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[Event "rated Antichess game"] [Site "https://lichess.org/L1nLZ38a"] [Date "2023.05.24"] [White "UmHamza"] [Black "Sovitalyk"] [Result "0-1"] [GameId "L1nLZ38a"] [UTCDate "2023.05.24"] [UTCTime "16:49:22"] [WhiteElo "1119"] [BlackElo "1090"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+29"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... e6 { [%eval 2.69] } 2. Ba6?! { (2.69 → 1.58) Inaccuracy. b4 was best. } { [%eval 1.58] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... bxa6?? { (1.58 → 5.03) Blunder. Nxa6 was best. } { [%eval 5.03] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5) 3. Qh5? { (5.03 → 2.77) Mistake. a4 was best. } { [%eval 2.77] } (3. a4 Ba3 4. Rxa3 Qf6 5. Rc3 Qxf2 6. Rxc7 Qxg2 7. Rxd7 Nxd7) 3... Ba3?! { (2.77 → 3.82) Inaccuracy. Qf6 was best. } { [%eval 3.82] } (3... Qf6 4. Qxf7 Kxf7 5. b3 Qxf2 6. Kxf2 Ba3 7. Nxa3 a5 8. b4) 4. Qxh7?? { (3.82 → 0.33) Blunder. Qxf7 was best. } { [%eval 0.33] } (4. Qxf7 Kxf7 5. Nxa3 Ke8 6. Nb5 axb5 7. c4 bxc4 8. d3 cxd3) 4... Bxb2?? { (0.33 → 3.06) Blunder. Rxh7 was best. } { [%eval 3.06] } (4... Rxh7 5. Nxa3 Rxh2 6. Rxh2 Qf6 7. b3 Qxf2 8. Kxf2 Bb7 9. Nb5) 5. Bxb2?? { (3.06 → Mate in 12) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-12] } (5. Qxg7 Bxc1) 5... Rxh7 { [%eval #-12] } 6. Bxg7 { [%eval #-11] } 6... Rxg7?? { (Mate in 11 → 1.37) Lost forced checkmate sequence. Rxh2 was best. } { [%eval 1.37] } (6... Rxh2 7. Rxh2 Qh4 8. Rxh4 e5 9. Bxe5 Nc6 10. Bxc7 d6 11. Bxd6 Bg4 12. Rxg4 Rc8 13. Rxg8) 7. g4?? { (1.37 → -0.56) Blunder. Ne2 was best. } { [%eval -0.56] } (7. Ne2 Rxg2) 7... Rxg4 { [%eval -0.38] } 8. e4?? { (-0.38 → Mate in 12) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-12] } (8. Ne2 Rg1) 8... Rxg1 { [%eval #-12] } 9. Rxg1 { [%eval #-11] } 9... c6?? { (Mate in 11 → -0.91) Lost forced checkmate sequence. Qg5 was best. } { [%eval -0.91] } (9... Qg5 10. Rxg5 Kd8 11. Rxg8 d5 12. exd5 exd5 13. Rxd8 a5 14. Rxc8 Nd7 15. Rxa8 Ne5 16. Rxa7) 10. Rxg8 { [%eval -0.92] } 10... Qg5?? { (-0.92 → 2.91) Blunder. Qh4 was best. } { [%eval 2.91] } (10... Qh4) 11. Rxe8 { [%eval 2.76] } 11... Qxd2 { [%eval 2.68] } 12. Rxe6?? { (2.68 → -2.63) Blunder. Kxd2 was best. } { [%eval -2.63] } (12. Kxd2 d6) 12... Qxf2?? { (-2.63 → 1.75) Blunder. Qxe1 was best. } { [%eval 1.75] } (12... Qxe1 13. Rxc6 Qxb1 14. Rxb1 dxc6 15. Rxb8 Rxb8 16. e5 c5 17. f4 