65 → Mate in 4) Checkmate is now unavoidable. Bh4+ was best. } { [%eval #4] } (20... Bh4+ 21. Kf1) 21. Nxe7+ { [%eval #4] } 21... Kg7 { [%eval #3] } 22. Bxb7 { [%eval #5] } 22... Rb8 { [%eval #4] } 23. Ncd5+ { [%eval #4] } 23... Kh6 { [%eval #1] } 24. Bxa6 { [%eval #2] } 24... Rb7 { [%eval #1] } 25. Bxb7 { [%eval #2] } 25... Kh5 { [%eval #1] } 26. Qf5+ { [%eval #1] } 26... Kh4 { [%eval #1] } 27. Bf6# { White wins by checkmate. } 1-0
Reconnecting