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FEN
[Event "Antichess Arena"] [Site "https://lichess.org/L2VW6RsR"] [Date "2020.01.12"] [White "chukee"] [Black "ArdKy_8200"] [Result "0-1"] [UTCDate "2020.01.12"] [UTCTime "10:09:32"] [WhiteElo "1500"] [BlackElo "1648"] [WhiteRatingDiff "-119"] [BlackRatingDiff "+36"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → -4.20) Blunder. e3 was best. } { [%eval -4.2] } (1. e3) 1... e5 { [%eval -4.86] } 2. Nxe5 { [%eval -4.14] } 2... Qh4 { [%eval -5.21] } 3. Nxd7 { [%eval -6.27] } 3... Qxf2?? { (-6.27 → -0.15) Blunder. Qxh2 was best. } { [%eval -0.15] } (3... Qxh2) 4. Kxf2 { [%eval -0.05] } 4... Bxd7?? { (-0.05 → Mate in 13) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #13] } (4... Kxd7 5. b4 Bxb4 6. g4 Bxd2 7. Bxd2 g5 8. Bxg5 Nh6 9. Qxd7 Nxd7 10. Bxh6 c5 11. Bh3) 5. g3?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. g4 was best. } { [%eval #-12] } (5. g4 Bxg4 6. e4 Bxd1 7. Nc3 Bxc2 8. Bd3 Bxd3 9. Nd1 Bxe4 10. b3 Bxh1 11. Ba3 Bxa3) 5... Bh3 { [%eval #-12] } 6. Bxh3 { [%eval #-11] } 6... Ba3?? { (Mate in 11 → -4.61) Lost forced checkmate sequence. f5 was best. } { [%eval -4.61] } (6... f5 7. Bxf5 Bc5 8. Bxh7 Bxf2 9. Bxg8 Bxg3 10. hxg3 Rxh1 11. Qxh1 b5 12. Qxa8 g5 13. Qxa7) 7. Nxa3?? { (-4.61 → Mate in 10) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-10] } (7. bxa3 Nd7) 7... f5 { [%eval #-11] } 8. Bxf5 { [%eval #-10] } 8... b5 { [%eval #-10] } 9. Nxb5 { [%eval #-9] } 9... a6?? { (Mate in 9 → 1.14) Lost forced checkmate sequence. a5 was best. } { [%eval 1.14] } (9... a5 10. Nxc7 h5 11. Nxe8 Nc6 12. Nxg7 Nb4 13. Nxh5 Nxa2 14. Rxa2 Rxh5 15. Rxa5 Rxf5 16. Rxa8) 10. Nxc7 { [%eval 0.67] } 10... h6 { [%eval 1.34] } 11. Nxe8?? { (1.34 → Mate in 6) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #-6] } (11. Nxa6 Rxa6 12. Bc8 Rxa2 13. Rxa2 Na6 14. Bxa6 Ne7 15. Bc8 Nxc8 16. Ra7 Nxa7 17. b4 Nc8) 11... Rh7?? { (Mate in 6 → Mate in 13) Lost forced checkmate sequence. Nc6 was best. } { [%eval #13] } (11... Nc6 12. Nxg7 Rh7 13. Bxh7 Rd8 14. Bxg8 Rxd2 15. Qxd2 h5 16. Nxh5 Na5 17. Qxa5#) 12. Bxh7?? { (Mate in 13 → Mate in 6) Lost forced checkmate sequence. Nxg7 was best. } { [%eval #-6] } (12. Nxg7 Rxg7 13. Bg6 Rxg6 14. g4 Rxg4 15. e4 Rxe4 16. Qg4 Rxg4 17. b4 Rxb4 18. Bb2 Rxb2) 12... g6?? { (Mate in 6 → 16.23) Lost forced checkmate sequence. a5 was best. } { [%eval 16.23] } (12... a5 13. Bxg8 h5 14. Nxg7 Ra6 15. Nxh5 Re6 16. Bxe6 Nd7 17. Bxd7 a4 18. Bxa4#) 13. Bxg6?? { (16.23 → Mate in 7) Checkmate is now unavoidable. Bxg8 was best. } { [%eval #-7] } (13. Bxg8) 13... h5 { [%eval #-7] } 14. Bxh5 { [%eval #-6] } 14... Nf6 { [%eval #-6] } 15. Nxf6 { [%eval #-5] } 15... Nd7 { [%eval #-5] } 16. Nxd7 { [%eval #-4] } 16... Re8 { [%eval #-4] } 17. Bxe8 { [%eval #-3] } 17... a5 { [%eval #-3] } 18. b4 { [%eval #-2] } 18... axb4 { [%eval #-2] } 19. c3 { [%eval #-1] } 19... bxc3 { [%eval #-1] } 20. dxc3# { Game ends by variant rule. } 0-1
Reconnecting