Bb7 18. f5 c4 19. h4) 13. Kxf2 { [%eval 2.25] } 13... dxe6?? { (2.25 → Mate in 10) Checkmate is now unavoidable. fxe6 was best. } { [%eval #10] } (13... fxe6 14. Nc3 a5 15. Ne2 c5 16. h3 e5 17. Rf1 Nc6 18. c3 Ne7 19. Ke3 Nc6 20. a3) 14. Nc3 { [%eval #10] } 14... a5 { [%eval #7] } 15. Nb5?? { (Mate in 7 → 0.59) Lost forced checkmate sequence. Nd5 was best. } { [%eval 0.59] } (15. Nd5 cxd5 16. exd5 exd5 17. c4 dxc4 18. h3 Bxh3 19. Kg2 Bxg2 20. Rf1 Bxf1 21. a4 c3#) 15... cxb5 { [%eval 0.1] } 16. c4?? { (0.10 → -2.78) Blunder. Rg1 was best. } { [%eval -2.78] } (16. Rg1 a4 17. e5 Na6 18. Kf3 b4 19. h4 b3 20. axb3 axb3 21. cxb3 Nc7 22. b4 Ne8) 16... bxc4 { [%eval -1.38] } 17. Ke3?? { (-1.38 → -3.54) Blunder. Rg1 was best. } { [%eval -3.54] } (17. Rg1 Na6 18. Kf3 Rb8 19. Rb1 Rxb1 20. Kg4 Nb8 21. Kf5 exf5 22. exf5 Bxf5 23. h3 Bxh3) 17... f5?? { (-3.54 → Mate in 5) Checkmate is now unavoidable. Na6 was best. } { [%eval #5] } (17... Na6 18. Kf2) 18. exf5 { [%eval #5] } 18... exf5 { [%eval #4] } 19. Ke4 { [%eval #4] } 19... fxe4 { [%eval #3] } 20. Rf1?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. h3 was best. } { [%eval #-7] } (20. h3 Bxh3 21. Rf1 Bxf1 22. a4 c3#) 20... Bb7? { (Mate in 7 → -8.91) Lost forced checkmate sequence. Bf5 was best. } { [%eval -8.91] } (20... Bf5 21. Rxf5 Na6 22. Rxa5 Rd8 23. Rxa6 Re8 24. Rxa7 Re7 25. Rxe7 e3 26. Rxe3 c3 27. Rxc3#) 21. Rf3 { [%eval -9.09] } 21... exf3 { [%eval -8.82] } 22. a4? { (-8.82 → Mate in 12) Checkmate is now unavoidable. h4 was best. } { [%eval #-12] } (22. h4) 22... Nd7 { [%eval #-12] } 23. h4 { [%eval #-10] } 23... Rg8 { [%eval #-10] } 24. h5 { [%eval #-9] } 24... Nf6? { (Mate in 9 → -9.33) Lost forced checkmate sequence. f2 was best. } { [%eval -9.33] } (24... f2 25. h6 f1=Q 26. h7 Rg7 27. h8=B Qb1 28. Bxg7 Nf6 29. Bxf6 Qb5 30. axb5 Bc6 31. bxc6) 25. h6 { [%eval -8.89] } 25... Nd5 { [%eval -7.69] } 26. h7 { [%eval -9.79] } 26... Nf4?? { (-9.79 → -2.80) Blunder. Rg1 was best. } { [%eval -2.8] } (26... Rg1 27. h8=K Rb1 28. Kh7 Ne3 29. Kh6 Nc2 30. Kg6 f2 31. Kf7 Bg2 32. Kg6 Rd1 33. Kg5) 27. hxg8=R?? { (-2.80 → Mate in 4) Checkmate is now unavoidable. hxg8=K was best. } { [%eval #-4] } (27. hxg8=K c3) 27... Bc8 { [%eval #-4] } 28. Rxc8 { [%eval #-3] } 28... f2 { [%eval #-3] } 29. Rxc4 { [%eval #-2] } 29... a6 { [%eval #-2] } 30. Rxf4 { [%eval #-1] } 30... f1=K { [%eval #-1] } 31. Rxf1# { Game ends by variant rule. } 0-1