FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/LL7MwwcH"]
[Date "2024.06.28"]
[White "YEsLaAnsiedad"]
[Black "bwmtone"]
[Result "1-0"]
[GameId "LL7MwwcH"]
[UTCDate "2024.06.28"]
[UTCTime "23:43:07"]
[WhiteElo "1723"]
[BlackElo "2231"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.18] } 1... e6 { [%eval 0.25] } 2. Ba6 { [%eval 0.02] } 2... Nxa6 { [%eval 0.0] } 3. b4 { [%eval 0.99] } 3... Bxb4 { [%eval 1.61] } 4. Nc3?? { (1.61 → Mate in 19) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-19] } (4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3 Rb8 7. Bxe7 Kxe7 8. Qe2 g5) 4... Bxc3 { [%eval -6.64] } 5. dxc3 { [%eval -5.5] } 5... Nb4 { [%eval -4.75] } 6. cxb4 { [%eval #-21] } 6... c5 { [%eval #-21] } 7. bxc5 { [%eval #-20] } 7... Qa5 { [%eval #-20] } 8. Qxd7 { [%eval #-19] } 8... Kxd7 { [%eval -4.59] } 9. Rb1?? { (-4.59 → Mate in 13) Checkmate is now unavoidable. c6 was best. } { [%eval #-13] } (9. c6 Kxc6) 9... Qxe1 { [%eval #-13] } 10. Rxb7 { [%eval -4.23] } 10... Qxf2 { [%eval -4.0] } 11. Rxa7?? { (-4.00 → Mate in 10) Checkmate is now unavoidable. Rxd7 was best. } { [%eval #-10] } (11. Rxd7 Qxc2 12. Rxf7 Qxg2 13. Rxg7 Qxg7 14. Bd2 Qxg1 15. Rxg1 Ba6 16. Rxg8 Rhxg8) 11... Qxc2?? { (Mate in 10 → -3.67) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -3.67] } (11... Qxg2 12. Rxd7 Rxa2 13. Rxf7 Rxc2 14. Rxg7 Qxg1 15. Rhxg1 Rxh2 16. Rxg8 Rxg8 17. Rxg8) 12. Rxd7?? { (-3.67 → Mate in 9) Checkmate is now unavoidable. Rxa8 was best. } { [%eval #-9] } (12. Rxa8 Qxg2) 12... Qxa2?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Qxg2 was best. } { [%eval 0.0] } (12... Qxg2 13. Rxf7 Rxa2 14. Rxg7 Qxg1 15. Rhxg1 Rxh2 16. Rxg8 Rxg8 17. Rxg8 Rc2 18. Rxc8) 13. Rxf7 { [%eval 0.0] } 13... Qxg2 { [%eval 0.0] } 14. Rxg7 { [%eval 0.0] } 14... Qxh1?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #6] } (14... Qxg7 15. Ba3 Qxg1 16. Rxg1 Rxa3 17. Rxg8 Rxg8 18. c6 Rxe3 19. h3 Rxh3 20. c7) 15. Rxg8 { [%eval #6] } 15... Qxg1 { [%eval #5] } 16. Rxh8 { [%eval #5] } 16... Qxh2 { [%eval #4] } 17. Rxc8 { [%eval #4] } 17... Rxc8 { [%eval #3] } 18. c6 { [%eval #3] } 18... Rxc6 { [%eval #2] } 19. e4 { [%eval #2] } 19... Rxc1 { [%eval #1] } 20. e5 { [%eval #1] } 20... Qxe5# { Game ends by variant rule. } 1-0
